User:Nintendo101: Difference between revisions

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|align=center style="background:#FFFFFF"| [[File:LaunchStar.png|x65px]]<br>[[Launch Star]]s
|align=center style="background:#FFFFFF"| [[File:LaunchStar.png|x65px]]<br>[[Launch Star]]s
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| A powerful item that quickly launches Mario to another planet when the player shakes the Wii Remote near it.
|align=center style="background:#FFFFFF"| [[File:SMG Flipswitch Panel.jpg|x65px]]<br>[[Flipswitch Panel]]s
|align=center style="background:#FFFFFF"| [[File:SMG Flipswitch Panel.jpg|x65px]]<br>[[Flipswitch Panel]]s
|nihil
| Floor tiles that trigger an event when Mario steps on all of them in an area.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Pull Star.png|x65px]]<br>[[Pull Star]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Pull Star.png|x65px]]<br>[[Pull Star]]s
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| An item that pulls Mario towards it when the player positions the [[Star Cursor]] over it and presses the {{button|wii|A}} button.
|align=center style="background:#FFFFFF"| [[File:SMG Lever Switch off.png|x65px]]<br>[[Lever Switch]]es
|align=center style="background:#FFFFFF"| [[File:SMG Lever Switch off.png|x65px]]<br>[[Lever Switch]]es
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| Switches that reveal portions of the level required to progress.
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|align=center style="background:#FFFFFF"| [[File:Sling Star.png|x65px]]<br>[[Sling Star]]s
|align=center style="background:#FFFFFF"| [[File:Sling Star.png|x65px]]<br>[[Sling Star]]s
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| A smaller version of a Launch Star that flings Mario to another planet or area when the player shakes the Wii Remote near it.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ground-Pound Switch.png|x65px]]<br>[[Ground Pound Switch]]es
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ground-Pound Switch.png|x65px]]<br>[[Ground Pound Switch]]es
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| Switches that are activated by a ground-pound event.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Warp Pipe.png|x65px]]<br>[[Warp Pipe|Pipe]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Warp Pipe.png|x65px]]<br>[[Warp Pipe|Pipe]]s
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| Pipes that transport the player between areas or inside planets.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gravity Arrow (Red).png|x65px]]<br>[[Gravity Arrow]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gravity Arrow (Red).png|x65px]]<br>[[Gravity Arrow]]s
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| Switches that change the direction of gravity when flipped.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Warp Pad.png|65px]]<br>[[Warp Pad]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Warp Pad.png|65px]]<br>[[Warp Pad]]s
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| Pads found on the [[Comet Observatory]] that carry Mario to hard-to-reach areas.
|align=center style="background:#FFFFFF"| [[File:SMG Sproutle Vine.png|x65px]]<br>[[Sproutle Vine]]s
|align=center style="background:#FFFFFF"| [[File:SMG Sproutle Vine.png|x65px]]<br>[[Sproutle Vine]]s
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| A curved vine that Mario can slide on to reach another area.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Key Door.png|x65px]]<br>[[Key Door]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Key Door.png|x65px]]<br>[[Key Door]]s
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| Doors that are unlocked when Keys are collected.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Cannon.png|x65px]]<br>[[Cannon]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Cannon.png|x65px]]<br>[[Cannon]]s
|nihil
| Allows the player to aim and fire Mario to get to other planets.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Question Block.png|x65px]]<br>[[? Block]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Question Block.png|x65px]]<br>[[? Block]]s
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| A block that releases other items, such as coins, Star Bits, or power-ups, when hit from the bottom.
|align=center style="background:#FFFFFF"| [[File:SMG Bubble.png|x65px]]<br>[[Bubble]]s
|align=center style="background:#FFFFFF"| [[File:SMG Bubble.png|x65px]]<br>[[Bubble]]s
|nihil
| Air bubbles that refill Mario's air meter when collected underwater.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Brick Block.png|x65px]]<br>[[Brick Block]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Brick Block.png|x65px]]<br>[[Brick Block]]s
|nihil
| Blocks that sometimes release coins when destroyed.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Ball.png|x65px]]<br>[[Star Ball|Rolling Ball]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Ball.png|x65px]]<br>[[Star Ball|Rolling Ball]]s
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| A ball that Mario must roll to the end of the stage to release the Power Star contained within it.
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|align=center style="background:#FFFFFF"| [[File:UsedblockSMG.jpg|x65px]]<br>[[Used Block|Block]]s
|align=center style="background:#FFFFFF"| [[File:UsedblockSMG.jpg|x65px]]<br>[[Used Block|Block]]s
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|nihil
