Double Jump (consecutive): Difference between revisions
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:<span style="font-style:italic">This {{#if:{{{section|}}}|section|article}} is about jumping two times in a row. For jumping while in the air, see [[Double Jump (airborne)]]. {{#if:{{{4|}}}|For {{{4}}}, see {{{5}}}.}} {{#if:{{{6|}}}|For {{{6}}}, see {{{7}}}.}} {{#if:{{{8|}}}|For {{{8}}}, see {{{9}}}.}}</span><noinclude> | |||
[[File:Mario Double Jump Artwork - Super Mario 64.png|thumb|140px|Artwork of Mario doing a Double Jump for ''Super Mario 64''.]] | [[File:Mario Double Jump Artwork - Super Mario 64.png|thumb|140px|Artwork of Mario doing a Double Jump for ''Super Mario 64''.]] | ||
The '''Double Jump''' (also called '''Continuous Jump''' in ''Super Mario 64''<ref>''Super Mario 64'' Instruction Booklet, page 10</ref>) is a move used by every playable character in the [[Super Mario (series)|''Super Mario'' series]] since ''[[Super Mario 64]]'' (bar ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]''). The player must simply [[Jump]] twice in a row to use it (jumping three times in a row executes a [[Triple Jump]]). It goes a bit higher than a normal Jump, and can be used to reach higher ground. It is noticeably one of the few jumps the player can use while standing still. However, in the ''New Super Mario Bros.'' games, the user must be running at full speed. [[Diddy Kong]] is able to perform this jump in ''[[Donkey Kong 64]]''. | The '''Double Jump''' (also called '''Continuous Jump''' in ''Super Mario 64''<ref>''Super Mario 64'' Instruction Booklet, page 10</ref>) is a move used by every playable character in the [[Super Mario (series)|''Super Mario'' series]] since ''[[Super Mario 64]]'' (bar ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]''). The player must simply [[Jump]] twice in a row to use it (jumping three times in a row executes a [[Triple Jump]]). It goes a bit higher than a normal Jump, and can be used to reach higher ground. It is noticeably one of the few jumps the player can use while standing still. However, in the ''New Super Mario Bros.'' games, the user must be running at full speed. [[Diddy Kong]] is able to perform this jump in ''[[Donkey Kong 64]]''. |
Revision as of 22:35, July 26, 2020
- This article is about jumping two times in a row. For jumping while in the air, see Double Jump (airborne).
The Double Jump (also called Continuous Jump in Super Mario 64[1]) is a move used by every playable character in the Super Mario series since Super Mario 64 (bar Super Mario 3D Land and Super Mario 3D World). The player must simply Jump twice in a row to use it (jumping three times in a row executes a Triple Jump). It goes a bit higher than a normal Jump, and can be used to reach higher ground. It is noticeably one of the few jumps the player can use while standing still. However, in the New Super Mario Bros. games, the user must be running at full speed. Diddy Kong is able to perform this jump in Donkey Kong 64.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダブルジャンプ Daburu Janpu[?] |
Double Jump |
|
Chinese (simplified) | 连续跳[2] Liánxù Tiào |
Continuous Jump | |
Chinese (traditional) | 2級跳[3] 2 Jí Tiào |
Double Jump | |
Dutch | Dubbelsprong[?] | Double jump | |
German | Doppelsprung[?] | Double jump | |
Italian | Salto doppio[?] | Double jump | |
Korean | 2단 점프[?] 2(i)dan Jeompeu |
Double Jump | |
Portuguese | Salto duplo[?] | Double jump | |
Russian | Двойной прыжок[?] Dvoynoy pryzhok |
Double jump | |
Spanish | Salto Doble [?] |
Double Jump |
References
- ^ Super Mario 64 Instruction Booklet, page 10
- ^ Official Chinese website for Super Mario 64 DS. Retrieved March 6, 2020.
- ^ Official Chinese website for New Super Mario Bros. Wii. Retrieved March 6, 2020.