User:Mister Wu/Cute Features in the Reptiles: Difference between revisions
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The ''[[Super Mario (series)|Super Mario]]'' games have a lot of reptiles in them, also thanks to [[Bowser]] and [[Koopa Troop|his army]]. One interesting thing about these reptiles is that often their design presents features that I might, '''for simplicity''', relate to '''cuteness''' (although we can also argue that they '''might have a broader aim''' in making the character more pleasant and easy to relate to). It's no surprise that the reptiles seen in the ''Super Mario'' games have many cute features, but it's interesting to see the common and recurring ones to better understand how in the design of the characters a fine balance between cuteness and other traits such as aggressiveness (manifested through claws) is obtained through these features. Without furrther ado, let's begin! | |||
The Super Mario games have a lot of reptiles in them, also thanks to Bowser and his army. One interesting thing about these reptiles is that often their design presents features that I might, for simplicity, relate to cuteness ( | |||
==Fat== | ==Fat== | ||
This is not a | This is not a specific feature but rather a '''general design direction''' and it must not be taken too literally, as by design only a few characters are meant to be fat, e.g. the [[Sledge Bro]]s. | ||
<gallery widths=600px heights=600px> | <gallery widths=600px heights=600px> | ||
SledgebrosNSMBW.png|A [[Sledge Bro]] in ''[[New Super Mario Bros. Wii]]'' | SledgebrosNSMBW.png|A [[Sledge Bro]] in ''[[New Super Mario Bros. Wii]]'' | ||
</gallery> | </gallery> | ||
Still, most reptiles in the Super Mario games, even if they are not meant to be fat in that their design doesn't exaggerate the traits linked to fatness, still presents traits typical of characters who are not slim, such as wide legs, muscles not being visible with arms presenting straight lines, rounded borders where the skin is found. This makes them cuter, as it gives more an impression of softness rather than brute force. | Still, most reptiles in the ''Super Mario'' games, even if they are not meant to be fat in that their design doesn't exaggerate the traits linked to fatness, still presents '''traits typical of characters who are not slim''', such as wide legs, muscles not being visible with arms presenting straight lines, rounded borders where the skin is found. This makes them cuter, as it gives more an impression of softness rather than brute force. | ||
<gallery> | <gallery> | ||
Koopa Troopa Artwork - Super Mario 3D World.png|A [[Beach Koopa]] in ''[[Super Mario 3D World]]'' | Koopa Troopa Artwork - Super Mario 3D World.png|A [[Beach Koopa]] in ''[[Super Mario 3D World]]'' | ||
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MP8 Birdo.png|[[Birdo]] in ''[[Mario Party 8]]'' | MP8 Birdo.png|[[Birdo]] in ''[[Mario Party 8]]'' | ||
</gallery> | </gallery> | ||
In the case of [[Plessie]] this fatness is even exploited to create a pleasant animation while outside of the water, as the dinosaur | In the case of [[Plessie]] this fatness is even '''exploited to create a pleasant animation''' while outside of the water, as the dinosaur '''slides on its belly'''. | ||
<gallery widths=640px heights=360px> | <gallery widths=640px heights=360px> | ||
SM3DW Plessie Sliding.jpg|[[Plessie]] sliding on its belly in ''[[Super Mario 3D World]]'' | SM3DW Plessie Sliding.jpg|[[Plessie]] sliding on its belly in ''[[Super Mario 3D World]]'' | ||
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==Short legs== | ==Short legs== | ||
Most reptiles in the Super Mario games have short legs, likely due to most real life reptiles (e.g. lizard, crocodiles, turtles) having short legs as well. This trait is observed even in reptiles that are supposed to be tall: | Most reptiles in the ''Super Mario'' games have '''short legs''', likely due to most real life reptiles (e.g. lizard, crocodiles, turtles) having short legs as well. This trait is '''observed even in reptiles that are supposed to be tall''': | ||
