Seashore War: Difference between revisions

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'''Seashore War''' is the second level of [[Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]''. This level is reminiscent of the [[Beach]] levels of ''[[Donkey Kong Country Returns]]'', but it is covered in ice due to the invasion of the [[Snowmad]]s on the island. The major obstacle in this level is the ice-cold water: one heart of damage is dealt if contact is made with the water. In addition to icy platforms, which greatly reduce traction, the level also features many sinking ice structures and sunken ships. Many of these ships have levers that [[Donkey Kong]] can pull to raise the ships out of the water, allowing him to not only reach higher areas, but also gain access to the previously-sunken areas of the ships. The end of the level also features a rotating sequence of ship masts that move in and out of the water, and the enemies here increase the difficultly of avoiding the ice water. Common enemies in this level include [[Tuck]]s, [[Tuff Tuck]]s, [[Painguin Tuck]]s, [[Blue Hootz]], and [[Hot Hootz]].
'''Seashore War''' is the second level of [[Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]''. This level is reminiscent of the [[Beach]] levels of ''[[Donkey Kong Country Returns]]'', but it is covered in ice due to the invasion of the [[Snowmad]]s on the island. The major obstacle in this level is the ice-cold water: one heart of damage is dealt if contact is made with the water. In addition to icy platforms, which greatly reduce traction, the level also features many sinking ice structures and sunken ships. Many of these ships have levers that [[Donkey Kong]] can pull to raise the ships out of the water, allowing him to not only reach higher areas, but also gain access to the previously-sunken areas of the ships. The end of the level also features a rotating sequence of ship masts that move in and out of the water, and the enemies here increase the difficultly of avoiding the ice water. Common enemies in this level include [[Tuck]]s, [[Tuff Tuck]]s, [[Painguin Tuck]]s, [[Blue Hootz]], and [[Hot Hootz]].


The soundtrack for this level is titled "Seashore War."
The soundtrack for this level is titled "Seashore War". [[David Wise]], long-time composer for several ''Donkey Kong'' games and the author of the aforementioned musical composition, once stated that it is "[his] favorite song [he's] composed", and that it was "[his] friend who played the guitar on it".<ref>[https://twitter.com/PlaytonicGames/status/595601561314828290 Tweet regarding Wise's statement]</ref>
==Overview==
==Overview==
==Collectibles==
==Collectibles==
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==Reference==
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Revision as of 17:18, September 3, 2016

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by September 5, 2016.

Template:Level Seashore War is the second level of Donkey Kong Island in Donkey Kong Country: Tropical Freeze. This level is reminiscent of the Beach levels of Donkey Kong Country Returns, but it is covered in ice due to the invasion of the Snowmads on the island. The major obstacle in this level is the ice-cold water: one heart of damage is dealt if contact is made with the water. In addition to icy platforms, which greatly reduce traction, the level also features many sinking ice structures and sunken ships. Many of these ships have levers that Donkey Kong can pull to raise the ships out of the water, allowing him to not only reach higher areas, but also gain access to the previously-sunken areas of the ships. The end of the level also features a rotating sequence of ship masts that move in and out of the water, and the enemies here increase the difficultly of avoiding the ice water. Common enemies in this level include Tucks, Tuff Tucks, Painguin Tucks, Blue Hootz, and Hot Hootz.

The soundtrack for this level is titled "Seashore War". David Wise, long-time composer for several Donkey Kong games and the author of the aforementioned musical composition, once stated that it is "[his] favorite song [he's] composed", and that it was "[his] friend who played the guitar on it".[1]

Overview

Collectibles

K-O-N-G Letters

  • K: The letter K is located in the air at the beginning of the level and can be reached by jumping on a nearby enemy or by roll-jumping from a nearby ledge.
  • O: The O is located above a long ship soon after the first checkpoint. It is circled by four Blue Hootz, and it can be collected safely by raising the ship from the water.
  • N: Shortly before the second checkpoint, the letter N is placed near a swinging vine. The Kongs must dodge a Blue Hootz while collecting it.
  • G: Near the end of the level and immediately before the area with the rotating ship masts, the letter G is located partially sunken in an alcove. The ship can be raised by a nearby lever to be able to safely collect the letter.

Puzzle Pieces

Names in other languages

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Reference

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