Shriek Mansion 3-8: Difference between revisions
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*[[Calm Cannon]]s | *[[Calm Cannon]]s | ||
*[[Kaboomba|Cannon]]s | *[[Kaboomba|Cannon]]s | ||
*[[ | *[[Lil Sparky|Lil' Sparky]] | ||
*[[Hothead]]s | *[[Hothead]]s | ||
{{SPP}} | {{SPP}} | ||
{{SPP levels}} | {{SPP levels}} | ||
[[Category:Super Princess Peach levels]] | [[Category:Super Princess Peach levels]] |
Revision as of 15:34, August 18, 2022
Level | |
---|---|
Shriek Mansion 3-8 | |
Level code | Shriek Mansion 3-8 |
World | Shriek Mansion |
Game | Super Princess Peach |
Music track | Shriek Mansion 2 |
<< Directory of levels >> |
Shriek Mansion 3-8 is the eighth level of Shriek Mansion in Super Princess Peach.
Layout
The level starts off in a room with a Big Boo and a Mad Big Boo, as well as some blocks that need to be hit with Perry to break. Following this is a platforming segment and some more blocks. At the end of the room is a Warp Pipe. The next room is one that rotates whenever one of the blocks is hit. At the end of the room is another Warp Pipe. The next room has a couple of Calm Cannons, and a windmill that needs to be spun with the Joy vibe, doing so will raise a barrier and allow the player to get to the Puzzle Piece. Following this is a platforming segment and the goal gate.