Mario's Early Years! Fun with Letters: Difference between revisions

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[[Image:mariopre3.jpg|right|frame|Box Art]]
[[Image:mariopre3.jpg|frame|Box Art]]
'''Mario's Early Years! Fun with Letters''' was an educational [[Mario]] game, that taught about letters. It was released for the [[SNES]] on June 1, 1993. The goal of the game is to wake up a sleeping [[Luigi]] with correct answers.
'''Mario's Early Years! Fun with Letters''' was an educational [[Mario]] game, that taught about letters. It was released for the [[SNES]] on June 1, 1993. The goal of the game is to wake up a sleeping [[Luigi]] with correct answers.


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The gameplay mainly consisted of three multiple choices for a question, where the player must move the [[Stripe Pointer]] to the answer and press B. Mario will go and hit it like a [[? Block]], and whether the answer be correct or wrong, another question appears.
The gameplay mainly consisted of three multiple choices for a question, where the player must move the [[Stripe Pointer]] to the answer and press B. Mario will go and hit it like a [[? Block]], and whether the answer be correct or wrong, another question appears.


== Worlds ==
==Worlds==
*[[First Letter World]]
*[[First Letter World]]
*[[Vowel World]]
*[[Vowel World]]
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*[[Last Letter World]]
*[[Last Letter World]]


== See Also ==
==See Also==
*''[[Mario's Early Years! Preschool Fun]]''
*''[[Mario's Early Years! Preschool Fun]]
*''[[Mario's Early Years! Fun with Numbers]]''
*''[[Mario's Early Years! Fun with Numbers]]
 
{{SNES}}
{{SNES}}
[[Category: Games]]
[[Category:Mario Games]]
[[Category:SNES Games]]
[[Category:Edutainment Games]]
[[Category:Edutainment Games]]

Revision as of 05:57, April 5, 2010

Box Art

Mario's Early Years! Fun with Letters was an educational Mario game, that taught about letters. It was released for the SNES on June 1, 1993. The goal of the game is to wake up a sleeping Luigi with correct answers.

Mario, Princess Toadstool, and Yoshi started out on a little wooden boat in an ocean of various islands. Each of the seven islands taught a different style of literature, for example, there was Vowel World, which had questions and problems concerning vowels.

The gameplay mainly consisted of three multiple choices for a question, where the player must move the Stripe Pointer to the answer and press B. Mario will go and hit it like a ? Block, and whether the answer be correct or wrong, another question appears.

Worlds

See Also