MarioWiki:Sandbox: Difference between revisions
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| align="center" |[[File:SMG Bolt Beam model bolt.png|x90px]] | | align="center" |[[File:SMG Bolt Beam model bolt.png|x90px]] | ||
![[Ball Beamer]] (bolt) | ![[Ball Beamer]] (bolt) | ||
|Ball | |Mechanical enemies which emit circular shockwaves that need to be jumped over in order to be dodged. Bolted Ball Beamers can be unscrewed, opening up the inside of the planet they sit on. | ||
|- | |- | ||
| align="center" |[[File:SMG Bolt Beam model nut.png|100px]] | | align="center" |[[File:SMG Bolt Beam model nut.png|100px]] | ||
!Ball Beamer (nut) | !Ball Beamer (nut) | ||
|Ball | |Ball Beamers with nuts sit opposite bolted Ball Beamers on circular planets. Ball Beamers without screws cannot be damaged at all. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Banekiti.png|x90px]] | | align="center" |[[File:SMG Asset Model Banekiti.png|x90px]] | ||
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|Black, poisonous ooze which disintegrates Mario and Luigi upon contact. There are also translucent patches of dark matter which create cavities in moving platforms. Dark matter only appears in [[Bowser's Dark Matter Plant]]. | |Black, poisonous ooze which disintegrates Mario and Luigi upon contact. There are also translucent patches of dark matter which create cavities in moving platforms. Dark matter only appears in [[Bowser's Dark Matter Plant]]. | ||
|- | |- | ||
| align="center" |[[File:SMG Battlerock Galaxy Big Saucers.png| | | align="center" |[[File:SMG Battlerock Galaxy Big Saucers.png|x90px]] | ||
!{{conjectural|Electric sphere}} | !{{conjectural|Electric sphere}} | ||
|Metal orbs which move in a circle, causing Mario or Luigi electrical damage. | |Metal orbs which move in a circle, causing Mario or Luigi electrical damage if touched. | ||
|- | |- | ||
| align="center" |[[File:Electrogoomba.png|100px]] | | align="center" |[[File:Electrogoomba.png|100px]] | ||
![[Octoomba|Electrogoomba]] | ![[Octoomba|Electrogoomba]] | ||
|Alien Goombas which attempt to headbutt Mario or Luigi when they get in range. | |Alien Goombas which attempt to headbutt Mario or Luigi when they get in range. Electrogoombas can easily be defeated by spinning them once or jumping on their heads. | ||
|- | |- | ||
| align="center" |[[File:SMG Eye Beamer Model.png|x90px]] | | align="center" |[[File:SMG Eye Beamer Model.png|x90px]] | ||
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| align="center" |[[File:SMG Big Thorny Flower.png|100px]] | | align="center" |[[File:SMG Big Thorny Flower.png|100px]] | ||
![[Giant prickly plant]] | ![[Giant prickly plant]] | ||
|Giant prickly | |Giant versions of prickly plants which cause damage upon contact. They can be defeated by spinning a coconut or a rubbery bulb into them. | ||
|- | |- | ||
| align="center" |[[File:SMG2 Gold Chomp Artwork.png|100px]] | | align="center" |[[File:SMG2 Gold Chomp Artwork.png|100px]] | ||
![[Gold Chomp]] | ![[Gold Chomp]] | ||
| | |A single golden Chomp appears in the [[Gusty Garden Galaxy]]. A [[Rainbow Star]] is needed to break through it, releasing a [[Power Star]]. | ||
|- | |- | ||
| align="center" |[[File:SMG Goombeetle Artwork.png|100px]] | | align="center" |[[File:SMG Goombeetle Artwork.png|100px]] | ||
![[Goombeetle]] | ![[Goombeetle]] | ||
|Goombas wearing steel helmets | |Goombas wearing steel helmets, granting them immunity to being stomped. In order to defeat Goombeetles, they need to be spun upside down and stomped on. | ||
|- | |- | ||
| align="center" |[[File:Gringill SMG.png|x90px]] | | align="center" |[[File:Gringill SMG.png|x90px]] | ||
![[Gringill]] | ![[Gringill]] | ||
| | |Large eels which either swim in bodies of water or lurk in caves, stretching out to bite Mario or Luigi. Gringills can be defeated by throwing a Shell at them. | ||
|- | |- | ||
| align="center" |[[File:GiantGringill.png|x90px]] | | align="center" |[[File:GiantGringill.png|x90px]] | ||
!Gringill (big) | !Gringill (big) | ||
| | |Giant Gringills which solely appear in caves. When defeated, they produce a 1-Up Mushroom. | ||
|- | |- | ||
| align="center" |[[File:Honey.png|100px]] | | align="center" |[[File:Honey.png|100px]] | ||
![[Honey]] | ![[Honey]] | ||
| | |Puddles of honey which slow Mario or Luigi down when they set foot in them. | ||
|- | |- | ||
| align="center" |[[File:SMG Ice Bat.png|100px]] | | align="center" |[[File:SMG Ice Bat.png|100px]] | ||
![[Ice bat]] | ![[Ice bat]] | ||
|Ice | |Ice-elemental bats which can only be defeated with the aid of a [[Fire Flower]]. | ||
|- | |- | ||
