Tile and Error: Difference between revisions
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*{{button|gcn|Stick}} – Move | *{{button|gcn|Stick}} – Move | ||
*{{button|gcn|A}} – Jump | *{{button|gcn|A}} – Jump | ||
*{{button|gcn|B}} – Punch | |||
*{{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground Pound | *{{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground Pound | ||
*{{button|gcn|B}} | *{{button|gcn|A}} '''→''' {{button|gcn|B}} – Kick | ||
==In-game text== | ==In-game text== |
Revision as of 21:08, June 24, 2022
Tile and Error | |||
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Appears in | Mario Party 7 | ||
Type | 2-vs.-2 minigame | ||
Time limit | 30 seconds | ||
Music track | Look Out! | ||
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Tile and Error is a 2-vs.-2 minigame in Mario Party 7. Its name is a pun on "trial and error." It takes place on a raised square platform in the middle of a colosseum-esque stadium.
Gameplay
The two teams are shown to a suspended platform with a grid of 16 tiles. Each team must ground-pound them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can jump on, punch, kick, and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a Fly Guy. The team that has more tiles of its color when the time expires wins. If both teams have eight tiles of their colors, the minigame ends in a tie.
Controls
– Move
– Jump
– Punch
→
– Ground Pound
→
– Kick
In-game text
- Rules – "Ground Pound the panels to flip over your team's color."
- Advice – "Ground Pound the edge between 2 panels to change both of them at once."
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Fliesenfeger[?] | Tile Sweep | |
Italian | Pannello salterello[?] | Jump panel | |
Spanish | Todos en raya[?] | All in a Row |