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Sling Pod.png|x65px]]<br>[[Sling Pod]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Sling Pod.png|x65px]]<br>[[Sling Pod]]s
|nihil
| A stretchy device that functions similar to a Sling Star, moving Mario to another area nearby.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Crate.png|x65px]]<br>[[Crate]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Crate.png|x65px]]<br>[[Crate]]s
|nihil
| Often found in many different [[galaxy|galaxies]], these can be broken to release [[item]]s or [[Goomba]]s.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Banandelion.png|x65px]]<br>[[Banandelion|Big Dandelion]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Banandelion.png|x65px]]<br>[[Banandelion|Big Dandelion]]s
|nihil
| A dandelion-like plant that allows the player to launch off when they shake the Wii Remote enough.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Treasure Chest.png|x65px]]<br>[[Treasure Chest|Treasure Boxes]]
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Treasure Chest.png|x65px]]<br>[[Treasure Chest|Treasure Boxes]]
|nihil
| Chests containing items, Toads, or Power Stars. They are typically opened with Koopa Shells.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Floaty Fluff (Airborne).png|x65px]]<br>[[Floaty Fluff]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Floaty Fluff (Airborne).png|x65px]]<br>[[Floaty Fluff]]s
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| Flowers that Mario can hang onto to ride wind currents between areas.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gold Treasure Chest.png|x65px]]<br>[[Gold Treasure Box]]es
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gold Treasure Chest.png|x65px]]<br>[[Gold Treasure Box]]es
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|nihil
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Trampoline.png|x65px]]<br>[[Trampoline]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Trampoline.png|x65px]]<br>[[Trampoline]]s
|nihil
| Springs that bounce the player high in the air to reach items or platforms.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Crystals.png|x65px]]<br>[[Crystal]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Crystals.png|x65px]]<br>[[Crystal (Super Mario Galaxy)|Crystals]]
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| A glassy crystal that can contain [[Star Bit]]s, power-ups, or rarely, enemies and [[Toad (species)|Toad]]s.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ring.png|x65px]]<br>[[Ring]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ring.png|x65px]]<br>[[Ring]]s
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rubbery Bulb Plant.png|x65px]]<br>[[Rubbery bulb|Rubbery bulb plant]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rubbery Bulb Plant.png|x65px]]<br>[[Rubbery bulb|Rubbery bulb plant]]s
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|nihil
|align=center style="background:#FFFFFF"| [[File:SMG2 Pole.png|x65px]]<br>[[Pole]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Pole.png|x65px]]<br>[[Pole]]s
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bowser Statue.png|x65px]]<br>[[Bowser Statue]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bowser Statue.png|x65px]]<br>[[Bowser Statue]]s
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| Statues that release items when destroyed with [[Bullet Bill]]s or [[Bomb Boo]]s.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Texture Swing Rope.png|x65px]]<br>[[Swing Rope]]
|align=center style="background:#FFFFFF"| [[File:SMG Asset Texture Swing Rope.png|x65px]]<br>[[Swing Rope]]
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Stump.png|x65px]]<br>[[Stump]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Stump.png|x65px]]<br>[[Stump]]s
|nihil
| Tree stumps that can be ground-pounded to release items or trigger events.
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bolt Lift.png|x65px]]<br>[[Bolt Lift]]
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bolt Lift.png|x65px]]<br>[[Bolt Lift]]
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| A set of rotating nuts that serve as a platform in industrial-themed galaxies.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Screw.png|x65px]]<br>[[Screw]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Screw.png|x65px]]<br>[[Screw]]s
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|nihil
|align=center style="background:#FFFFFF"| [[File:SMG BobOmb Dispenser.png|x65px]]<br>[[Bob-omb Dispenser]]s
|align=center style="background:#FFFFFF"| [[File:SMG BobOmb Dispenser.png|x65px]]<br>[[Bob-omb Dispenser]]s
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| A machine that consistently dispenses [[Bob-omb]]s for use by the player.
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Water Valve.png|x65px]]<br>[[Water Valve]]s
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Water Valve.png|x65px]]<br>[[Water Valve]]s
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Beacon (5 Grand Stars) 2.png|x65px]]<br>[[Beacon]]
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Beacon (5 Grand Stars) 2.png|x65px]]<br>[[Beacon]]
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| The star-like reactor that powers the [[Comet Observatory]] and grows as Mario collects Grand Stars.
|}
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==References==
==References==
<references/>
<references/>

