The Legend of Zelda (WarioWare: Touched!): Difference between revisions
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The object is to tap all [[zeldawiki:Fairy|fairies]] onscreen to catch them and restore [[Link]]'s health. | The object is to tap all [[zeldawiki:Fairy|fairies]] onscreen to catch them and restore [[Link]]'s health. | ||
*'''Level 1:''' The player must catch one fairy. This may occasionally be set in ''Zelda II'' instead of the first game. | *'''Level 1:''' The player must catch one fairy. This may occasionally be set in ''Zelda II'' instead of the first game. | ||
*'''Level 2:''' The player must catch two moving fairies. | *'''Level 2:''' The player must catch two moving fairies in either a dungeon or the overworld. | ||
*'''Level 3:''' The player must catch two moving fairies from among a group of [[Like Like]]s. | *'''Level 3:''' The player must catch two moving fairies from among a group of [[Like Like]]s in a dungeon or Moblins in the overworld. | ||
Upon success, a rock or bush slides away to reveal Link raising his newest treasure (a [[Nintendo DS]]) in triumph. For the alternate Level 1, a ''Zelda II'' Link runs past, and for Level 3, Link appears from the door at the top. | Upon success, a rock or bush slides away to reveal Link raising his newest treasure (a [[Nintendo DS]]) in triumph. For the alternate Level 1, a ''Zelda II'' Link runs past, and for Level 3, Link appears from the door at the top. |
Revision as of 00:16, September 16, 2021
The Legend of Zelda is a microgame found in WarioWare: Touched! in the Retro Action stage. It is mostly based on the NES game of the same name, The Legend of Zelda, but also includes the FCD version of Zelda II: The Adventure of Link.
Gameplay
The object is to tap all fairies onscreen to catch them and restore Link's health.
- Level 1: The player must catch one fairy. This may occasionally be set in Zelda II instead of the first game.
- Level 2: The player must catch two moving fairies in either a dungeon or the overworld.
- Level 3: The player must catch two moving fairies from among a group of Like Likes in a dungeon or Moblins in the overworld.
Upon success, a rock or bush slides away to reveal Link raising his newest treasure (a Nintendo DS) in triumph. For the alternate Level 1, a Zelda II Link runs past, and for Level 3, Link appears from the door at the top.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゼルダのでんせつ[?] Zeruda no Densetsu |
The Legend of Zelda |
Template:9-Volt and 18-Volt's Microgames Template:WarioWare: Touched! Microgames