Go through the grand hall: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(add Category:Castles)
(citation for japanese name (titlecard in gameplay video))
Line 51: Line 51:
|JpnR=Dai 4-wa: Ōhiroma o tōtte!
|JpnR=Dai 4-wa: Ōhiroma o tōtte!
|JpnM=Story 4: Through the Grand Hall!
|JpnM=Story 4: Through the Grand Hall!
|JpnC=<ref>{{cite|title=#14 【GB】ワリオランド2 盗まれた財宝 - 第2章 のっとられたワリオ城: 第4話「大ひろまを とおって!」|author=MochiMochi Game Archive|publisher=YouTube|date=March 13, 2023|accessdate=February 14, 2025|url=www.youtube.com/watch?v=1A4ZXGLK5M8|timestamp=0:01}}</ref>
}}
}}
==References==
<references/>
{{WL2 levels}}
{{WL2 levels}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Wario Land II levels]]
[[Category:Wario Land II levels]]

Revision as of 16:46, February 14, 2025

Level
Go through the grand hall
Chapter 2, Story 4: Go through the grand hall
Level code 2-4
Game Wario Land II
<< Directory of levels >>

Go through the grand hall is the fourth story of an additional chapter two in the game Wario Land II. It is set in Wario Castle after the Black Sugar Gang have taken over the place. Wario traverses yet another set of castle rooms. This stage features some rooms that are bigger and more complex than the ones before.

Enemies

Image Name Count
Flame in Wario Land II (Game Boy Color). Flame 3
Gaugau in Wario Land II (Game Boy Color). Gaugau 2
Flying spiked skull obstacle in Wario Land II (Game Boy Color). Kotsuheri 5
Pecan in Wario Land II (Game Boy Color). Pecan 2
Pirate Goom in Wario Land II (Game Boy Color). Pirate Goom 5
Yukimaru in Wario Land II (Game Boy Color). Yukimaru 4

Featured conditions

Treasure

A treasure from Wario Land II

The hidden treasure of this level is located to the far left of the goal door. The player just has to head left and smash through the bricks that block his way.

Names in other languages

Language Name Meaning Notes
Japanese 第4話 大ひろまを とおって![1]
Dai 4-wa: Ōhiroma o tōtte!
Story 4: Through the Grand Hall!

References