<gallery> | <gallery> | ||
SMO Glydon PRIMA Screenshot.png|[[Glydon]] in ''[[Super Mario Odyssey]]'' | SMO Glydon PRIMA Screenshot.png|[[Glydon]] in ''[[Super Mario Odyssey]]'' | ||
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==Padded feet== | ==Padded feet== | ||
This is one of the most widespread features of the reptiles in the Super Mario games. Pads are actually a soft part of the | This is one of the most widespread features of the reptiles in the Super Mario games. '''Pads''' are actually a soft part of the {{wp|Paw|paw}}s of some mammals and are used for various purposes, such as increasing friction and acting as cushions. Reptiles are not meant to have them. Yet it's impressive to see how many characters feature them, this being just a selection: | ||
<gallery> | <gallery> | ||
KoopaParaSMBGreen.png|A green [[Koopa Paratroopa]] in ''[[Super Mario Bros.]]'' | KoopaParaSMBGreen.png|A green [[Koopa Paratroopa]] in ''[[Super Mario Bros.]]'' | ||
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Birdo MP9.png|[[Birdo]] in ''[[Mario Party 9]]'' | Birdo MP9.png|[[Birdo]] in ''[[Mario Party 9]]'' | ||
</gallery> | </gallery> | ||
Since they are typically distinguished through a different color and in recent artwork they are shown to display a different pattern with repsect to the scale-based pattern of the rest of the skin, I guess their aim is creating variety as well as cutesy by indicating an area meant to be soft - as mammals pads are.<br/>Some characters, such as [[Larry Koopa]], feature quite a few artwork images | Since they are typically distinguished through a different color and in recent artwork they are shown to display a different pattern with repsect to the scale-based pattern of the rest of the skin, I guess their aim is creating variety as well as cutesy by indicating an area meant to be soft - as mammals pads are.<br/>Some characters, such as [[Larry Koopa]], feature '''quite a few artwork images displaying said trait''': | ||
<gallery> | <gallery> | ||
LarryKoopa2 SMB3.png|[[Larry Koopa]] in ''[[Super Mario World]]'' | LarryKoopa2 SMB3.png|[[Larry Koopa]] in ''[[Super Mario World]]'' | ||
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Larry SSB4 Artwork.jpg|[[Larry Koopa]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' | Larry SSB4 Artwork.jpg|[[Larry Koopa]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' | ||
</gallery> | </gallery> | ||
Not to say that even characters who were initially designed with shoes on their feet and are almost always seen with them, such as [[Yoshi]], feature pads, showing their importance in terms of design: | Not to say that '''even some characters who were initially designed with shoes on their feet and are almost always seen with them''', such as [[Yoshi]], '''feature pads''', showing their importance in terms of design: | ||
<gallery widths=580 px heights=400px> | <gallery widths=580 px heights=400px> | ||
SMSQPB5 Shoes.png | SMSQPB5 Shoes.png | ||
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==Bright underbelly aera== | ==Bright underbelly aera== | ||
This trait presents itself as a bright (typically white) area that spans the lower part of the body, covering at least the belly but typically spanning the whole lower part of the body, from the lower part of the muzzle until the lower part of the tail: | This trait presents itself as a '''bright (typically white) area that spans the lower part of the body, covering at least the belly''' but typically spanning the whole lower part of the body, from the lower part of the muzzle until the lower part of the tail: | ||
<gallery widths=540px heights=600px> | <gallery widths=540px heights=600px> | ||
Yoshi2 MP9.png|[[Yoshi]] in ''[[Mario Party 9]]'' | Yoshi2 MP9.png|[[Yoshi]] in ''[[Mario Party 9]]'' | ||
</gallery> | </gallery> | ||