| align="center" |[[File:Li'l Brrr Artwork.png|100px]] | | align="center" |[[File:Li'l Brrr Artwork.png|100px]] | ||
![[Li'l Brr|Ice Bubble]] | ![[Li'l Brr|Ice Bubble]] | ||
|Ice | |Ice-elemental enemies predominantly found in [[Freezeflame Galaxy]], freezing Mario or Luigi on contact. Spinning near them will neutralise their icy cloud, leaving them vulnerable to being kicked. However, Stunned Ice Bubbles will make toward a pool of freezing water in order to regenerate their cold aura. | ||
|- | |- | ||
| align="center" |[[File:Jammyfish Bigmouth SMG.png|100px]] | | align="center" |[[File:Jammyfish Bigmouth SMG.png|100px]] | ||
![[Jammyfish]] | ![[Jammyfish]] | ||
| | |Small jellyfish-like enemies which swim around in groups, hurting Mario or Luigi upon contact. | ||
|- | |- | ||
| align="center" |[[File:SMG Jellyfish Model.png|x90px]] | | align="center" |[[File:SMG Jellyfish Model.png|x90px]] | ||
![[Jellyfish (Super Mario Galaxy)|Jellyfish]] | ![[Jellyfish (Super Mario Galaxy)|Jellyfish]] | ||
|Jellyfish | |Giant, static jellyfish which cause electrical damage upon contact. Jellyfish can be defeated by throwing two Shells at them. | ||
|- | |- | ||
| align="center" |[[File:Sentry Beam.png|x90px]] | | align="center" |[[File:Sentry Beam.png|x90px]] | ||
![[Jump Beamer]] | ![[Jump Beamer]] | ||
|Jump | |Spring-like robots which create circular shockwaves. Jump Beamers can also be used as springs when stunned, allowing Mario or Luigi to reach certain areas. | ||
|- | |- | ||
| align="center" |[[File:SMG Sentry Garage model.png|100px]] | | align="center" |[[File:SMG Sentry Garage model.png|100px]] | ||
![[Jump Guarder]] | ![[Jump Guarder]] | ||
|Jump Guarder | |A single Jump Beamer-like enemy which releases four Topminis out of its sides. When stunned, the Jump Guarder can be used as a spring to reach higher areas. It only appears in the [[Buoy Base Galaxy]]. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Lava Bubble.png|100px]] | | align="center" |[[File:SMG Asset Model Lava Bubble.png|100px]] | ||
![[Lava Bubble (blue)|Lava Bubble]] | ![[Lava Bubble (blue)|Lava Bubble]] | ||
|Lava | |Blue Lava Bubbles which hop towards Mario or Luigi. Lava Bubbles first appear when [[King Kaliente]] summons them in his boss battle, and later occasionally appear in volcanic galaxies, jumping out of lava to chase the player. They can only be defeated by shooting them with a Star Bit. | ||
|- | |- | ||
| align="center" |[[File:Li'l Cinder Artwork.png|100px]] | | align="center" |[[File:Li'l Cinder Artwork.png|100px]] | ||
![[Li'l Cinder]] | ![[Li'l Cinder]] | ||
|Li'l | |Fire-elemental enemies predominantly found in [[Melty Molten Galaxy]]. If touched, they cause Mario or Luigi to hop around and run uncontrollably. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. However, extinguished Li'l Cinders will hop towards a pool of lava in order to relight their flames. | ||
|- | |- | ||
| align="center" |[[File:Mandibug.png|100px]] | | align="center" |[[File:Mandibug.png|100px]] | ||
![[Mandibug]] | ![[Mandibug]] | ||
| | |Stag beetle-like enemies which quickly charge towards Mario or Luigi in a straight line. They can be defeated by ground pounding them on their backs, as indicated by the symbol on their shells. | ||
|- | |- | ||
| align="center" |[[File:SMG2 Micro Mecha Bowser Artwork.png|100px]] | | align="center" |[[File:SMG2 Micro Mecha Bowser Artwork.png|100px]] | ||
![[Micro Mecha-Bowser|Mecha-Bowser]] | ![[Micro Mecha-Bowser|Mecha-Bowser]] | ||
| | |Fire-breathing robotic Koopas which can only be defeated with a Ground Pound. Spinning them will briefly delay their fire breath attack. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Mini Wanwan.png|100px]] | | align="center" |[[File:SMG Asset Model Mini Wanwan.png|100px]] | ||
![[Mini Wanwan]] | ![[Mini Wanwan]] | ||
| | |Small Chomps which roll out of doghouses in the [[Dreadnought Galaxy]]. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Monty.png|100px]] | | align="center" |[[File:SMG Asset Model Monty.png|100px]] | ||
![[Monty (Super Mario Galaxy)|Monty]] | ![[Monty (Super Mario Galaxy)|Monty]] | ||
| | |Bandana-wearing moles which hide in hatches and throw wrenches at Mario or Luigi. Montys can be stunned by Ground Pounding near them or shooting them with a Star Bit, and then defeated by stomping or spinning them. | ||
|- | |- | ||
| align="center" |[[File:Octoguysmg.png|100px]] | | align="center" |[[File:Octoguysmg.png|100px]] | ||
![[Octoguy]] | ![[Octoguy]] | ||
| | |Pink octopus-like enemies which chase Mario or Luigi and spit rocks when at a safe distance from them. Octoguys are easily defeated with a spin or jump attack, but appear in large groups. | ||