Revision as of 18:44, March 5, 2021

Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.

I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Sunshine and am currently working on Super Mario Galaxy.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, and Captain Toad: Treasure Tracker. I will complete this marathon with Super Mario Odyssey. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Sandbox for current project

Items

Item Description Item Description
Power Star
Power Stars
A regular star that Mario must collect to power up the various parts of the Comet Observatory and ultimately reach Bowser at the center of the universe. There are 110 total (including The Star Festival). Rendered model of a Green Shell in Super Mario Galaxy.
Green Shells
A green Koopa Shell that Mario can grab by touching it or spinning near it. The player can then throw it at enemies by shaking the Wii Remote. It gives a small speed boost underwater.
Grand Star
Grand Stars
A special type of Power Star that is needed to power the Comet Observatory. There are 7 total. Rendered model of a Red Shell in Super Mario Galaxy.
Red Shells
A red Koopa Shell that Mario can grab by touching it or spinning near it. When Mario launches it, it homes in on any nearby enemies. It gives a larger boost than the Green Shell when used underwater.
Render of a Silver Star in Super Mario Galaxy.
Silver Stars
A special star that is always found in sets of five in some galaxies. When Mario collects all five of them, they merge into a Power Star. Rendered model of a Gold Shell in Super Mario Galaxy.
Gold Shells
A special, rare shell that is either given to the Coach (in the Beach Bowl Galaxy) or used to open a chest (in the Bigmouth Galaxy). It gives a large speed boost when used underwater.
Artwork of a Green Power Star from Super Mario Galaxy.
Green Power Stars
A very rare Power Star that can only be found in three galaxies in the game. They are used to unlock the Trial Galaxies. Rendered model of a 1-Up Mushroom in Super Mario Galaxy.
1-Up Mushrooms
Gives Mario an extra life.
Render of a red Power Star in Super Mario Galaxy.
Red Power Stars
An extremely rare Power Star that is guarded by the Red Luma. There is only one found in the entire game. Life Mushroom
Life Mushrooms
A mushroom that gives Mario's Health Meter an additional three sections, bringing the total to six.
Artwork of a purple Star Bit from Super Mario Galaxy
Star Bits
One of the most common items in the game, Star Bits can be found almost everywhere and can be collected with the Star Cursor. Sometimes, Mario has to feed Star Bits to Hungry Lumas to advance. If 50 Star Bits are collected, Mario earns an extra life. Render of a yellow Star Chip in Super Mario Galaxy.
Yellow Star Chips
Small fragments of a Launch Star, Sling Star, or Pull Star. When all five have been found, they reform into their respective star and allow the player to advance. Yellow Star Chips are much more common than blue ones.
Rendered model of a ? Coin in Super Mario Galaxy.
? Coins
A large coin that can make a multitude of things appear, including coins, Star Bits, notes, a power-up, or even another ? Coin. Render of a blue Star Chip in Super Mario Galaxy.
Blue Star Chips
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Rendered model of a Coin in Super Mario Galaxy.
Coins
Restore lost wedges of Mario's Health Meter. If 50 coins are collected, Mario gains an extra life. Rendered model of a Key in Super Mario Galaxy.
Keys
Keys that unlock Key Doors when collected.
Rendered model of a Purple Coin in Super Mario Galaxy.
Purple Coins
A special variety of coin that only appears in galaxies when a Purple Comet is in orbit around a galaxy. Rendered model of a Coconut in Super Mario Galaxy.
Coconuts
Balls that can be used as projectiles to attack enemies and bosses, particularly Pokeys.
1 of 28 Notes in Super Mario Galaxy.
Notes
Colorful musical notes that only appear after Mario has touched a ? Coin, after which a short trail of them appears in the immediate vicinity. When they are collected quickly, a short tune plays in the background. Collecting all of them causes either a power-up, a 1-Up Mushroom or a Power Star to appear. Rendered model of a Watermelon in Super Mario Galaxy.
Watermelons
Projectiles similar to coconuts that can be thrown to defeat enemies.

