Tower: Difference between revisions

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(New page: Towers are the ''New Super Mario Bros'' equivilent of the Fortresses from ''Super Mario Bros 3'' and ''Super Mario World''. There is one in every world of the game (except ...)
 
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Towers are the ''[[New Super Mario Bros]]'' equivilent of the [[Fortress]]es from ''[[Super Mario Bros 3]]'' and ''[[Super Mario World]]''. There is one in every world of the game (except for Worlds 6 and 8, which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps.
'''Towers''' are the ''[[New Super Mario Bros]]'' equivilent of the [[Fortress]]es from ''[[Super Mario Bros 3]]'' and ''[[Super Mario World]]''. There is one in every world of the game (except for Worlds 6 and 8, which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps.


==Boss Fights==
==Boss Fights==
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'''World 8''': The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added.
'''World 8''': The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added.
[[Category:Places]]

Revision as of 18:47, February 18, 2008

Towers are the New Super Mario Bros equivilent of the Fortresses from Super Mario Bros 3 and Super Mario World. There is one in every world of the game (except for Worlds 6 and 8, which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps.

Boss Fights

At the end of every tower, there is a boss fight with Bowser Jr. Every fight is different in some way, as follows:

World 1: The fight is extremely simple, with no obstacles and a weak Bowser Jr.

World 2: The fight is a bit harder, since Bowser Jr. can jump, and there is quicksand.

World 3: Bowser Jr. can still jump, and the fight is above water.

World 4: Bowser Jr. changes his tactic; this time, he throws Koopa Shells which need to be tossed back.

World 5: Bowser Jr. doesn't throw Shells, but the fight is on a pillar of ice over a bottomless pit.

World 6: In the first tower, the fight is on a chandileer above a floor of spikes. In the second tower, the fight is on a chandileer above lava, with Bowser Jr. throwing shells.

World 7: Bowser Jr. throws shells, and the fight is on a moving platform.

World 8: The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added.