Starlight Spin: Difference between revisions

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==Layout==
==Layout==
The level begins with a [[Conveyor Belt]], where Mario must jump across a wide field, stomping on [[Goomba]]s and bouncing on [[Bumper (Super Mario series)|Bumper]]s. Afterjumping off of a [[Swinging Claw]], Mario must maneuver around [[Grinder]]s using Swinging Claws to hit an [[ON/OFF Switch]] and reach the [[Checkpoint Flag]]. Mario must then spin jump on a parachuting [[Big Thwomp]] to leap over a [[Spike Trap]], and then go under some [[Monty Mole]]s later on. After passing a [[30-Coin]], Mario must continue spin jumping on the Big Thwomp to carefully avoid some Bumpers, then two [[Fire Bar]]s, then an angry [[Big Wiggler]], where he is then led to a [[50-Coin]] and the [[Goal Pole]].
The level begins with a [[Conveyor Belt]], where Mario must jump across a wide field, stomping on [[Goomba]]s and bouncing on [[Bumper (Super Mario series)|Bumper]]s. After jumping off of a [[Swinging Claw]], Mario must maneuver around [[Grinder]]s using Swinging Claws to hit an [[ON/OFF Switch]] and reach the [[Checkpoint Flag]]. Mario must then spin jump on a parachuting [[Big Thwomp]] to leap over a [[Spike Trap]], and then go under some [[Monty Mole]]s later on. After passing a [[30-Coin]], Mario must continue spin jumping on the Big Thwomp to carefully avoid some Bumpers, then two [[Fire Bar]]s, then an angry [[Big Wiggler]], where he is then led to a [[50-Coin]] and the [[Goal Pole]].


==Enemies==
==Enemies==

Latest revision as of 17:36, May 22, 2023

Level
Starlight Spin
StarlightSpin.png
Course ID B0D-TH0-D7G
Game Super Mario Maker 2
Game style New Super Mario Bros. U style
Theme(s) Sky
Time limit 300 seconds
<< Directory of levels >>

Starlight Spin is an official course in Course World in Super Mario Maker 2. It is a level published by NintendoUS. It is set in the sky theme and in the New Super Mario Bros. U style.

Layout[edit]

The level begins with a Conveyor Belt, where Mario must jump across a wide field, stomping on Goombas and bouncing on Bumpers. After jumping off of a Swinging Claw, Mario must maneuver around Grinders using Swinging Claws to hit an ON/OFF Switch and reach the Checkpoint Flag. Mario must then spin jump on a parachuting Big Thwomp to leap over a Spike Trap, and then go under some Monty Moles later on. After passing a 30-Coin, Mario must continue spin jumping on the Big Thwomp to carefully avoid some Bumpers, then two Fire Bars, then an angry Big Wiggler, where he is then led to a 50-Coin and the Goal Pole.

Enemies[edit]

Description[edit]

"Take a spin through the starry sky in either single player or multiplayer!"