Swinging Claw Escape: Difference between revisions
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*Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker. | *Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker. | ||
{{SMM2 levels}} | {{SMM2 levels}} | ||
[[Category:Snowscapes]] | |||
[[Category:Super Mario Maker 2 levels]] | [[Category:Super Mario Maker 2 levels]] | ||
[[it:Fuga dalle gru oscillanti]] | [[it:Fuga dalle gru oscillanti]] |
Revision as of 15:49, November 10, 2022
Level | |
---|---|
Swinging Claw Escape | |
Game | Super Mario Maker 2 |
Game style | |
Theme(s) | |
Difficulty | ★★★☆ |
Time limit | 300 seconds |
<< Directory of levels >> |
Swinging Claw Escape is a course which appears in the Story Mode of Super Mario Maker 2. It is Undodog's first job, and it is set in the snow theme and the Super Mario World style. The course has a payment of 200 coins and a difficulty rating of 3/4 stars. Mario has to beat the level without using any Swinging Claws.
Layout
The course starts out with a floor of ice which Mario must walk across. There are two Swinging Claws above him; one of them holds a Super Mushroom, and the other holds a Dry Bones. Mario must avoid more Swinging Claws while walking across the ice and collecting coins. Near the top is another Swinging Claw right next to a 10-Coin which Mario can collect if he is careful.
After that is a steep slope which Mario can slide down to collect coins, avoid a small pit, and defeat two Dry Bones at the bottom. Here, there is a long row of ? Blocks which Mario can hit to produce vines. At the top is another 10-Coin, which Mario can collect by avoiding a Swinging Claw. After this, there are icicles which Mario can use to get down. He must then enter a Koopa Clown Car and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. He will then reach the Giant Gate, allowing him to complete the level as long as the player has completed the clear condition.
Description
- "Arf! Arf? (I have a job for you to do! I keep getting caught by the Swinging Claws hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?)"
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | つるつる にげ切れ ブランコクレーン[?] Tsurutsuru Nigekire Buranko Kurēn |
Slippery, Run Away, Swinging Claw | |
Chinese | 逃离垂吊空中的摇摆吊臂 (Simplified) 逃離垂吊空中的搖擺吊臂 (Traditional)[?] Táolí Chuídiào Kōngzhōng de Yáobǎi Diàobì |
Escape from the Swinging Claws Hanging Midair | |
Dutch | Grijpkraan-ontwijking[?] | Swinging Claw Evasion | |
German | Der Kettengreifer greift mit Eifer[?] | The Swinging Claws Grab with Eagerness | |
Italian | Fuga dalle gru oscillanti[?] | Escape from the Swinging Claws | |
Korean | 쪼르르르 도망쳐라! 그네크레인[?] Jjoreureureu domangchyeora! Geunekeurein |
Run and Escape! Swinging Claws | |
Russian | Не хватай меня, ой, не хватай![?] Ne khvatay menya, oy, ne khvatay! |
Don't grab me, oh, don't grab! | |
Spanish | Fuga entre garras oscilantes[?] | Escape between Swinging Claws |
Trivia
- Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.