Bandit Valley: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Bot: Automated text replacement (-(\|[\n ]*)song([\n ]*=) +\1track\2)) |
m (Text replacement - "{{YNI Levels}}" to "{{YNI levels}}") |
||
Line 33: | Line 33: | ||
}} | }} | ||
{{YNI | {{YNI levels}} | ||
[[Category:Yoshi's New Island levels]] | [[Category:Yoshi's New Island levels]] |
Revision as of 11:30, May 10, 2022
Level | |
---|---|
Bandit Valley | |
![]() | |
Level code | 6-2 |
Game | Yoshi's New Island |
Music track | STAGE_CRYSTAL STAGE_GYPSY |
<< Directory of levels >> |
Bandit Valley is the second level of World 6 found in Yoshi's New Island.
Layout
Yoshi starts the level in a cave with some enemies and a pink door which leads to an area with a Mega Kantera and a Tetu Kantera, either of which can be swallowed in order for Yoshi to clear the spike path. A door leads back outside to a Checkpoint Ring and an area with more enemies and a Thunder Lakitu which tracks the Yoshi. Eventually, Yoshi reaches the Goal Ring.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Valle dei Furfi[?] | Bandit Valley | |
Spanish (NOA) | Valle de los bandidos[?] | Bandit Valley | |
Spanish (NOE) | El valle de los Bandidos[?] | Bandit Valley |