[[Glydon]], a lizard featuring said trait, revealed that the skin said area indeed has a different pattern which doesn't feature the scales seen in the upper part of the body, showing that again this trait is linked to softness, while also creating variety and also acting as a pleasant way to underline the layout of the body if it spans the whole lower part of the body. | [[Glydon]], a lizard featuring said trait, revealed that '''the skin of said area indeed has a different pattern which doesn't feature the scales seen in the upper part of the body''', showing that again this trait is linked to softness, while also creating variety and also acting as a pleasant way to underline the layout of the body if it spans the whole lower part of the body. | ||
<gallery widths=640px heights=360px> | <gallery widths=640px heights=360px> | ||
SMO Mario Glydon.jpg|[[Glydon]] with [[Mario]] in ''[[Super Mario Odyssey]]'' | SMO Mario Glydon.jpg|[[Glydon]] with [[Mario]] in ''[[Super Mario Odyssey]]'' | ||
</gallery> | </gallery> | ||
While the various turtles often don't feature this trait possibly due to the shell covering the belly, defeating its aesthetic purpose, it's still not uncommon among the other reptiles: | While the various turtles often don't feature this trait possibly due to the shell covering the belly, defeating its aesthetic purpose, it's still '''not uncommon among the other reptiles''': | ||
<gallery> | <gallery> | ||
SMAGPB6 Dorrie.png|[[Mario]] on [[Dorrie]] in ''Super Mario Adventure Game Picture Book 6: Three Treasures'' | SMAGPB6 Dorrie.png|[[Mario]] on [[Dorrie]] in ''Super Mario Adventure Game Picture Book 6: Three Treasures'' | ||
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==Big and round upper end of the muzzle== | ==Big and round upper end of the muzzle== | ||
This trait was made famous by [[Yoshi]] who has a distinct upper part of the | This trait was made famous by [[Yoshi]] who has a '''distinct big and round upper end of the muzzle that covers part of the face''': | ||
<gallery widths=540px heights=600px> | <gallery widths=540px heights=600px> | ||
MH3on3 Yoshi.jpg|[[Yoshi]] in ''[[Mario Hoops 3-on-3]]'' | MH3on3 Yoshi.jpg|[[Yoshi]] in ''[[Mario Hoops 3-on-3]]'' | ||
</gallery> | </gallery> | ||
Still, other reptiles feature it, in particular the friendly ones, [[Dorrie]] and [[Plessie]]: | Still, other reptiles feature it, in particular '''the friendly ones''', [[Dorrie]] and [[Plessie]]: | ||
<gallery widths=320 heights=180> | <gallery widths=320 heights=180> | ||
SM3DW Plessie Greeting.jpg|[[Plessie]] in ''[[Super Mario 3D World]]'' | SM3DW Plessie Greeting.jpg|[[Plessie]] in ''[[Super Mario 3D World]]'' | ||
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==Protruding teeth== | ==Protruding teeth== | ||
'''Teeth that are protruding and are visible when the mouth is closed''' are one of the few traits which are officially acknowledged to be cute.<ref>On page 65 of the ''Super Mario Pia'', the bio of [[Ludwig von Koopa]] states 「出っ歯のような牙がかわいい。」 which means ''His overbite is cute''.</ref> Among the most famous characters who feature protruding teeth there are of course the [[Koopalings]]: | |||
<gallery> | <gallery> | ||
Ludwig colouring book.png|[[Ludwig von Koopa]] in the ''[[Encyclopedia Super Mario Bros.]]'' | Ludwig colouring book.png|[[Ludwig von Koopa]] in the ''[[Encyclopedia Super Mario Bros.]]'' | ||
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LarryKoopaArtwork.png|[[Larry Koopa]] in the ''[[Encyclopedia Super Mario Bros.]]'' | LarryKoopaArtwork.png|[[Larry Koopa]] in the ''[[Encyclopedia Super Mario Bros.]]'' | ||
</gallery> | </gallery> | ||
Said trait is so relevant that it appeared even in their preliminary sketch: | Said trait is so relevant that it '''appeared even in their preliminary sketch''': | ||
<gallery widths=300 heights=400> | <gallery widths=300 heights=400> | ||
SMC NOG page 65 sketch Morton.png|Preliminary sketch of [[Morton Koopa Jr.]] found on page 65 of the ''Nintendo Official Guidebook'' of ''[[Super Mario All-Stars|Super Mario Collection]]'' | SMC NOG page 65 sketch Morton.png|Preliminary sketch of [[Morton Koopa Jr.]] found on page 65 of the ''Nintendo Official Guidebook'' of ''[[Super Mario All-Stars|Super Mario Collection]]'' | ||