|- | |- | ||
| align="center" |[[File:SMG Octopus Artwork.png|100px]] | | align="center" |[[File:SMG Octopus Artwork.png|100px]] | ||
![[Octopus (Super Mario Galaxy)|Octopus]] | ![[Octopus (Super Mario Galaxy)|Octopus]] | ||
| | |Giant Electrogoomba-like enemies which hide in barrels and shoot fireballs at Mario or Luigi. However, they also spit coconuts, which can be deflected with a spin to defeat them. Octopuses are always fought in pairs. | ||
|- | |- | ||
| align="center" |[[File:SMG2 Petapeta.png|100px]] | | align="center" |[[File:SMG2 Petapeta.png|100px]] | ||
![[Petapeta]] | ![[Petapeta]] | ||
| | |Sandal-wearing sack creatures which possess the ability to turn invisible when running. They are harmless, but can be defeated to recover a large number of Star Bits. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Prickly Thorn Plant.png|100px]] | | align="center" |[[File:SMG Asset Model Prickly Thorn Plant.png|100px]] | ||
![[Thorny flower|Prickly plant]] | ![[Thorny flower|Prickly plant]] | ||
|Prickly | |Prickly plants which damage Mario or Luigi upon contact. | ||
|- | |- | ||
| align="center" |[[File:SMG Floaty Thorny Flower.png|100px]] | | align="center" |[[File:SMG Floaty Thorny Flower.png|100px]] | ||
!Prickly plant (floating) | !Prickly plant (floating) | ||
| | |Floating versions of prickly plants. | ||
|- | |- | ||
| align="center" |[[File:PumpkinheadGoomba.png|100px]] | | align="center" |[[File:PumpkinheadGoomba.png|100px]] | ||
![[Jack O'Goomba|Pumpkinhead Goomba]] | ![[Jack O'Goomba|Pumpkinhead Goomba]] | ||
|Pumpkinhead Goomba | |Pumpkin-wearing Goombas which can produce blue flames on the ground to harm Mario or Luigi. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. | ||
|- | |- | ||
| align="center" |[[File:SMG Ring Beam model.png|100px]] | | align="center" |[[File:SMG Ring Beam model.png|100px]] | ||
![[Ring Beamer]] | ![[Ring Beamer]] | ||
| | |Spiked machines which emit circular lasers. The lasers cause electrical damage and should be jumped over to be avoided. | ||
|- | |- | ||
| align="center" |[[File:StretchPlant.png|100px]] | | align="center" |[[File:StretchPlant.png|100px]] | ||
![[Rubbery bulb]] | ![[Rubbery bulb]] | ||
|Rubbery bulb | |Bulb-like plants which stretch in the opposing direction when spun. Rubbery bulbs can be used to hit enemies or obstacles, but can also cause Mario or Luigi to lose their Star Bits if the bulb rebounds and hits them. | ||
|- | |- | ||
| align="center" |[[File:LaserRobot.png|100px]] | | align="center" |[[File:LaserRobot.png|100px]] | ||
![[Sentry Beam]] | ![[Sentry Beam]] | ||
|Sentry | |Stationary robots which shoot electric lasers from their mouths. Sentry Beams are completely invincible, although standing on top of them will temporarily stun them. | ||
|- | |- | ||
| align="center" |[[File:SMG Asset Model Kobone.png|100px]] | | align="center" |[[File:SMG Asset Model Kobone.png|100px]] | ||
![[Skeletal Fish Guard | ![[Skeletal Fish Guard]] | ||
|Skeletal Fish | |Skeletal fish which aid [[Kingfin]] in its fight with Mario and Luigi. Skeletal Fish Guards charge towards the player and tackle them. They can be defeated by leading them to the water's surface, and disappear once Kingfin is defeated. | ||
|- | |- | ||
| align="center" |[[File:SMG Slurple Artwork.png|100px]] | | align="center" |[[File:SMG Slurple Artwork.png|100px]] | ||
![[Slurple]] | ![[Slurple]] | ||
| | |Leech-like enemies which latch on to Mario or Luigi and gradually drain their health. Slurples are easily disposed of with a spin attack. | ||
|- | |- | ||
| align="center" |[[File:SpikyTopman.png|100px]] | | align="center" |[[File:SpikyTopman.png|100px]] | ||
![[Spiky Topman]] | ![[Spiky Topman]] | ||
|Spiky | |Robotic top enemies which spin into Mario or Luigi. Spiky Topmen cannot directly harm the player, but can push them into a hazard such an [[electric rail]] or a bottomless pit. The spike on their heads makes them fully immune to being stomped on. Mario or Luigi can only defeat Spiky Topmen by spinning them into an electric rail. | ||
|- | |- | ||
| align="center" |[[File:Prickly Piranha Plant Galaxy.png|100px]] | | align="center" |[[File:Prickly Piranha Plant Galaxy.png|100px]] | ||
![[Spiny Piranha Plant]] | ![[Spiny Piranha Plant]] | ||
| | |Giant Piranha Plants which forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. | ||
|- | |- | ||
| align="center" |[[File:SpoingSMG.png|100px]] | | align="center" |[[File:SpoingSMG.png|100px]] | ||
![[Spoing]] | ![[Spoing]] | ||
| | |Spider-like creatures which hop up and down on the spot. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. | ||
