Mario & Luigi: Bowser's Inside Story: Difference between revisions

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Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and Enemy Attack replaces Attacks Parts. He doesn't have Bros. Badges. Instead, Bowser will get the vacuum ability only after the player advances further through the game. He can then swallow enemies to make [[Mario]] and [[Luigi]] fight them in his belly, or sometimes he can swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a [[Blocat]]. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy. His spiky Shell can hit enemies that try to jump on his head.
Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and Enemy Attack replaces Attacks Parts. He doesn't have Bros. Badges. Instead, Bowser will get the vacuum ability only after the player advances further through the game. He can then swallow enemies to make [[Mario]] and [[Luigi]] fight them in his belly, or sometimes he can swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a [[Blocat]]. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy. His spiky Shell can hit enemies that try to jump on his head.


Enemy Attacks are special attacks that use members of Bowser' army, like Goombas, Bob-Ombs, Koopas, or [[Magikoopas]]. These use the stylus. These characters need to be liberated to unlock these attacks.
Enemy Attacks are special attacks that use members of Bowser' army, like [[Goomba]]s, [[Bob-Omb]]s, [[Koopa]]s, or [[Magikoopas]]. These use the stylus. These characters need to be liberated to unlock these attacks.


[[Bowser]] will also have his very own battle system when he fights alone against equally-sized enemies. During these battles, the player holds the DS sideways like a book, and can perform moves with the touch screen and microphone. Sweeping the touch pen across the touch screen will make Bowser execute a Mega Punch against his enemy, while breathing into the microphone will make him breath fire. These battles are turn-based battles.
[[Bowser]] will also have his very own battle system when he fights alone against equally-sized enemies. During these battles, the player holds the DS sideways like a book, and can perform moves with the touch screen and microphone. Sweeping the touch pen across the touch screen will make Bowser execute a Mega Punch against his enemy, while breathing into the microphone will make him breath fire. These battles are turn-based battles.

Revision as of 02:38, February 18, 2009

Template:Justreleased Template:Infobox

Mario & Luigi RPG 3 (tentative title, Japanese Mario & Luigi RPG 3!!!) is the upcoming third title in the Mario & Luigi series, for the Nintendo DS[1]. It was confirmed on October 2 at the Fall 2008 Nintendo Conference, and was released on February 11, 2009 in Japan[2]. Unlike Mario & Luigi: Partners in Time for the Nintendo DS, this game will make greater use of the DS's touch controls and microphone.


Plot

File:MandL3TitleJapanese.png
The title screen for the Japanese version.

After the Mushroom Kingdom's adult citizens begin to fall victim to the mysterious "Metakoro Disease," Princess Peach calls a meeting, which is attended by Mario and Luigi. A new character, Yellow Star, has discovered the cause of the disease. Meanwhile, Bowser gets an item called the "Lucky Mushroom," which is actually a trap set by Fawful. It allows Fawful to control Bowser's actions[3], and gives Bowser the ability to inhale everything. Bowser goes to Peach's meeting and inhales everyone there. From this point, players can control both Bowser and the Marios, who are inside his body. While Bowser and Peach are preoccupied, Fawful takes control of both their castles.


Gameplay

Overworld

While Mario and Luigi adventure through Bowser's body, Bowser is walking around the overworld. Mario and Luigi can have influence on Bowser. They can pinch nerves to make Bowser panic. They can also touch Bowser's muscles to give him a power-up. Equally, Bowser can change the course of the Marios' adventure. For example, he can flood them by drinking from a fountain.

Overworld icons have slightly changed. They now display the health of the character. Bowser uses two buttons in the overworld, X to punch, and Y for firebreath. Mario uses A to jump, use his hammer or do a Spin Jump. Luigi uses B to jump, use the hammer or hiting Mario with his hammer, making Mario flat and little. While Bowser explores a 3-D overworld, Mario and Luigi explore a 2-D world inside Bowser's body, much like a traditional platformer.

Mario and Luigi Battle System

The battle system with Mario & Luigi is similar to the battles from previous titles. There are now six categories of attack during battle, as opposed to Mario & Luigi: Partners in Time's five, or Mario & Luigi: Superstar Saga's four. These are Jump, Hammer, Attack Parts (Bros. Items), Bros. Badges and Escape. The Bros can defend with their jump and their hammers. The Jump makes Mario and/or Luigi jump to dodge an attack or to counter-attack. The Hammer is used to counter-attack. The music played while battling is the same as the music played during the debut trailer, as seen in the Japanese site.