SMC NOG page 65 sketch Iggy.png|Preliminary sketch of [[Iggy Koopa]] found on page 65 of the ''Nintendo Official Guidebook'' of ''[[Super Mario All-Stars|Super Mario Collection]]'' | SMC NOG page 65 sketch Iggy.png|Preliminary sketch of [[Iggy Koopa]] found on page 65 of the ''Nintendo Official Guidebook'' of ''[[Super Mario All-Stars|Super Mario Collection]]'' | ||
</gallery> | </gallery> | ||
Curiously, despite the prtotruding teeth being acknowledged to be cute, many friendly reptiles lack them completely, possibly to display friendliness as the teeth are still related to bites: | Curiously, despite the prtotruding teeth being acknowledged to be cute, '''many friendly reptiles lack them completely''', possibly to display friendliness as the teeth are still related to bites: | ||
<gallery widths=250> | <gallery widths=250> | ||
SMO Glydon screenshot.png|[[Glydon]] in ''[[Super Mario Odyssey]]'' | SMO Glydon screenshot.png|[[Glydon]] in ''[[Super Mario Odyssey]]'' | ||
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</gallery> | </gallery> | ||
==Blue eyes== | ==Blue eyes== | ||
Even though they might be related to ice and thus a cold personality, blue is also the color of the sky and thus a sign of positivity. [[Mario]], [[Luigi]] and [[Princess Peach]] have blue eyes: | Even though they might be related to ice and thus a cold personality, blue is also the color of the sky and thus a sign of positivity. [[Mario]], [[Luigi]] and [[Princess Peach]] have blue eyes, i.e. '''eyes featuring blue or light blue irises''': | ||
<gallery widths=250 heights=300> | <gallery widths=250 heights=300> | ||
Mario-2D waving.png|[[Mario]] | Mario-2D waving.png|[[Mario]] | ||
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Peach 2d shaded2.png|[[Princess Peach]] | Peach 2d shaded2.png|[[Princess Peach]] | ||
</gallery> | </gallery> | ||
But so do enemies like the [[Hammer Bro]]s: | But so do '''enemies''' like the [[Hammer Bro]]s: | ||
<gallery widths=512 heights=468> | <gallery widths=512 heights=468> | ||
Hammer Bro-NSMBU.png|A [[Hammer Bro]] in ''[[New Super Mario Bros. U]]'' | Hammer Bro-NSMBU.png|A [[Hammer Bro]] in ''[[New Super Mario Bros. U]]'' | ||
</gallery> | </gallery> | ||
Two interesting cases are those of Bowser and Yoshi. The former was given blue eyes after his first redesign and maintained them until the American release of [[Super Mario World]], where the eyes were reverted to red: | Two interesting cases are those of '''[[Bowser]]''' and '''[[Yoshi]]'''. The former '''was given blue eyes after his first redesign and maintained them until the American release of [[Super Mario World]]''', where the eyes were reverted to red: | ||
<gallery widths=250 heights=300> | <gallery widths=250 heights=300> | ||
Bowser SMBLL flyer cropped.png|[[Bowser]] in the [[Family Computer Disk System]] version of ''[[Super Mario Bros.: The Lost Levels]]'' | Bowser SMBLL flyer cropped.png|[[Bowser]] in the [[Family Computer Disk System]] version of ''[[Super Mario Bros.: The Lost Levels]]'' | ||
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BowserSMW1.png|[[Bowser]] in the American manual of ''[[Super Mario World]]'' | BowserSMW1.png|[[Bowser]] in the American manual of ''[[Super Mario World]]'' | ||
</gallery> | </gallery> | ||
Three Koopalings too have this trait, and maintained it even after Bowser's eyes were changed to red again: | Three [[Koopalings]] too '''have this trait''', and maintained it even after Bowser's eyes were changed to red again: | ||
<gallery widths=250 heights=300> | <gallery widths=250 heights=300> | ||
LarryKoopaAirshipArtwork.png|[[Larry Koopa]] | LarryKoopaAirshipArtwork.png|[[Larry Koopa]] | ||
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IggyNSMBU.png|[[Iggy Koopa]] in ''[[New Super Mario Bros. U]]'' | IggyNSMBU.png|[[Iggy Koopa]] in ''[[New Super Mario Bros. U]]'' | ||
</gallery> | </gallery> | ||
In the case of Yoshi, he initially featured completely black eyes and his hand-drawn artwork | In the case of Yoshi, he '''initially featured completely black eyes and his hand-drawn artwork still depict him with black eyes''': | ||
<gallery widths=300 heights=400> | <gallery widths=300 heights=400> | ||