|- | |- | ||
| align="center" |[[File:SMG Sprangler.png|100px]] | | align="center" |[[File:SMG Sprangler.png|100px]] | ||
![[Sprangler]] | ![[Sprangler]] | ||
|Sprangler | |Spoing relatives which hand from a thread, attempting to swing into Mario or Luigi. Sprangler are defeated by spinning into them twice or by stomping them. | ||
|- | |- | ||
| align="center" |[[File:Spring Topman.png|100px]] | | align="center" |[[File:Spring Topman.png|100px]] | ||
![[Spring Topman]] | ![[Spring Topman]] | ||
| | |Green Topmen which act similarly to their red cousins, but reveal a spring when stunned with a spin. Their spring can be used to propel Mario or Luigi up to high ledges. | ||
|- | |- | ||
| align="center" |[[File:SMG Steam Jet.png|100px]] | | align="center" |[[File:SMG Steam Jet.png|100px]] | ||
!{{conjectural|[[Steam jet]]}} | !{{conjectural|[[Steam jet]]}} | ||
|Jets of steam | |Jets of steam which set Mario or Luigi aflame if touched. | ||
|- | |- | ||
| align="center" |[[File:Topmini.png|100px]] | | align="center" |[[File:Topmini.png|100px]] |
Revision as of 17:50, January 16, 2021
Image | Name | Description |
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Ball Beamer (bolt) | Mechanical enemies which emit circular shockwaves that need to be jumped over in order to be dodged. Bolted Ball Beamers can be unscrewed, opening up the inside of the planet they sit on. |
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Ball Beamer (nut) | Ball Beamers with nuts sit opposite bolted Ball Beamers on circular planets. Ball Beamers without screws cannot be damaged at all. |
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Banekiti | Extremely rare spring creatures that only appear in Boo's Boneyard Galaxy. If Boo Mario/Luigi touch the Banekiti, they get bounced away. |
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Bat | Bats dive towards Mario or Luigi when they get close. They can easily be defeated with a spin or stomp. |
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Black hole | Black holes suck Mario or Luigi in when they get in range, resulting in an instant life lost. |
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Bomb Boo | Explosive black Boos which only appear in the Ghostly Galaxy. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario or Luigi when approached. When spinning near a Bomb Boo, they can be grabbed by the tongue to swing into obstacles. |
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Clampy | Predatory clams which store Star Chips and coins in their shells, intending to lure Mario or Luigi in and catch them in their mouths. |
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Cluckboom | Red chickens which lay explosive eggs, only appearing in the Dusty Dune Galaxy. Cluckbooms can be defeated by shooting them with a Star Bit, bringing them to the ground where they can be kicked or stomped on. |
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Crabber (turquoise) | Cowardly crab enemies which frantically scuttle around, producing a 1-Up Mushroom when defeated. Crabbers possess a shell which protects them from jumps and spinning them head-on, but they can be beaten by spinning at their fleshy rear. |
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Crabber (red) | Unlike their turquoise counterparts, red Crabbers directly move in to attack Mario or Luigi, but are easier to defeat because they move slowly. |
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Dark matter | Black, poisonous ooze which disintegrates Mario and Luigi upon contact. There are also translucent patches of dark matter which create cavities in moving platforms. Dark matter only appears in Bowser's Dark Matter Plant. |
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Electric sphere | Metal orbs which move in a circle, causing Mario or Luigi electrical damage if touched. |
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Electrogoomba | Alien Goombas which attempt to headbutt Mario or Luigi when they get in range. Electrogoombas can easily be defeated by spinning them once or jumping on their heads. |
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Eye Beamer | Mechanical eyes which emit an electrical beam, damaging Mario or Luigi on impact. Some Eye Beamers move while others are stationary, meaning that they can occasionally be used as a platform to traverse obstacles. |
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Fire Pressure | Fire-emitting cannons which either shoot a stream of flames or shoot fireballs. |
