Bunny Mario: Difference between revisions
Paper Jorge (talk | contribs) No edit summary |
|||
Line 17: | Line 17: | ||
File:MKMWarioBattle.png|''Mario Kirby Meisaku Video'' | File:MKMWarioBattle.png|''Mario Kirby Meisaku Video'' | ||
File:Rabbit Mario SML2.png|Bunny Mario landing. | File:Rabbit Mario SML2.png|Bunny Mario landing. | ||
File:SuperMarioLand2Artwork1.png|Bunny Mario from game cover. | |||
File:RabbitMario SuperMarioKun.jpg|''[[Super Mario-Kun]]'' | File:RabbitMario SuperMarioKun.jpg|''[[Super Mario-Kun]]'' | ||
File:MariRabbit MarioFamily.png|''[[Mario Family]]'' | File:MariRabbit MarioFamily.png|''[[Mario Family]]'' |
Revision as of 20:49, March 7, 2017
Template:Form-infobox Bunny Mario[1] is a form Mario can become in Super Mario Land 2: 6 Golden Coins by touching a Carrot. Bunny Mario has rabbit ears coming out of his hat. When Mario is in the air, holding can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears, which lets him hover in mid-air. However, holding while on the ground causes Mario to hop continuously. Bunny Mario also cannot Spin Jump. In the second part of the final battle of Super Mario Land 2: 6 Golden Coins, Wario becomes Template:Conjecturaltext and uses the same powers as Bunny Mario to battle Mario.
Bunny Mario appears in Mario Kirby Meisaku Video, a Japanese video starring Mario and Kirby. Mario uses his Bunny form to fight Wario and his monoplane, the Bulldog.
Gallery
Names in other languages
Trivia
- Bunny Mario could be parallel to Raccoon Mario, as they are both mammal-based power-ups that enable flight.
References
- ^ Super Mario Land 2: 6 Golden Coins English instruction booklet, page 11.