Geno Boost: Difference between revisions

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m (although "defence" is a legitimate English spelling, "defense" is more standard)
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'''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[attack]] but [[defence]] as well! To time it you must press "y" as the final arrow disappears. It uses four [[Flower Point]]s.
'''Geno Boost''' is a [[Special Move]] [[Geno]] learns at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[attack]] but [[defense]] as well! To time it you must press "y" as the final arrow disappears. It uses four [[Flower Point]]s.


[[Category:Special Moves]]
[[Category:Special Moves]]

Revision as of 21:49, January 31, 2007

Geno Boost is a Special Move Geno learns at level eight in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount. If timed right it will not only increase attack but defense as well! To time it you must press "y" as the final arrow disappears. It uses four Flower Points.