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Flipbug | Cowardly Mandibug-like creatures which chase Bee Mario/Luigi, but retreat from them and stumble over in their regular forms. If approached when upright and then spun, Flipbugs fall upside down, allowing them to be kicked or stomped on. |
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Giant prickly plant | Giant versions of prickly plants which cause damage upon contact. They can be defeated by spinning a coconut or a rubbery bulb into them. |
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Gold Chomp | A single golden Chomp appears in the Gusty Garden Galaxy. A Rainbow Star is needed to break through it, releasing a Power Star. |
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Goombeetle | Goombas wearing steel helmets, granting them immunity to being stomped. In order to defeat Goombeetles, they need to be spun upside down and stomped on. |
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Gringill | Large eels which either swim in bodies of water or lurk in caves, stretching out to bite Mario or Luigi. Gringills can be defeated by throwing a Shell at them. |
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Gringill (big) | Giant Gringills which solely appear in caves. When defeated, they produce a 1-Up Mushroom. |
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Honey | Puddles of honey which slow Mario or Luigi down when they set foot in them. |
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Ice bat | Ice-elemental bats which can only be defeated with the aid of a Fire Flower. |
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Ice Bubble | Ice-elemental enemies predominantly found in Freezeflame Galaxy, freezing Mario or Luigi on contact. Spinning near them will neutralise their icy cloud, leaving them vulnerable to being kicked. However, Stunned Ice Bubbles will make toward a pool of freezing water in order to regenerate their cold aura. |
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Jammyfish | Small jellyfish-like enemies which swim around in groups, hurting Mario or Luigi upon contact. |
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Jellyfish | Giant, static jellyfish which cause electrical damage upon contact. Jellyfish can be defeated by throwing two Shells at them. |
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Jump Beamer | Spring-like robots which create circular shockwaves. Jump Beamers can also be used as springs when stunned, allowing Mario or Luigi to reach certain areas. |
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Jump Guarder | A single Jump Beamer-like enemy which releases four Topminis out of its sides. When stunned, the Jump Guarder can be used as a spring to reach higher areas. It only appears in the Buoy Base Galaxy. |
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Lava Bubble | Blue Lava Bubbles which hop towards Mario or Luigi. Lava Bubbles first appear when King Kaliente summons them in his boss battle, and later occasionally appear in volcanic galaxies, jumping out of lava to chase the player. They can only be defeated by shooting them with a Star Bit. |
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Li'l Cinder | Fire-elemental enemies predominantly found in Melty Molten Galaxy. If touched, they cause Mario or Luigi to hop around and run uncontrollably. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. However, extinguished Li'l Cinders will hop towards a pool of lava in order to relight their flames. |
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Mandibug | Stag beetle-like enemies which quickly charge towards Mario or Luigi in a straight line. They can be defeated by ground pounding them on their backs, as indicated by the symbol on their shells. |
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Mecha-Bowser | Fire-breathing robotic Koopas which can only be defeated with a Ground Pound. Spinning them will briefly delay their fire breath attack. |
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Mini Wanwan | Small Chomps which roll out of doghouses in the Dreadnought Galaxy. |
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Monty | Bandana-wearing moles which hide in hatches and throw wrenches at Mario or Luigi. Montys can be stunned by Ground Pounding near them or shooting them with a Star Bit, and then defeated by stomping or spinning them. |
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Octoguy | Pink octopus-like enemies which chase Mario or Luigi and spit rocks when at a safe distance from them. Octoguys are easily defeated with a spin or jump attack, but appear in large groups. |
