Swinging Claw Escape: Difference between revisions

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*Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.  
*Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.  
{{SMM2 levels}}
{{SMM2 levels}}
[[Category:Snowscapes]]
[[Category:Super Mario Maker 2 levels]]
[[Category:Super Mario Maker 2 levels]]
[[it:Fuga dalle gru oscillanti]]
[[it:Fuga dalle gru oscillanti]]

Revision as of 15:49, November 10, 2022

Level
Swinging Claw Escape
The Super Mario Maker 2 Story Mode level Swinging Claw Escape.
Game Super Mario Maker 2
Game style Super Mario World style
Theme(s) SMM2-ThemeIcon-Snow.png
Difficulty ★★★☆
Time limit 300 seconds
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Swinging Claw Escape is a course which appears in the Story Mode of Super Mario Maker 2. It is Undodog's first job, and it is set in the snow theme and the Super Mario World style. The course has a payment of 200 coins and a difficulty rating of 3/4 stars. Mario has to beat the level without using any Swinging Claws.

Layout

The course starts out with a floor of ice which Mario must walk across. There are two Swinging Claws above him; one of them holds a Super Mushroom, and the other holds a Dry Bones. Mario must avoid more Swinging Claws while walking across the ice and collecting coins. Near the top is another Swinging Claw right next to a 10-Coin which Mario can collect if he is careful.

After that is a steep slope which Mario can slide down to collect coins, avoid a small pit, and defeat two Dry Bones at the bottom. Here, there is a long row of ? Blocks which Mario can hit to produce vines. At the top is another 10-Coin, which Mario can collect by avoiding a Swinging Claw. After this, there are icicles which Mario can use to get down. He must then enter a Koopa Clown Car and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. He will then reach the Giant Gate, allowing him to complete the level as long as the player has completed the clear condition.

Description

  • "Arf! Arf? (I have a job for you to do! I keep getting caught by the Swinging Claws hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?)"

Enemies

Names in other languages

Language Name Meaning Notes
Japanese つるつる にげ切れ ブランコクレーン[?]
Tsurutsuru Nigekire Buranko Kurēn
Slippery, Run Away, Swinging Claw
Chinese 逃离垂吊空中的摇摆吊臂 (Simplified)
逃離垂吊空中的搖擺吊臂 (Traditional)
[?]

Táolí Chuídiào Kōngzhōng de Yáobǎi Diàobì
Escape from the Swinging Claws Hanging Midair
Dutch Grijpkraan-ontwijking[?] Swinging Claw Evasion
German Der Kettengreifer greift mit Eifer[?] The Swinging Claws Grab with Eagerness
Italian Fuga dalle gru oscillanti[?] Escape from the Swinging Claws
Korean 쪼르르르 도망쳐라! 그네크레인[?]
Jjoreureureu domangchyeora! Geunekeurein
Run and Escape! Swinging Claws
Russian Не хватай меня, ой, не хватай![?]
Ne khvatay menya, oy, ne khvatay!
Don't grab me, oh, don't grab!
Spanish Fuga entre garras oscilantes[?] Escape between Swinging Claws

Trivia

  • Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.