A new element has been added to battles, a gauge at the bottom of the screen with Mario and Luigi's heads on either end. When Mario or Luigi pulls off an action command, that brother's end of the bar fills slightly. When they meet in the middle, it's possible to use a Bros. Badge move. The effect varies with the equipped badge. The normal effect is to restore 20% of both brothers' HP. Badges can be bought in one of the shops in Toad Town. Some of the badges require that the action commands be pulled off perfectly (EXCELLENT is displayed), and some only need GOOD!. An extra block that appears in the battles can be used to swap the badges that brothers use.

Bowser's Battle System

Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and Enemy Attack replaces Attacks Parts. He doesn't have Bros. Badges. Instead, Bowser will get the vacuum ability only after the player advances further through the game. He can then swallow enemies to make Mario and Luigi fight them in his belly, or sometimes he can swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a Blocat. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy. His spiky Shell can hit enemies that try to jump on his head.

Enemy Attacks are special attacks that use members of Bowser' army, like Goombas, Bob-Ombs, Koopas, or Magikoopas. These use the stylus. These characters need to be liberated to unlock these attacks.

Bowser will also have his very own battle system when he fights alone against equally-sized enemies. During these battles, the player holds the DS sideways like a book, and can perform moves with the touch screen and microphone. Sweeping the touch pen across the touch screen will make Bowser execute a Mega Punch against his enemy, while breathing into the microphone will make him breath fire. These battles are turn-based battles.

Characters

Playable

Friends

Enemies

  • Goombas (Enemies to Mario and Luigi. Bowser uses them in battle).
  • Koopas (Enemies to the Mario Bros. They obey Bowser).
  • A new Goomba-like species that is clear with black eyes and houses an orange object inside itself (in Bowser's Stomach).
  • A round dumpy creature that looks like a Flurry and holds a club (in Bowser's Stomach). It seems to grow when Mario and Luigi use a Fire Flower in it.
  • A Treasure Chest with Banjo-Kazooie like eyes.
  • Two different types of trees with eyes.
  • Spinies with a normal spiky shell but goop-like body with blue-green color (in Bowser's Stomach).
  • A grasshopper-like creature that resembles Fawful.
  • A Monty Mole-like creature with a resemblance to Fawful.
  • A living piece of meat (in Bowser's Stomach).
  • A blue Blooper that gets red when attacked.
  • A fat redbrown Goomba with a lollipop.
  • A Thwomp-like bone (in Bowser's Stomach), it appears to be more of an obstacle rather than an enemy.
  • A Wiggler, as a boss.
  • A Birdo-Wiggler mix
  • A Fawful Crocodile/T-Rex. Its Japanese name is Getagetā.
  • A Fawful-like ant with a drill for an abdomen. Its Japanese name is Geranko.
  • A gigantic insect.
  • A Buzzy Beetle-like creature that is purple with black eyes and houses a yellow object inside, also they have black shells instead of blue (in Bowser's Stomach).
  • Snifit Sunflowers.
  • A parasitic green Sworm with Fawful's face possessing a Chain-Chomp.
  • Brirock is fought at one point.
  • A Thwomp with some kind of cold (it is shown with a runny nose and an ice pack on it's head).
  • Small, fried-egg-like monsters that appear in Bowser's belly.
  • A Goomba in a cage with a cannon and shield for arms
  • Fawful[3]
  • Metaboss, an anthropomorphic pig under the orders of Fawful. It robotized and guards Bowser's castle.
  • Bowser's own castle.
  • Floating, stuffed, balloon-like Bloopers.
  • Chimney Goomba
  • A Pokey made entirely out of teeth.
  • A Kingly Lakitu.
  • A UFO resembling Fawful that summons enemies.
  • A Flame Monster holding two small logs.
  • Bugs made out of coal.
  • A Fly Guy with a seed for a propellor
  • A round, tan, bird-like creature with black wings
  • A Walking Honeycomb/tree mix enemy that releases honey and bees.

Bosses

Shadow Bosses

Game also contain a challenge house that gives you an option to fight 7 optional bosses. They're shadow versions of bosses that Mario and Luigi aready fought, just a lot more powerful. This mode also requires brothers to finish the enemy in less than set number of turns. These bosses are:

  • Shadow Swiggler-like creature
  • Shadow Blob-like creature
  • Imounu X
  • Shadow Mario and Luigi
  • Garakuta Monster X
  • Red Shadow Starball
  • All bosses from Challenge Hall in a row + Bowser

Images

Artwork

Solo Pictures

NOTE: Solo artwork for this game which is not shown here was previously used in Mario & Luigi: Partners in Time.

Group Pictures and Scene Art

Logos and Box Art

Screenshots

Trivia

  • Mario & Luigi RPG 3 is the first game where Princess Peach has the power to levitate other people.[1]
  • This is the first time in the role playing games that a sequel has been released on the same system as its predecessor.
  • This is the first Mario & Luigi game that does not have a female main villain, it is also the first to have optional bosses.

References

Sources

Other Links


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