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Octopus | Giant Electrogoomba-like enemies which hide in barrels and shoot fireballs at Mario or Luigi. However, they also spit coconuts, which can be deflected with a spin to defeat them. Octopuses are always fought in pairs. |
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Petapeta | Sandal-wearing sack creatures which possess the ability to turn invisible when running. They are harmless, but can be defeated to recover a large number of Star Bits. |
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Prickly plant | Prickly plants which damage Mario or Luigi upon contact. |
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Prickly plant (floating) | Floating versions of prickly plants. |
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Pumpkinhead Goomba | Pumpkin-wearing Goombas which can produce blue flames on the ground to harm Mario or Luigi. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. |
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Ring Beamer | Spiked machines which emit circular lasers. The lasers cause electrical damage and should be jumped over to be avoided. |
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Rubbery bulb | Bulb-like plants which stretch in the opposing direction when spun. Rubbery bulbs can be used to hit enemies or obstacles, but can also cause Mario or Luigi to lose their Star Bits if the bulb rebounds and hits them. |
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Sentry Beam | Stationary robots which shoot electric lasers from their mouths. Sentry Beams are completely invincible, although standing on top of them will temporarily stun them. |
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Skeletal Fish Guard | Skeletal fish which aid Kingfin in its fight with Mario and Luigi. Skeletal Fish Guards charge towards the player and tackle them. They can be defeated by leading them to the water's surface, and disappear once Kingfin is defeated. |
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Slurple | Leech-like enemies which latch on to Mario or Luigi and gradually drain their health. Slurples are easily disposed of with a spin attack. |
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Spiky Topman | Robotic top enemies which spin into Mario or Luigi. Spiky Topmen cannot directly harm the player, but can push them into a hazard such an electric rail or a bottomless pit. The spike on their heads makes them fully immune to being stomped on. Mario or Luigi can only defeat Spiky Topmen by spinning them into an electric rail. |
File:Prickly Piranha Plant Galaxy.png | Spiny Piranha Plant | Giant Piranha Plants which forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. |
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Spoing | Spider-like creatures which hop up and down on the spot. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. |
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Sprangler | Spoing relatives which hand from a thread, attempting to swing into Mario or Luigi. Sprangler are defeated by spinning into them twice or by stomping them. |
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Spring Topman | Green Topmen which act similarly to their red cousins, but reveal a spring when stunned with a spin. Their spring can be used to propel Mario or Luigi up to high ledges. |
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Steam jet | Jets of steam which set Mario or Luigi aflame if touched. |
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Topmini | Tiny yellow robots that can be defeated by spinning into them. Topminis are incapable of damaging Mario or Luigi and can only push them around. |
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Tweester | Tornado-like creatures that can catch Mario or Luigi in their winds, and send the player flying when they spin to escape. Some Tweesters carry rocky debris, allowing them to harm Mario or Luigi when they make contact. |
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Undergrunt | Overweight moles wearing military helmets, which leave a trail of mud behind as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun. |
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Urchin (land) | Red urchins which roll into Mario or Luigi. They are immune to spinning or being stomped, but can be defeated with a fireball as Fire Mario/Luigi. |
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Water Shooter | Cannons which shoot bubbles that capture Mario or Luigi and launch them, which can either act as a hindrance or occasionally transport them to a new location in the level. |