SMW Art - Yoshi.png|[[Yoshi]] in ''[[Super Mario World]]'' | SMW Art - Yoshi.png|[[Yoshi]] in ''[[Super Mario World]]'' | ||
Yoshi colouring book2.png|[[Yoshi]] in a 2015 coloring book | Yoshi colouring book2.png|[[Yoshi]] in a 2015 coloring book | ||
</gallery> | </gallery> | ||
However, with the new computer graphics artwork images, a light blue iris started to appear and the pupil itself started having a blue color in the center revealing that the eyes are indeed blue: | However, with the new computer graphics artwork images, '''a light blue iris started to appear and the pupil itself started having a blue color in the center''' revealing that the eyes are indeed blue: | ||
<gallery widths=480 heights=734> | <gallery widths=480 heights=734> | ||
Yoshi - Mario Party 10.png|[[Yoshi]] in ''[[Mario Party 10]]'' | Yoshi - Mario Party 10.png|[[Yoshi]] in ''[[Mario Party 10]]'' | ||
</gallery> | </gallery> | ||
Blue eyes is also one of the two traits that appear in the captured creatures in [[Super Mario Odyssey]], showing its importance in terms of character design: | Blue eyes is also '''one of the two traits that appear in the captured creatures''' in [[Super Mario Odyssey]], showing its importance in terms of character design: | ||
<gallery widths=194 heights=234> | <gallery widths=194 heights=234> | ||
SMO Glydon Captured.png|[[Glydon]] [[capture]]d by [[Mario]] | SMO Glydon Captured.png|[[Glydon]] [[capture]]d by [[Mario]] | ||
</gallery> | </gallery> | ||
==Big oval-shaped | ==Big oval-shaped tall eyes== | ||
'''Eyes which are big and tall with an oval shape in their upper part''' are common in the reptiles of the Super Mario games and it's also one that affects the face significantly, '''often accompanied by a lack of eyebrows''': | |||
<gallery> | <gallery> | ||
Smb2 redkoopa.png|A red [[Koopa Troopa]] in ''[[Super Mario Bros.: The Lost Levels]]'' | Smb2 redkoopa.png|A red [[Koopa Troopa]] in ''[[Super Mario Bros.: The Lost Levels]]'' | ||
</gallery> | </gallery> | ||
Big eyes are used to enhance the cuteness of the characters and as such | Big eyes are used to enhance the cuteness of the characters and as such are '''seen in various friendly reptiles''': | ||
<gallery widths=250> | <gallery widths=250> | ||
MPDSYoshi.png|[[Yoshi]] in ''[[Mario Party DS]]'' | MPDSYoshi.png|[[Yoshi]] in ''[[Mario Party DS]]'' | ||
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Dorrie 1.JPG|[[Dorrie]] in ''[[Super Mario Odyssey]]'' | Dorrie 1.JPG|[[Dorrie]] in ''[[Super Mario Odyssey]]'' | ||
</gallery> | </gallery> | ||
but also in those that are meant to be enemies of Mario (but often are more or less implicitly cute as well): | but also '''in those that are meant to be enemies of Mario''' (but often are more or less implicitly cute as well): | ||
<gallery> | <gallery> | ||
PMCS Hammer Bro.png|A [[Hammer Bro]] in ''[[Paper Mario: Color Splash]]'' | PMCS Hammer Bro.png|A [[Hammer Bro]] in ''[[Paper Mario: Color Splash]]'' | ||
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==Feline mouth== | ==Feline mouth== | ||
This trait is characterized by the upper part of the mouth being shaped like a "3" rotated by 90° to the right and centered on the nose: | This trait is characterized by the '''upper part of the mouth being shaped like a "3" rotated by 90° to the right and centered on the nose''': | ||
<gallery widths=256 heights=256> | <gallery widths=256 heights=256> | ||
Emblem lry mk8.png|The emblem of [[Larry Koopa]] in ''[[Mario Kart 8]]'' | Emblem lry mk8.png|The emblem of [[Larry Koopa]] in ''[[Mario Kart 8]]'' | ||
</gallery> | </gallery> | ||
It is borrowed from cats and as such | '''It is likely borrowed from cats''' and as such it can be considered a form of cuteness through relation with common pets, it's nonethless '''featured in some reptiles''', notably [[Bowser]] and four [[Koopalings]]: | ||
<gallery> | <gallery> | ||
SMB3 Bowser.png|[[Bowser]] in ''[[Super Mario Bros. 3]]'' | SMB3 Bowser.png|[[Bowser]] in ''[[Super Mario Bros. 3]]'' | ||
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CharizardSSB4.png|[[Charizard]] in [[Super Smash Bros. for Nintendo 3DS / Wii U]] | CharizardSSB4.png|[[Charizard]] in [[Super Smash Bros. for Nintendo 3DS / Wii U]] | ||
