Boomer (Super Mario RPG): Difference between revisions
No edit summary |
(Both colors in statbox) |
||
Line 1: | Line 1: | ||
{{italic title|Boomer (''Super Mario RPG: Legend of the Seven Stars'')}}{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Boomer|align=right}} | {{italic title|Boomer (''Super Mario RPG: Legend of the Seven Stars'')}}{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Boomer|image=[[File:Boomer Sprite - Super Mario RPG.png]] [[File:SMRPG Boomer blue.png]]|align=right}} | ||
'''Boomer''' is an honorable sword fighter and a member of the [[Smithy Gang]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. After [[Smithy]]'s forces occupy [[Bowser's Castle|Bowser's Keep]], Boomer is placed in charge of the new base. | '''Boomer''' is an honorable sword fighter and a member of the [[Smithy Gang]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. After [[Smithy]]'s forces occupy [[Bowser's Castle|Bowser's Keep]], Boomer is placed in charge of the new base. |
Revision as of 23:56, May 11, 2020
Super Mario RPG enemy | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boomer | |||||||||||||||||||
Role | Boss | ||||||||||||||||||
Location(s) | Bowser's Keep (second visit) | ||||||||||||||||||
HP | 2000 | ||||||||||||||||||
Attack | 200 | ||||||||||||||||||
Magic attack | 35 | ||||||||||||||||||
Defense | 140 | ||||||||||||||||||
Magic defense | 26 | ||||||||||||||||||
Speed | 18 | ||||||||||||||||||
Spells | Blizzard, Blast, Storm | ||||||||||||||||||
Sp. attacks | Skewer, Shaker (CS, Red; CP, Blue) | ||||||||||||||||||
Items | None | ||||||||||||||||||
Exp. points | 55 | ||||||||||||||||||
Coins | 0 | ||||||||||||||||||
| |||||||||||||||||||
Psychopath | |||||||||||||||||||
"It's all over now..." |
Boomer is an honorable sword fighter and a member of the Smithy Gang in Super Mario RPG: Legend of the Seven Stars. After Smithy's forces occupy Bowser's Keep, Boomer is placed in charge of the new base.
After Mario fights his way past Smithy's minions, Boomer challenges Mario's party to a duel on chandeliers, the same chandeliers on which Mario fights Bowser at the beginning of the game. In battle, Boomer wields a katana and has the ability to power up his defense (turning him blue) and offense (turning him back to red). After being defeated, apparently suffering from a heart attack, he severs the rope holding the chandelier he is on and plummets to the ground (although the Chandeli-ho implies that he survived the fall), allowing Mario and his party to pass unhindered to the giant sword Exor.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ブーマー[?] Būmā |
Boomer |
Trivia
- Boomer closely resembles a shogun, which is an ancient Japanese commander. He even has an inscription of the Japanese flag on his helmet in his character artwork.