Sunken Ghost Ship: Difference between revisions
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*The ''Super Mario World'' manual mentions that the Sunken Ghost Ship may have once been one of the [[Airship]]s utilized by the [[Koopalings]] in ''[[Super Mario Bros. 3]]''. | *The ''Super Mario World'' manual mentions that the Sunken Ghost Ship may have once been one of the [[Airship]]s utilized by the [[Koopalings]] in ''[[Super Mario Bros. 3]]''. | ||
*Unlike most [[level]]s in ''Super Mario World'' this level doesn't have a [[Goal Post]].The only way to trigger the exit and open the Valley of Bowser is to find Green ? ball. | *Unlike most [[level]]s in ''Super Mario World'' this level doesn't have a [[Goal Post]]. The only way to trigger the exit and open the Valley of Bowser is to find Green ? ball. | ||
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{{watercraft}} | {{watercraft}} |
Revision as of 17:07, June 17, 2009
The Sunken Ghost Ship is in Super Mario World that serves as a gate to the Valley of Bowser. After defeating Wendy O. Koopa, Mario has to swim through this ship in order to make the doorway to World 7 come out of the sea. On board the ship are some Bullet Bills, Mines, Koopas, and a massive swarm of Disappearing Boo Buddies.
Trivia
- The Super Mario World manual mentions that the Sunken Ghost Ship may have once been one of the Airships utilized by the Koopalings in Super Mario Bros. 3.