Arzest: Difference between revisions
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Arzest worked on the built-in [[Nintendo 3DS]] software [[StreetPass Mii Plaza]], adding new features including SpotPass support to [[StreetPass Mii Plaza#Find Mii|Find Mii II]] (known as StreetPass Quest II outside North America), the StreetPass map, and [[StreetPass Mii Plaza#Puzzle Swap|Puzzle Swap]]. The company also developed the minigame Mii Trek (known as StreetPass Explorers outside North America), which was released as part of a software update on September 1, 2016.<ref>Whitehead, Thomas (September 5, 2016). [http://www.nintendolife.com/news/2016/09/feature_looking_for_hits_in_the_latest_streetpass_games Feature: Looking for Hits in the Latest StreetPass Games]. ''NintendoLife''. Retrieved September 6, 2016.</ref> | Arzest worked on the built-in [[Nintendo 3DS]] software [[StreetPass Mii Plaza]], adding new features including SpotPass support to [[StreetPass Mii Plaza#Find Mii|Find Mii II]] (known as StreetPass Quest II outside North America), the StreetPass map, and [[StreetPass Mii Plaza#Puzzle Swap|Puzzle Swap]]. The company also developed the minigame Mii Trek (known as StreetPass Explorers outside North America), which was released as part of a software update on September 1, 2016.<ref>Whitehead, Thomas (September 5, 2016). [http://www.nintendolife.com/news/2016/09/feature_looking_for_hits_in_the_latest_streetpass_games Feature: Looking for Hits in the Latest StreetPass Games]. ''NintendoLife''. Retrieved September 6, 2016.</ref> | ||
Arzest | For the ''[[Super Mario (franchise)|Super Mario]]'' series, Arzest developed the Nintendo 3DS [[Yoshi (franchise)|''Yoshi'' game]], ''[[Yoshi's New Island]]'', co-developed the 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'' alongside Sega and [[Spike Chunsoft]]<ref>[http://www.sonicstadium.org/2016/03/arzest-formed-by-key-ex-sega-folks-worked-on-ms-rio-2016-3ds/ Arzest, formed by key ex-Sega folks, worked on M&S Rio 2016 3DS]. ''Sonic Stadium''. Retrieved March 8, 2016.</ref>, and was involved in developing the giant battles for ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. | ||
==External links== | ==External links== |
Revision as of 18:03, July 1, 2024
Arzest | |
---|---|
Founded | June 25, 2010 |
First Super Mario game | Yoshi's New Island (2014) |
Latest Super Mario game | Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018) |
Current president | Yoji Ishii |
Arzest is a Japanese video game developer founded by members of Artoon, shortly after the company went defunct. The current staff of Arzest consists of former Sega employee and president Yoji Ishii, as well as executive vice president Naoto Ohshima and vice president Yutaka Sugano, who were also from Sega.
Arzest worked on the built-in Nintendo 3DS software StreetPass Mii Plaza, adding new features including SpotPass support to Find Mii II (known as StreetPass Quest II outside North America), the StreetPass map, and Puzzle Swap. The company also developed the minigame Mii Trek (known as StreetPass Explorers outside North America), which was released as part of a software update on September 1, 2016.[1]
For the Super Mario series, Arzest developed the Nintendo 3DS Yoshi game, Yoshi's New Island, co-developed the 3DS version of Mario & Sonic at the Rio 2016 Olympic Games alongside Sega and Spike Chunsoft[2], and was involved in developing the giant battles for Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
External links
References
- ^ Whitehead, Thomas (September 5, 2016). Feature: Looking for Hits in the Latest StreetPass Games. NintendoLife. Retrieved September 6, 2016.
- ^ Arzest, formed by key ex-Sega folks, worked on M&S Rio 2016 3DS. Sonic Stadium. Retrieved March 8, 2016.