Power-ups

Item Effect (Mario) Effect (Luigi) Description
Bee Suit
Bee Mushroom
Rendered model of Bee Mario in Super Mario Galaxy. Rendered model of Bee Luigi in Super Mario Galaxy. Allows Mario to fly for a short time when the A Button button is held. Also allows Mario to stick to Honeycomb Walls, and gives him the ability to walk on flowers and clouds.
Render of a Rainbow Star in Super Mario Galaxy.
Rainbow Star
Rendered model of Rainbow Mario in Super Mario Galaxy. Rendered model of Rainbow Luigi in Super Mario Galaxy. A power-up that turns Mario into Rainbow Mario, thereby making him completely invincible for a short time. After running for a while with this power-up active, Mario's top speed increases.
Render of a Boo Mushroom in Super Mario Galaxy.
Boo Mushroom
Rendered model of Boo Mario from Super Mario Galaxy. Rendered model of Boo Luigi from Super Mario Galaxy. A mushroom that gives Mario the power of intangibility, and also allows him to float in the air with A Button button taps. The Wii Remote can be shaken to go through certain objects.
Rendered model of the Ice Flower power-up in Super Mario Galaxy.
Ice Flower
Rendered model of Ice Mario in Super Mario Galaxy. Rendered model of Ice Luigi in Super Mario Galaxy. A power-up that allows Mario to freeze water or lava in small hexagonal ice platforms and skate across them freely.
Fire Flower from Super Mario Galaxy
Fire Flower
Rendered model of Fire Mario in Super Mario Galaxy. Rendered model of Fire Luigi in Super Mario Galaxy. A power-up that allows Mario to throw fireballs at his enemies by shaking the Wii Remote.
Spring Mushroom
Spring Mushroom
Rendered model of Spring Mario in Super Mario Galaxy. Rendered model of Spring Luigi in Super Mario Galaxy. A power-up that transforms Mario into Spring Mario, allowing him to bounce extremely high by pressing A Button with good timing.
Render of a Red Star in Super Mario Galaxy.
Red Star
Rendered model of Flying Mario in Super Mario Galaxy. Rendered model of Flying Luigi in Super Mario Galaxy. A power-up that holds the power of the Red Luma. It allows Mario to fly for a limited time by spinning while in the air. The player can also hold A Button to stop and change the direction while flying. It resembles the Wing Cap from Super Mario 64.

