Donkey Kong 3 (Game & Watch): Difference between revisions
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'''''Donkey Kong 3''''' is a [[Game & Watch]] version of the [[Donkey Kong 3|original arcade game of the same name]]. It was released as part of the Micro VS. System series on August 20, 1984.<ref>[http://www.intheattic.co.uk/donkey_kong_3.htm ''Donkey Kong 3'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref> It was later included as a [[minigame]] in ''[[Game & Watch Gallery 4]]'' with a Classic mode and an updated "Modern" mode. | '''''Donkey Kong 3''''' is a [[Game & Watch]] version of the [[Donkey Kong 3|original arcade game of the same name]]. It was released as part of the Micro VS. System series on August 20, 1984.<ref>[http://web.archive.org/web/20220304100550/http://www.intheattic.co.uk/donkey_kong_3.htm ''Donkey Kong 3'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> It was later included as a [[minigame]] in ''[[Game & Watch Gallery 4]]'' with a Classic mode and an updated "Modern" mode. | ||
[[File:AK-302 Bell1.gif|thumb|left|The alarm bell]] | [[File:AK-302 Bell1.gif|thumb|left|The alarm bell]] |
Revision as of 11:00, March 24, 2023
Donkey Kong 3 | |
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Developer | Nintendo Research & Development 1 |
Publisher | Nintendo |
Platform(s) | Game & Watch |
Release date | August 20, 1984[?] |
Genre | Platformer |
Rating(s) | N/A |
Mode(s) | Single player, multiplayer (up to two players simultaneously) |
Input | Game & Watch:
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Donkey Kong 3 is a Game & Watch version of the original arcade game of the same name. It was released as part of the Micro VS. System series on August 20, 1984.[1] It was later included as a minigame in Game & Watch Gallery 4 with a Classic mode and an updated "Modern" mode.
The alarm indicator for this game is a bell that is located beside Player 1's miss counter and spray value counter, and the bell flashes when the alarm goes off.
Story
Just like in the arcade version, Donkey Kong breaks into Stanley's greenhouse, but both are now armed with sprayers. Using their sprayers, they attempt to force bees to sting each other.
Gameplay
Classic version
In Game A, the player controls Stanley, who has to battle the computer-controlled Donkey Kong. Stanley and Donkey Kong are at opposite sides of the screen, each holding a spray of insecticide. Each must use his can to push bees towards his opponent. After a bee successfully reaches one side of the screen, the character on that side gets stung. The player earns a point every time their cloud of insecticide sends a bee toward Donkey Kong's side. The player earns 10 points if a bee reaches Donkey Kong's side. However, the objective is not as simple as firing insecticide towards the player's opponent. The bees move up and down the screen, forcing the player to do the same if to succeed. Also, each of the two characters has a limited supply of insecticide, which can be refilled; however, the player's back is turned while the player is refilling, rendering them defenseless. The player gets a miss if a bee reaches their side. When the player gets three misses, they receive a Game Over.
Misses cannot be removed in this game, so players have to be cautious while playing.
Game B features a two-player mode in which both characters start with 50 points. When a bee reaches a player's side, that player loses points. A player gets a miss if their score reaches zero.
Modern version
The Modern version has a few differences. First, Mario replaces Stanley (just like how an Orange Yoshi replaces him for the Modern mode of Greenhouse in Game & Watch Gallery 3). Mario and Donkey Kong also have bubble shooters instead of insecticide sprays. Plus, the setting is a Ghost House. Lastly, the bees have been replaced by a fireball and a Boo. The fireball remains in place until pushed away by the bubbles. The Boo attempts to sneak up on either Mario or Donkey Kong when one of them is busy refilling his bubble shooter. When the fireball or Boo reaches Mario's or Donkey Kong's side, whoever receives it freaks out. Unlike in the Classic version, music is featured.
If the player selects this game without actually starting it, it shows a humorous sequence. In it, Mario and Donkey Kong, in a similar manner to Wild West gun duels, take three steps forward before promptly turning to face each other and firing their bubble shooters rapidly and continuously, only for the bubbles to coalesce into one giant bubble and detonate to such an extent that both Mario and Donkey Kong are knocked away.
Controls
- : Move
- and : Spray
Gallery
Modern version
References
- ^ Donkey Kong 3 info page on In The Attic, a website dedicated to classic videogames (Internet Archive: Wayback Machine). Retrieved 13 November 2010
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS | 1983, TT/PS) • Donkey Kong II (1983, MS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |
MS: Multi Screen • TT: Table Top • PS: Panorama Screen • NWS: New Wide Screen • MVS: Micro VS. System • CrS: Crystal Screen • Sp: Special • CoS: Color Screen |