</gallery> | </gallery> | ||
Looking at his design, even in this artwork that slightly enhances the aggressive apsects, in particular the muscles of the arms, with respect to the current hand-drawn artwork, reminded me of many features I had already seen in the ''Super Mario'' games, and now I can even list most of them: | Looking at his design, even in this artwork that slightly enhances the aggressive apsects, in particular the muscles of the arms, with respect to the current hand-drawn artwork, reminded me of '''many cute features I had already seen in the ''Super Mario'' games''', and now I can even list most of them: | ||
# Fat | # Fat | ||
# Short legs | # Short legs | ||
Line 186: | Line 185: | ||
# Protruding teeth | # Protruding teeth | ||
# Blue eyes | # Blue eyes | ||
This shows that indeed, while Charizard's design might enhance the aspects related to mightiness (wings, horns, big size) and aggressiveness (claws, sharp teeth, ability to breathe fire), it | This shows that indeed, while Charizard's design might enhance the aspects related to mightiness (wings, horns, big size) and aggressiveness (claws, sharp teeth, ability to breathe fire), '''it actually retains cute elements''', allowing it to reach what I find a delicate balance between cuteness, mightiness and aggressiveness.<br/> | ||
More importantly, this shows how | More importantly, this shows how '''some design features typical of the [[Mario (franchise)|Mario franchise]] can be successful also in other franchises''', indicating how relevant they can be.<br/> | ||
As a side | As a side note, the most recent ''Super Mario'' game, ''[[Super Mario Odyssey]]'', presents two reptiles that '''don't feature most of the aforementioned cute features in their design''', the [[T-Rex]] and the [[Ruined Dragon]]: | ||
<gallery widths=640 heights=360> | <gallery widths=640 heights=360> | ||
SMO T-Rex Chase.jpg|[[T-Rex]] in ''[[Super Mario Odyssey]]'' | SMO T-Rex Chase.jpg|[[T-Rex]] in ''[[Super Mario Odyssey]]'' | ||
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SMO Ruined Dragon Resting.png|Ruined Dragon in ''Super Mario Odyssey'' | SMO Ruined Dragon Resting.png|Ruined Dragon in ''Super Mario Odyssey'' | ||
</gallery> | </gallery> | ||
It's interesting to note how their design stands out with respect to the design of the other reptiles in the ''Super Mario'' games, in that it could be considered more ''realistic'' due to the higher detail of every part of their body and, indeed, the aforementioned traits not being followed in favor of designs that recall restorations of the {{wp|Tyrannosaurus|Tyrannosaurus rex}} of around twenty-five yers ago and {{wp|European dragon#Modern dragons|modern Western dragons}}, respectively. | It's interesting to note how their design stands out with respect to the design of the other reptiles in the ''Super Mario'' games, in that it could be considered more '''realistic''' due to the higher detail of every part of their body and, indeed, the aforementioned traits not being followed in favor of designs that recall restorations of the {{wp|Tyrannosaurus|Tyrannosaurus rex}} of around twenty-five yers ago and {{wp|European dragon#Modern dragons|modern Western dragons}}, respectively. | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 22:16, November 12, 2017
The Super Mario games have a lot of reptiles in them, also thanks to Bowser and his army. One interesting thing about these reptiles is that often their design presents features that I might, for simplicity, relate to cuteness (although we can also argue that they might have a broader aim in making the character more pleasant and easy to relate to). It's no surprise that the reptiles seen in the Super Mario games have many cute features, but it's interesting to see the common and recurring ones to better understand how in the design of the characters a fine balance between cuteness and other traits such as aggressiveness (manifested through claws) is obtained through these features. Without furrther ado, let's begin!
