User talk:LinkTheLefty/Archive 4: Difference between revisions
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:I read the original story as well, and it just seemed like a silly little thing that the comic writers came up with on the spot due to small amounts of ideas (like Toad's melodramatic suicidalism in the beginning). Anyways, using the cartoon to tell stuff about a game character is very risky. Yoshi's not a "Yoshisaur," he's just a Yoshi. You might as well say that [[Zeldawiki:Goriya|Goriya]]s are some sort of Pika-Walrus instead of canids, since that's how the ''Captain N'' cartoon portrayed them. (And that's not getting into the "Coppie" situation, and the same franchise contained the inconsistently portrayed Moblins, but anyways. Bowser's no crocodile.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:46, 24 May 2018 (EDT) | :I read the original story as well, and it just seemed like a silly little thing that the comic writers came up with on the spot due to small amounts of ideas (like Toad's melodramatic suicidalism in the beginning). Anyways, using the cartoon to tell stuff about a game character is very risky. Yoshi's not a "Yoshisaur," he's just a Yoshi. You might as well say that [[Zeldawiki:Goriya|Goriya]]s are some sort of Pika-Walrus instead of canids, since that's how the ''Captain N'' cartoon portrayed them. (And that's not getting into the "Coppie" situation, and the same franchise contained the inconsistently portrayed Moblins, but anyways. Bowser's no crocodile.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:46, 24 May 2018 (EDT) | ||
::Mouser was just a "mouse" in NCS, iirc. Anyways, he was technically a species in the game, with YK:DDP having three variants and SMB2 having 2. The SNES and GBA versions admittedly got rid of the color variation. Aaaanyways, I admittedly have a little beef with Zeldawiki's handling of things (note the inconsistency between how Koppi is treated as Goriya, yet Zazack is treated separate from Daira, despite what ''Arts & Artifacts'' says), but I suppose this is not the place for talking about that. Still better than the old "official" site. (Also, I had been working on getting YNI screenshots to use in an enemy section, an emulator would certainly be better, the preliminary file names I was going to use are [[User:Doc von Schmeltwick/Projects#Enemies and obstacles|here]], if you're interested.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:08, 25 May 2018 (EDT) | ::Mouser was just a "mouse" in NCS, iirc. Anyways, he was technically a species in the game, with YK:DDP having three variants and SMB2 having 2. The SNES and GBA versions admittedly got rid of the color variation. Aaaanyways, I admittedly have a little beef with Zeldawiki's handling of things (note the inconsistency between how Koppi is treated as Goriya, yet Zazack is treated separate from Daira, despite what ''Arts & Artifacts'' says), but I suppose this is not the place for talking about that. Still better than the old "official" site. (Also, I had been working on getting YNI screenshots to use in an enemy section, an emulator would certainly be better, the preliminary file names I was going to use are [[User:Doc von Schmeltwick/Projects#Enemies and obstacles|here]], if you're interested.) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:08, 25 May 2018 (EDT) | ||
:::Oh tell me about it. I've been a regular ZeldaWiki reader for a very long time, and that page is actually where I learned about that site some years back. Back when all we had of SS were the early artworks.... [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:29, 5 June 2018 (EDT) |
Revision as of 21:29, June 5, 2018
Archive
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Twilight City
I see you tagged Twilight City with the construction template earlier, implying you would work on it. It was added in mid-2017, and not much has changed. Since I've been working on the Mario vs. Donkey Kong pages, I thought I'd ask if I could work on the Twilight City page first rather than just go ahead with it. 19:30, 5 April 2018 (EDT)
Batto Shuruken
Hey, can you verify whether page 159 of the Perfect Daijiten is referring to the Birdface-looking things or the projectiles they fire? Doc von Schmeltwick (talk) 00:32, 9 April 2018 (EDT)
Fat Guy
Hello, what unusual name is the Yoshi's Universal Gravitation Nintendo DREAM guidebook giving to Fat Guy? I recall when I Google Translated the Japanese Wikipedia's articles for Engrish lels, I noticed that they had the two separate, and it seems there is a naming difference here from the SMA3 guide. I just don't know enough Japanese to know what it is. Doc von Schmeltwick (talk) 21:18, 11 April 2018 (EDT)
- All right, should they be split, then? King Debuhō's artwork from Topsy-Turvy was reused for Fat Guy's Yoshi's Island DS artwork, it seems. Doc von Schmeltwick (talk) 01:13, 16 April 2018 (EDT)
"Super Bowser"
You said here that you had seen Bowser's giant form called "Super Bowser" in a Prima guide. It seems I've been wrong this whole time about it ever being called Giant Bowser in the M&L games. Do you know if the form was ever referred to in another guide? It would be good info for a proposal I'm planning on making to deal with the article.
