Trophy Stand: Difference between revisions
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The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a [[Trophy (Super Smash Bros. series)|trophy]] that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken. | The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a [[Trophy (Super Smash Bros. series)|trophy]] that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken. | ||
Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. | Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. Once the boss is captured, the screen will still eventually fade out as if it was defeated normally; failing to claim its trophy before the battle ends will not include it into the Vault. | ||
On a side note, not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain [[Challenges (Super Smash Bros. Brawl)|challenges]] instead. | On a side note, not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain [[Challenges (Super Smash Bros. Brawl)|challenges]] instead. |
Revision as of 06:28, December 21, 2021
Trophy Stands are items in Super Smash Bros. Brawl, in the adventure mode of the game, The Subspace Emissary. They are basically the bottom part of a trophy. Since the player cannot get certain Subspace Emissary enemy trophies by other means, the player needs this item to turn them into collectible trophies.
The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a trophy that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken.
Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. Once the boss is captured, the screen will still eventually fade out as if it was defeated normally; failing to claim its trophy before the battle ends will not include it into the Vault.
On a side note, not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain challenges instead.