User:Stache/sandbox: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(adding things, will continue later)
(→‎Early (E3 2005) build: finally got around to do this lol)
Line 20: Line 20:
https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name
https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name


== Early (E3 2005) build ==
== Early build (E3 2005) ==
An early build of the game was showcased at the E3 2005 event, and was later included in the ''Interactive Multi Game Demo Disc 34''. Overall, the game was originally intended to have more vibrant aesthetic in line with the other sport spin-offs.
An early build of the game was showcased at the E3 2005 event, and was later included in the ''Interactive Multi Game Demo Disc 31''. The game itself identifies as being dated July 27, 2005 and shares the same ID as ''{{wp|NHL Hitz Pro}}'' (GHZE01). Oddly, a number of screenshots shown on the main menu of ''Interactive Multi Game Demo Disc 31'' comes from at least a near-final version of the game.
Oddly, a couple of screenshots showcased on the main menu of ''Interactive Multi Game Demo Disc 34'' comes from at least a near-final version of the game.
=== Logo and title screen ===
=== Logo and title screen ===
The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version (see below), while the final version uses an updated version that reflect his different appearance. The wordmark is also has different styling from the final version.
The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version, while the final version uses an updated version that reflect his different appearance. The wordmark also has different styling from the final version. The opening cinematic is also absent.
<gallery>
<gallery>
Mario Strikers early logo.png|Original logo
Mario Strikers early logo.png|Original logo
</gallery>
</gallery>
=== Character outfits ===
=== Gameplay ===
Being intended as a demo game, this version disables all of the main menu options except Grudge Match, which defaults to [[Mario]] versus [[Donkey Kong]] (with [[Hammer Bro]]s and [[Toad]]s as sidekicks respectively) at [[The Underground]] for 2 minutes. Such restrictions are defined by the following values in the <code>user.ini</code> file:
<pre>e3_build =true
fev2 =true
newloadscreen =true</pre>
When each of the values to ''false'', the following features are enabled:
 
* <code>e3_build</code> enables
* <code>fev2</code> enables
* <code>newloadscreen</code> enables
 
Alternatively, all of the restrictions can also be removed by using Action Replay code <code>00349A43 00000000</code>.
=== Characters ===
If the character selection screen is enabled, the player will have access to all of the eight captains and four sidekicks. However, only Mario, [[Luigi]], {{Peach}}, Donkey Kong, and [[Wario]] will work correctly, as did the Toads which has all of the outfit colors for each captain, while {{Daisy}}, [[Waluigi]], and [[Birdo]] would not appear in cutscenes but still otherwise plays normally, and [[Yoshi]] is unplayable; attempting to do so will crash the game.
==== Character outfits ====
<gallery>
<gallery>
MarioStrikersMarioPrototypeModel.png|Mario
MarioStrikersMarioPrototypeModel.png|Mario
</gallery>
</gallery>
== Unused files ==
== Unused files ==

Revision as of 11:08, December 30, 2024

this is intended to be a rewrite of List of Super Mario Strikers pre-release and unused content, which is currently lacking infos from the E3 build found on a demo disc.

Early ideas

There are various concept arts depicting Mario in different outfits. In the concept pictures, Mario has on a soccer outfit and some other outfits, like one with a helmet and a GameCube controller buckle belt, and a hooded sweater. Peach is wearing another uniform that is similar to the final version.

links to the additional concept arts

https://videogameartarchive.com/post/188328270133/concept-artwork-from-super-mario-strikers-on-the - e3 outfit and early Mario Soccer name

https://videogameartarchive.com/post/188330922160/concept-artwork-from-super-mario-strikers-on-the

https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name

Early build (E3 2005)

An early build of the game was showcased at the E3 2005 event, and was later included in the Interactive Multi Game Demo Disc 31. The game itself identifies as being dated July 27, 2005 and shares the same ID as NHL Hitz Pro (GHZE01). Oddly, a number of screenshots shown on the main menu of Interactive Multi Game Demo Disc 31 comes from at least a near-final version of the game.

Logo and title screen

The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version, while the final version uses an updated version that reflect his different appearance. The wordmark also has different styling from the final version. The opening cinematic is also absent.

Gameplay

Being intended as a demo game, this version disables all of the main menu options except Grudge Match, which defaults to Mario versus Donkey Kong (with Hammer Bros and Toads as sidekicks respectively) at The Underground for 2 minutes. Such restrictions are defined by the following values in the user.ini file:

e3_build =true
fev2 =true
newloadscreen =true

When each of the values to false, the following features are enabled:

  • e3_build enables
  • fev2 enables
  • newloadscreen enables

Alternatively, all of the restrictions can also be removed by using Action Replay code 00349A43 00000000.

Characters

If the character selection screen is enabled, the player will have access to all of the eight captains and four sidekicks. However, only Mario, Luigi, Template:Peach, Donkey Kong, and Wario will work correctly, as did the Toads which has all of the outfit colors for each captain, while Template:Daisy, Waluigi, and Birdo would not appear in cutscenes but still otherwise plays normally, and Yoshi is unplayable; attempting to do so will crash the game.

Character outfits

Unused files