Dashell: Difference between revisions

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{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}}
{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}}
{{character-infobox
{{character-infobox
|image=[[Image:SPM_Dashell.jpg|150px]]
|image=[[Image:SPM_Dashell.jpg|300px]]
|full_name=Dashell
|full_name=Dashell
|first_appearance=''[[Super Paper Mario]]'' (2007)
|first_appearance=''[[Super Paper Mario]]'' (2007)

Revision as of 19:26, September 2, 2008

“Yup. Fleeing. It works.”
Dashell, Super Paper Mario

Template:Character-infobox Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.

Trivia

  • Dashell's name comes from dash, his ability, and shell, his appearance (a bomb shell).
  • Dashell's Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
  • According to his Catch Card, Dashell used to be a track star.
  • According to Tippi, Dashell believes that "Life is a sprint, not a marathon.".

Catch Card

File:238. Dashell Card.JPG
Dashell's Catch Card.
  • Card Type: Rare
  • Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.

Foreign Names

Template:Foreignname


Template:Pixls Template:Partners