Fat
This is not a specific feature but rather a general design direction and it must not be taken too literally, as by design only a few characters are meant to be fat, e.g. the Sledge Bros.
Still, most reptiles in the Super Mario games, even if they are not meant to be fat in that their design doesn't exaggerate the traits linked to fatness, still presents traits typical of characters who are not slim, such as wide legs, muscles not being visible with arms presenting straight lines, rounded borders where the skin is found. This makes them cuter, as it gives more an impression of softness rather than brute force.
In the case of Plessie this fatness is even exploited to create a pleasant animation while outside of the water, as the dinosaur slides on its belly.
Plessie sliding on its belly in Super Mario 3D World
Short legs
Most reptiles in the Super Mario games have short legs, likely due to most real life reptiles (e.g. lizard, crocodiles, turtles) having short legs as well. This trait is observed even in reptiles that are supposed to be tall:
- Iggy.jpg
- WiiU SuperMario scrn04 E3.png
Beside being linked to real life reptiles, short legs are also a typical trait of newborn babies and as such they can also be linked to cuteness.
Padded feet
This is one of the most widespread features of the reptiles in the Super Mario games. Pads are actually a soft part of the paws of some mammals and are used for various purposes, such as increasing friction and acting as cushions. Reptiles are not meant to have them. Yet it's impressive to see how many characters feature them, this being just a selection:
- KoopaParaSMBGreen.png
A green Koopa Paratroopa in Super Mario Bros.
- SMBDX Hammer Pic.PNG
- BuzzybeetleNSMBU.png
A Spike in Mario Party 10
Bowser and Bowser Jr. playing the Nintendo Switch
- Birdo MP9.png
Since they are typically distinguished through a different color and in recent artwork they are shown to display a different pattern with repsect to the scale-based pattern of the rest of the skin, I guess their aim is creating variety as well as cutesy by indicating an area meant to be soft - as mammals pads are.
Some characters, such as Larry Koopa, feature quite a few artwork images displaying said trait:
- NSMBU LarryKoopa.png
- Mk8larry.png
Not to say that even some characters who were initially designed with shoes on their feet and are almost always seen with them, such as Yoshi, feature pads, showing their importance in terms of design:
Bright underbelly aera
This trait presents itself as a bright (typically white) area that spans the lower part of the body, covering at least the belly but typically spanning the whole lower part of the body, from the lower part of the muzzle until the lower part of the tail:
- Yoshi2 MP9.png
Glydon, a lizard featuring said trait, revealed that the skin of said area indeed has a different pattern which doesn't feature the scales seen in the upper part of the body, showing that again this trait is linked to softness, while also creating variety and also acting as a pleasant way to underline the layout of the body if it spans the whole lower part of the body.
Glydon with Mario in Super Mario Odyssey
While the various turtles often don't feature this trait possibly due to the shell covering the belly, defeating its aesthetic purpose, it's still not uncommon among the other reptiles:
Big and round upper end of the muzzle
This trait was made famous by Yoshi who has a distinct big and round upper end of the muzzle that covers part of the face:
Still, other reptiles feature it, in particular the friendly ones, Dorrie and Plessie:
- Dorrie 1.JPG
Considering the friendliness of all these reptiles, I think it might be again related to the impression of softness that a big, round object confers.
