Mario Circuit: Difference between revisions

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In ''[[Mario Kart DS]]'', the course features two [[Venus Fire Trap]]s and many [[Goomba]]s. It is the third course in the [[Star Cup]]. In the Retro Cups, [[Mario Circuit 1]] from ''Super Mario Kart'' is also playable. Also, Piranha Plants appear, this time on the ground.
In ''[[Mario Kart DS]]'', the course features two [[Venus Fire Trap]]s and many [[Goomba]]s. It is the third course in the [[Star Cup]]. In the Retro Cups, [[Mario Circuit 1]] from ''Super Mario Kart'' is also playable. Also, Piranha Plants appear, this time on the ground.

Revision as of 13:53, August 18, 2008

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

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Mario Circuit is a race track which commonly appears in the Mario Kart series. The course ears the likeness of Mario. The Mario Circuit also has made a few appearances in other games.

Mario Kart series

In Super Mario Kart, four Mario Circuits appeared. For further information, see Mario Circuit 1, 2, 3 and 4.

Mario Kart 64

Template:Racecourse Mario Raceway is a race track in Mario Kart 64. It is part of the Flower Cup. While the track distance was fairly short, it includes many tight curves and corners. If the player presses the R button on the start screen of Mario Kart 64, the player can see the best lap time for Mario Raceway.

It reappears in Mario Kart Wii, as the final race track in the Shell Cup.



Mario Kart: Super Circuit

Template:Racecourse In Mario Kart: Super Circuit, Mario Circuit is a rather plain stage, containing only one shortcut, no obstacles, and few item boxes. It appears as the first track of the Flower Cup. The four original Mario Circuits appear in this game as well in the extra cups.

As with all Super Mario Kart courses, the original four from said game reappers.


Mario Kart: Double Dash!!

Template:Racecourse In Mario Kart: Double Dash!!, Mario Circuit is a basic course that contains various obstacles like Goombas and Piranha Plants. Peach's Castle can be seen in the background of the track. This Mario Circuit is the second track in the Flower Cup. This track reappears in Mario Kart Wii. A Chain Chomp is also an obstacle.


Mario Kart DS

Template:Racecourse In Mario Kart DS, the course features two Venus Fire Traps and many Goombas. It is the third course in the Star Cup. In the Retro Cups, Mario Circuit 1 from Super Mario Kart is also playable. Also, Piranha Plants appear, this time on the ground.

In addition, Super Mario Kart's Mario Circuit 1 reappers as a Retro Stage.

Mario Kart Wii

Template:Racecourse In Mario Kart Wii, Mario Circuit is the first track in the Flower Cup. This Mario Circuit has Princess Peach's Castle and other buildings in the background, and may have been inspired by Toad Town. Mario Circuit 3 from Super Mario Kart and Mario Kart Double Dash!! (respectively) appear as well. The Mario Circuit in Mario Kart Wii contains Goombas and a Chain Chomp. Super Mario Kart's Mario Circuit 3, Mario Kart 64's Mario Raceway and Mario Kart: Double Dash!!'s Mario Circuit also reappears as Retro Stages.

In addition, Super Mario Karts Mario Circuit 3 and Mario Kart 64s Mario Raceway reappers as Retro Stages.

Other Appearances

Itadaki Street DS

The Mario Circuit also appears as a playable stage in Itadaki Street DS, in the form of a monopoly board. It is loosely based on the Mario Kart: Double Dash!! version.

Super Smash Bros. Brawl

File:Mariocircuit.jpg
The stage in Brawl.

Mario Circuit is also a stage in Super Smash Bros. Brawl (looking like Figure-8 Circuit), with the stage taking place on the 8-figure intersection. The stage is set up with two levels; the bottom level, which is a flat surface across the race course, and the upper level, which takes place on a few platforms of the race course. On occasion, go-karts driven by Shy Guys will race along the back or sides of the stage, crashing into characters, damaging them greatly (just like in a massive Mario Kart DS download play mode). When they come in from the back, they will hit the bottom level, and when coming from the sides, they will hit the upper level. Players can keep track of where the Shy Guys are from the screen in the back of the stage. However, like in Mute City and Onett from Super Smash Bros. Melee, the Shy Guy's can be knocked aside with items, such as the Home-Run Bat. In the background of the stage, there is a big screen which shows the racers' positions on the track (by which fighters can guide themselves as to where to stay, if on the upper or the lower section).

Songs in My Music

Name Source Credits Requirements
Mario Circuit Super Mario Kart Arrangement Supervisor: Yusuke Takahama
Luigi Circuit Mario Kart 64 Arrangement: Yasufumi Fukuda
Waluigi Pinball Mario Kart DS Arrangement Supervisor: Kentaro Ishizaka
Rainbow Road Mario Kart: Double Dash!! Original Grab CD
Mario Tennis / Mario Golf Mario Tennis / Mario Golf Arrangement: Motoi Sakuraba
Excite Truck Excite Truck Original Clear Target Smash Level 2 in under 19 seconds.
Title (3D Hot Rally) Famicom Grand Prix II: 3D Hot Rally Arrangement Supervisor: Kentaro Ishizaka Clear Target Smash Level 5.

Songs Not in My Music

Name Source Credits Plays In
King K. Rool / Ship Deck 2 Donkey Kong Country Arrangement Supervisor: Shogo Sakai Event No. 7 ("Diddy Kong Panic")


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