(--) 10:32, 24 April 2018 (EDT)
Fiery Walking Piranha
Was it intentional to say that the Japanese name came from the New Super Mario Bros. U section? I just found that odd. Doc von Schmeltwick (talk) 11:30, 25 April 2018 (EDT)
Beta Wario World
I was considering changing what he had put myself, but reconsidered, as it was specific to the E3 2002 build. Was that not a beta build? Doc von Schmeltwick (talk) 18:25, 30 April 2018 (EDT)
Mega Goomba
Should Mega Goomba just remain as a redirect, or should it be deleted and the boss moved over it with an about template? Because I'm thinking that's the preferable scenario.... Doc von Schmeltwick (talk) 23:19, 1 May 2018 (EDT)
- And how do we know that the Mario Party one is just intended to be a Big Goomba and not its own entity? Mega Sledge Bro, Mega Monty Mole, and Mega Blooper seemed more like individuals, or at least to the degree that Raphael the generic enemy Raven was. Doc von Schmeltwick (talk) 23:26, 1 May 2018 (EDT)
Carbo Cookie
Hi, can you perhaps verify that which is going on with the Carbo Cookie page, particularly with the link given Template:Media link? Doc von Schmeltwick (talk) 01:59, 6 May 2018 (EDT)
- Is it supposed to be the Carbo Cookie? Doc von Schmeltwick (talk) 21:45, 6 May 2018 (EDT)
Spike Bar/Spike Roller
You didn't specify what Toge Roller was on your notice on the Spike Bar page. All I can tell is that it refers to something in SM3DW; however, I do not know if it refers to just the things the Spikes spit out, the teeter-totter-platform based ones, or the Rolling Bones-spiked bar things in general from that game, including the spinning ones. Lots of variation, and those were just the behaviors that seemed relevant to the name. Doc von Schmeltwick (talk) 04:58, 15 May 2018 (EDT)
- Probably. I mean, Cheep Cheeps can do just about anything in many single game appearances, so it wouldn't be a stretch for other things to follow the same basic principle. Doc von Schmeltwick (talk) 16:52, 15 May 2018 (EDT)
RE:Hotel Mario Reviews
Well, according to the reception and sales policy, "Of course, reviews are not the only things that can be used for reception sections. Ranked lists, post-mortem articles and the like can also illustrate a given game's legacy. User scores on larger publications and Nintendo's own built-in systems (such as on the Nintendo eShop for Nintendo 3DS or Wii U) can also be used, especially if there's a noticeable discrepancy between critic and player reception." I bolded the last part because this is especially true with Hotel Mario, as its reception now is very different compared to its reception in 1994. Now, I know there's a "However..." after the quoted text, and I did already remove one review with borderline reliability, but like I said, this needs to be a case-by-case basis, especially because the RabbidLuigi review did have some Nintendo Life involvement. All in all, I think the sources as they are now do a good job at illustrating Hotel Mario's negative reception. (T|C) 18:25, 21 May 2018 (EDT)
- Even so, I'd like to see what other users think about this. I'm trying to make Hotel Mario a featured article, and will probably ask someone else to review the article, so who knows? Maybe they will be removed at some point. (T|C) 19:47, 21 May 2018 (EDT)
Mega
While "Mega" is a name Mega Man also goes by, in the Mario universe, it can refer to a few other things. Mega Mario, Mega Mushroom, and Mega Evolution immediately come to mind. Perhaps it should be a disambiguation page? 18:34, 22 May 2018 (EDT)
Re-Examining Piscatory Pete