Objects

Item Description Item Description
Launch Star
Launch Stars
A powerful item that quickly launches Mario to another planet when the player shakes the Wii Remote near it. Artwork of a Flipswitch Panel from Super Mario Galaxy.
Flipswitch Panels
Floor tiles that trigger an event when Mario steps on all of them in an area.
Rendered model of a Pull Star in Super Mario Galaxy.
Pull Stars
An item that pulls Mario towards it when the player positions the Star Cursor over it and presses the A Button button. A deactivated Lever Switch in Super Mario Galaxy
Lever Switches
Switches that reveal portions of the level required to progress.
In-game render of the Sling Star in Super Mario Galaxy 2.
Sling Stars
A smaller version of a Launch Star that flings Mario to another planet or area when the player shakes the Wii Remote near it. Rendered model of a Ground-Pound Switch in Super Mario Galaxy.
Ground Pound Switches
Switches that are activated by a ground-pound event.
Rendered model of a green Warp Pipe in Super Mario Galaxy.
Pipes
Pipes that transport the player between areas or inside planets. Rendered model of a red gravity switch in Super Mario Galaxy.
Gravity Arrows
Switches that change the direction of gravity when flipped.
Rendered model of a Warp Pad in Super Mario Galaxy.
Warp Pads
Pads found on the Comet Observatory that carry Mario to hard-to-reach areas. Sproutle Vine from Super Mario Galaxy
Sproutle Vines
A curved vine that Mario can slide on to reach another area.
Rendered model of a Key Door in Super Mario Galaxy.
Key Doors
Doors that are unlocked when Keys are collected. Rendered model of a cannon in Super Mario Galaxy.
Cannons
Allows the player to aim and fire Mario to get to other planets.
Rendered model of a ? Block in Super Mario Galaxy.
? Blocks
A block that releases other items, such as coins, Star Bits, or power-ups, when hit from the bottom. A Bubble in Deep Dark Galaxy
Bubbles
Air bubbles that refill Mario's air meter when collected underwater.
Rendered model of a Brick Block in Super Mario Galaxy.
Brick Blocks
Blocks that sometimes release coins when destroyed. Rendered model of the Rolling Ball in Super Mario Galaxy.
Rolling Balls
A ball that Mario must roll to the end of the stage to release the Power Star contained within it.
Artwork of an Empty Block from Super Mario Galaxy.
Blocks
nihil Rendered model of a Sling Pod in Super Mario Galaxy.
Sling Pods
A stretchy device that functions similar to a Sling Star, moving Mario to another area nearby.
Rendered model of a Crate in Super Mario Galaxy.
Crates
Often found in many different galaxies, these can be broken to release items or Goombas. Rendered model of a Banandelion in Super Mario Galaxy.
Big Dandelions
A dandelion-like plant that allows the player to launch off when they shake the Wii Remote enough.
Rendered model of a treasure chest in Super Mario Galaxy.
Treasure Boxes
Chests containing items, Toads, or Power Stars. They are typically opened with Koopa Shells. Rendered model of an airborne Floaty Fluff in Super Mario Galaxy.
Floaty Fluffs
Flowers that Mario can hang onto to ride wind currents between areas.
Rendered model of the Gold Treasure Box in Super Mario Galaxy.
Gold Treasure Boxes
nihil Rendered model of a Trampoline in Super Mario Galaxy.
Trampolines
Springs that bounce the player high in the air to reach items or platforms.
Rendered model of crystals in Super Mario Galaxy.
Crystals
A glassy crystal that can contain Star Bits, power-ups, or rarely, enemies and Toads. Render of an underwater ring in Super Mario Galaxy.
Rings
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Rendered model of the Rubbery bulb plant in Super Mario Galaxy.
Rubbery bulb plants
nihil In-game render of a Pole in Super Mario Galaxy.
Poles
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Render of a Snowman in Super Mario Galaxy.
Snowmen
nihil Render of a honey wall segment in Super Mario Galaxy.
Honeycomb Walls
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Rendered model of a Bowser Statue in Super Mario Galaxy.
Bowser Statues
Statues that release items when destroyed with Bullet Bills or Bomb Boos. The swinging vine texture from Super Mario Galaxy.
Swing Rope
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Render of a rock spire in Super Mario Galaxy.
Stalagmites
nihil In-game render of a trapeze from Super Mario Galaxy.
Trapeze Bar
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Rendered model of a Stump in Super Mario Galaxy.
Stumps
Tree stumps that can be ground-pounded to release items or trigger events. Rendered model of a Bolt Lift in Super Mario Galaxy.
Bolt Lift
A set of rotating nuts that serve as a platform in industrial-themed galaxies.
Render of a blue screw in Super Mario Galaxy.
Screws
nihil Bob-omb dispenser from Super Mario Galaxy
Bob-omb Dispensers
A machine that consistently dispenses Bob-ombs for use by the player.
Animated render of a valve in Super Mario Galaxy.
Water Valves
nihil Close-up view of the beacon in Super Mario Galaxy after 5 Grand Stars have been acquired.
Beacon
The star-like reactor that powers the Comet Observatory and grows as Mario collects Grand Stars.

References