Kamemeka: Difference between revisions

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|Jap=カメメカ
|Jap=カメメカ
|JapR=Kamemeka
|JapR=Kamemeka
|JapM=Turtle Mecha
|JapM=A palindrome of「亀」(''kame'', turtle)
|Fra=Carapace magique<ref>Sawada, Yukio. (2015). ''Super Mario Manga Adventures'', volume 3, p. 9. Retrieved 27 February 2016.</ref>
|Fra=Carapace magique<ref>Sawada, Yukio. (2015). ''Super Mario Manga Adventures'', volume 3, p. 9. Retrieved 27 February 2016.</ref>
|FraM=Magical shell
|FraM=Magical shell

Revision as of 07:13, May 30, 2023

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Kamek summoning the Kamemeka in the French translation of volume 3 of Super Mario-kun, while saying "Let's use a Kamemeka!".
The Magikoopa summoning the Kamemeka

The Kamemeka is an item that appears briefly in volume 3 of Super Mario-Kun. It appears as a small Koopa Shell.

The Kamemeka is created by a Magikoopa, who joins a Koopa Troopa in using it to brainwash a Rex. After it succeeds, the two Koopas then use some magic to make Rex grow. Yoshi tries to get Rex's memory back, only to be injured. When the Mario Bros. defeat Rex, the Kamemeka falls off. As Mario and Yoshi check to see if Rex is okay, Luigi spots the Magikoopa under a set of ? Blocks, and get revenge by putting the Kamemeka on the Magikoopa as the two relaxed dinosaurs watch.

Names in other languages

Language Name Meaning Notes
Japanese カメメカ[?]
Kamemeka
A palindrome of「亀」(kame, turtle)

References

  1. ^ Sawada, Yukio. (2015). Super Mario Manga Adventures, volume 3, p. 9. Retrieved 27 February 2016.