Hello. Is it true that Yoshi's New Island features underwater red Cheep Cheeps that simply move forward? Because that's roughly the blue Piscatory Pete's behavior, though it stops on occasion, while the golden ones move in long straight lines in a vague chasing behavior. Anyways, since the Japanese name for Pete translates to "Cheep Cheep (underwater)," I was wondering if merging might be the best option, since Cheep Cheeps are typically an underwater enemy anyway, and Pete closely resembles Cheep Cheep's off-model Super Mario World sprite (not to mention the huge string of off-model appearances Cheep Cheep would have following that, SMW2 included). They look pretty different from normal in the actual graphics, but in SMW2 gameplay itself, the underwater screen is so dark anyway the blue just looks like extra tinting for it. Furthermore, Cheep Cheeps are one of the most consistently-versatile enemies in terms of behavior, and the "Flopsy Fish" version already had at least five in that game alone. Anyways, I'd like to figure out which levels in YNI have underwater Cheep Cheeps, as the enemy lists in the level articles seem to be incomplete. I already know a green one existed in that fortress level with the Spray Fish and Hooties, but there are more than that, I assume? Anyways, I'd also like to move the YNI info from the Deep Cheep article to the regular Cheep Cheep article, unless its behavior is actually a bit more like the golden Pete's, whose behavior could be misinterpreted as "a wide wavy pattern" at a glance. The picture I got of the green Cheep from that game was from a video of the aforementioned fort, and it only appeared for about a second before the player torpedo-blasted them, making it so I couldn't investigate its behavior further. That was also the only one in the level. Doc von Schmeltwick (talk) 15:14, 24 May 2018 (EDT)
- I read the original story as well, and it just seemed like a silly little thing that the comic writers came up with on the spot due to small amounts of ideas (like Toad's melodramatic suicidalism in the beginning). Anyways, using the cartoon to tell stuff about a game character is very risky. Yoshi's not a "Yoshisaur," he's just a Yoshi. You might as well say that Goriyas are some sort of Pika-Walrus instead of canids, since that's how the Captain N cartoon portrayed them. (And that's not getting into the "Coppie" situation, and the same franchise contained the inconsistently portrayed Moblins, but anyways. Bowser's no crocodile.) Doc von Schmeltwick (talk) 22:46, 24 May 2018 (EDT)
- Mouser was just a "mouse" in NCS, iirc. Anyways, he was technically a species in the game, with YK:DDP having three variants and SMB2 having 2. The SNES and GBA versions admittedly got rid of the color variation. Aaaanyways, I admittedly have a little beef with Zeldawiki's handling of things (note the inconsistency between how Koppi is treated as Goriya, yet Zazack is treated separate from Daira, despite what Arts & Artifacts says), but I suppose this is not the place for talking about that. Still better than the old "official" site. (Also, I had been working on getting YNI screenshots to use in an enemy section, an emulator would certainly be better, the preliminary file names I was going to use are here, if you're interested.) Doc von Schmeltwick (talk) 20:08, 25 May 2018 (EDT)
- Oh tell me about it. I've been a regular ZeldaWiki reader for a very long time, and that page is actually where I learned about that site some years back. Back when all we had of SS were the early artworks.... Doc von Schmeltwick (talk) 22:29, 5 June 2018 (EDT)
- Mouser was just a "mouse" in NCS, iirc. Anyways, he was technically a species in the game, with YK:DDP having three variants and SMB2 having 2. The SNES and GBA versions admittedly got rid of the color variation. Aaaanyways, I admittedly have a little beef with Zeldawiki's handling of things (note the inconsistency between how Koppi is treated as Goriya, yet Zazack is treated separate from Daira, despite what Arts & Artifacts says), but I suppose this is not the place for talking about that. Still better than the old "official" site. (Also, I had been working on getting YNI screenshots to use in an enemy section, an emulator would certainly be better, the preliminary file names I was going to use are here, if you're interested.) Doc von Schmeltwick (talk) 20:08, 25 May 2018 (EDT)