Protruding teeth
Teeth that are protruding and are visible when the mouth is closed are one of the few traits which are officially acknowledged to be cute.[1] Among the most famous characters who feature protruding teeth there are of course the Koopalings:
Said trait is so relevant that it appeared even in their preliminary sketch:
Preliminary sketch of Morton Koopa Jr. found on page 65 of the Nintendo Official Guidebook of Super Mario Collection
Preliminary sketch of Iggy Koopa found on page 65 of the Nintendo Official Guidebook of Super Mario Collection
Curiously, despite the prtotruding teeth being acknowledged to be cute, many friendly reptiles lack them completely, possibly to display friendliness as the teeth are still related to bites:
- SMO Glydon screenshot.png
A purple Dorrie in Super Mario Odyssey
Blue eyes
Even though they might be related to ice and thus a cold personality, blue is also the color of the sky and thus a sign of positivity. Mario, Luigi and Princess Peach have blue eyes, i.e. eyes featuring blue or light blue irises:
But so do enemies like the Hammer Bros:
- Hammer Bro-NSMBU.png
Two interesting cases are those of Bowser and Yoshi. The former was given blue eyes after his first redesign and maintained them until the American release of Super Mario World, where the eyes were reverted to red:
- Bowser SMBLL flyer cropped.png
Bowser in the Family Computer Disk System version of Super Mario Bros.: The Lost Levels
- Bowsersmb3.png
Bowser in the American manual of Super Mario World
Three Koopalings too have this trait, and maintained it even after Bowser's eyes were changed to red again:
- IggyNSMBU.png
In the case of Yoshi, he initially featured completely black eyes and his hand-drawn artwork still depict him with black eyes:
Yoshi in a 2015 coloring book
However, with the new computer graphics artwork images, a light blue iris started to appear and the pupil itself started having a blue color in the center revealing that the eyes are indeed blue:
Blue eyes is also one of the two traits that appear in the captured creatures in Super Mario Odyssey, showing its importance in terms of character design:
Big oval-shaped tall eyes
Eyes which are big and tall with an oval shape in their upper part are common in the reptiles of the Super Mario games and it's also one that affects the face significantly, often accompanied by a lack of eyebrows:
- Smb2 redkoopa.png
Big eyes are used to enhance the cuteness of the characters and as such are seen in various friendly reptiles:
- Dorrie 1.JPG
but also in those that are meant to be enemies of Mario (but often are more or less implicitly cute as well):
Feline mouth
This trait is characterized by the upper part of the mouth being shaped like a "3" rotated by 90° to the right and centered on the nose:
- Emblem lry mk8.png
The emblem of Larry Koopa in Mario Kart 8
It is likely borrowed from cats and as such it can be considered a form of cuteness through relation with common pets, it's nonethless featured in some reptiles, notably Bowser and four Koopalings:
Final notes
I started thinking about this review of cute features of the reptiles when I recently saw a Pokémon-themed jigsaw puzzle who had right in the center this popular Pokémon, who also happens to be my favorite one, Charizard:
Looking at his design, even in this artwork that slightly enhances the aggressive apsects, in particular the muscles of the arms, with respect to the current hand-drawn artwork, reminded me of many cute features I had already seen in the Super Mario games, and now I can even list most of them:
- Fat
- Short legs
- Padded feet
- Bright underbelly area
- Protruding teeth
- Blue eyes
This shows that indeed, while Charizard's design might enhance the aspects related to mightiness (wings, horns, big size) and aggressiveness (claws, sharp teeth, ability to breathe fire), it actually retains cute elements, allowing it to reach what I find a delicate balance between cuteness, mightiness and aggressiveness.
More importantly, this shows how some design features typical of the Mario franchise can be successful also in other franchises, indicating how relevant they can be.
As a side note, the most recent Super Mario game, Super Mario Odyssey, presents two reptiles that don't feature most of the aforementioned cute features in their design, the T-Rex and the Ruined Dragon:
It's interesting to note how their design stands out with respect to the design of the other reptiles in the Super Mario games, in that it could be considered more realistic due to the higher detail of every part of their body and, indeed, the aforementioned traits not being followed in favor of designs that recall restorations of the Tyrannosaurus rex of around twenty-five yers ago and modern Western dragons, respectively.
References
- ^ On page 65 of the Super Mario Pia, the bio of Ludwig von Koopa states 「出っ歯のような牙がかわいい。」 which means His overbite is cute.