Power Gauge: Difference between revisions
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[[Mario]]'s '''Power Gauge''' is a gauge that appears in the ''Mario 3D'' series of [[games]]. When Mario touches an [[enemies|enemy]] or hazard, his gauge will drop. Depending on the hazard, a different number of points will be taken away. It has eight points in ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', but in ''[[Super Mario Galaxy]]'' it has three but it can be raised to six with a [[Life Mushroom]]. In ''Super Mario Sunshine'' it is called the '''Shine | [[Mario]]'s '''Power Gauge''' is a gauge that appears in the ''Mario 3D'' series of [[games]]. When Mario touches an [[enemies|enemy]] or hazard, his gauge will drop. Depending on the hazard, a different number of points will be taken away. It has eight points in ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', but in ''[[Super Mario Galaxy]]'' it has three but it can be raised to six with a [[Life Mushroom]]. In ''Super Mario Sunshine'' it is called the '''Shine Gauge''', but it works the same way. | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 14:17, March 6, 2008
Mario's Power Gauge is a gauge that appears in the Mario 3D series of games. When Mario touches an enemy or hazard, his gauge will drop. Depending on the hazard, a different number of points will be taken away. It has eight points in Super Mario 64 and Super Mario Sunshine, but in Super Mario Galaxy it has three but it can be raised to six with a Life Mushroom. In Super Mario Sunshine it is called the Shine Gauge, but it works the same way.