User:Stache/sandbox: Difference between revisions
(adding things, will continue later) |
(→Early (E3 2005) build: finally got around to do this lol) |
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https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name | https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name | ||
== Early (E3 2005) | == Early build (E3 2005) == | ||
An early build of the game was showcased at the E3 2005 event, and was later included in the ''Interactive Multi Game Demo Disc | An early build of the game was showcased at the E3 2005 event, and was later included in the ''Interactive Multi Game Demo Disc 31''. The game itself identifies as being dated July 27, 2005 and shares the same ID as ''{{wp|NHL Hitz Pro}}'' (GHZE01). Oddly, a number of screenshots shown on the main menu of ''Interactive Multi Game Demo Disc 31'' comes from at least a near-final version of the game. | ||
Oddly, a | |||
=== Logo and title screen === | === Logo and title screen === | ||
The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version | The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version, while the final version uses an updated version that reflect his different appearance. The wordmark also has different styling from the final version. The opening cinematic is also absent. | ||
<gallery> | <gallery> | ||
Mario Strikers early logo.png|Original logo | Mario Strikers early logo.png|Original logo | ||
</gallery> | </gallery> | ||
=== Character outfits === | === Gameplay === | ||
Being intended as a demo game, this version disables all of the main menu options except Grudge Match, which defaults to [[Mario]] versus [[Donkey Kong]] (with [[Hammer Bro]]s and [[Toad]]s as sidekicks respectively) at [[The Underground]] for 2 minutes. Such restrictions are defined by the following values in the <code>user.ini</code> file: | |||
<pre>e3_build =true | |||
fev2 =true | |||
newloadscreen =true</pre> | |||
When each of the values to ''false'', the following features are enabled: | |||
* <code>e3_build</code> enables | |||
* <code>fev2</code> enables | |||
* <code>newloadscreen</code> enables | |||
Alternatively, all of the restrictions can also be removed by using Action Replay code <code>00349A43 00000000</code>. | |||
=== Characters === | |||
If the character selection screen is enabled, the player will have access to all of the eight captains and four sidekicks. However, only Mario, [[Luigi]], {{Peach}}, Donkey Kong, and [[Wario]] will work correctly, as did the Toads which has all of the outfit colors for each captain, while {{Daisy}}, [[Waluigi]], and [[Birdo]] would not appear in cutscenes but still otherwise plays normally, and [[Yoshi]] is unplayable; attempting to do so will crash the game. | |||
==== Character outfits ==== | |||
<gallery> | <gallery> | ||
MarioStrikersMarioPrototypeModel.png|Mario | MarioStrikersMarioPrototypeModel.png|Mario | ||
</gallery> | </gallery> | ||
== Unused files == | == Unused files == |
Revision as of 11:08, December 30, 2024
this is intended to be a rewrite of List of Super Mario Strikers pre-release and unused content, which is currently lacking infos from the E3 build found on a demo disc.
Early ideas
There are various concept arts depicting Mario in different outfits. In the concept pictures, Mario has on a soccer outfit and some other outfits, like one with a helmet and a GameCube controller buckle belt, and a hooded sweater. Peach is wearing another uniform that is similar to the final version.
- SuperMarioStrikers Concept 5.jpg
Concept art of Mario in an outfit that would be used in the E3 2005 version of the game
- SuperMarioStrikers Concept 6.jpg
Concept art of Mario
links to the additional concept arts
https://videogameartarchive.com/post/188328270133/concept-artwork-from-super-mario-strikers-on-the - e3 outfit and early Mario Soccer name
https://videogameartarchive.com/post/188330922160/concept-artwork-from-super-mario-strikers-on-the
https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name
Early build (E3 2005)
An early build of the game was showcased at the E3 2005 event, and was later included in the Interactive Multi Game Demo Disc 31. The game itself identifies as being dated July 27, 2005 and shares the same ID as NHL Hitz Pro (GHZE01). Oddly, a number of screenshots shown on the main menu of Interactive Multi Game Demo Disc 31 comes from at least a near-final version of the game.
Logo and title screen
The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version, while the final version uses an updated version that reflect his different appearance. The wordmark also has different styling from the final version. The opening cinematic is also absent.
Gameplay
Being intended as a demo game, this version disables all of the main menu options except Grudge Match, which defaults to Mario versus Donkey Kong (with Hammer Bros and Toads as sidekicks respectively) at The Underground for 2 minutes. Such restrictions are defined by the following values in the user.ini
file:
e3_build =true fev2 =true newloadscreen =true
When each of the values to false, the following features are enabled:
e3_build
enablesfev2
enablesnewloadscreen
enables
Alternatively, all of the restrictions can also be removed by using Action Replay code 00349A43 00000000
.
Characters
If the character selection screen is enabled, the player will have access to all of the eight captains and four sidekicks. However, only Mario, Luigi, Template:Peach, Donkey Kong, and Wario will work correctly, as did the Toads which has all of the outfit colors for each captain, while Template:Daisy, Waluigi, and Birdo would not appear in cutscenes but still otherwise plays normally, and Yoshi is unplayable; attempting to do so will crash the game.