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The '''[[nwiki:Game Boy Advance|Game Boy Advance]]''' is a handheld game system created by [[Nintendo]]. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with the [[Game Boy]] and [[Game Boy Color]]. The Game Boy Advance line has sold 81.50 million units worldwide according to Nintendo, and it was discontinued in 2008. The console's button configuration inherits the {{button|gba|A}} , {{button|gba|B}} , {{button|gba|start}} , and {{button|gba|select}} buttons as well as the {{button|gba|Pad}} from the Game Boy Color  but introduces two additional buttons: the {{button|gba|L}} and {{button|gba|R}} buttons. Unlike its [[Nintendo DS|successor]], the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices. The standard Game Boy Advance is the last handheld to require two AAs and it is also the last Nintendo handheld until the Nintendo 2DS to not have a clamshell design. The Home console to the Game Boy Advance was the [[Nintendo GameCube]]. Its graphical capability could be likened to the [[Super Nintendo Entertainment System]].
The '''[[nwiki:Game Boy Advance|Game Boy Advance]]''' is a handheld game system created by [[Nintendo]]. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with the [[Game Boy]] and [[Game Boy Color]]. The Game Boy Advance line has sold 81.50 million units worldwide according to Nintendo, and it was discontinued in 2008. The console's button configuration inherits the {{button|gba|A}} , {{button|gba|B}} , {{button|gba|start}} , and {{button|gba|select}} buttons as well as the {{button|gba|Pad}} from the Game Boy Color  but introduces two additional buttons: the {{button|gba|L}} and {{button|gba|R}} buttons. Unlike its [[Nintendo DS|successor]], the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices. The standard Game Boy Advance is the last handheld to require two AAs and it is also the last Nintendo handheld until the Nintendo 2DS to not have a clamshell design (with the exception of the [[Game Boy Micro]]). The Home console to the Game Boy Advance was the [[Nintendo GameCube]]. Its graphical capability could be likened to the [[Super Nintendo Entertainment System]].


==Models==
==Models==

Revision as of 22:09, June 30, 2016

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The Game Boy Advance is a handheld game system created by Nintendo. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with the Game Boy and Game Boy Color. The Game Boy Advance line has sold 81.50 million units worldwide according to Nintendo, and it was discontinued in 2008. The console's button configuration inherits the A Button , B Button , Start Button , and Select Button buttons as well as the +Control Pad from the Game Boy Color but introduces two additional buttons: the L Button and R Button buttons. Unlike its successor, the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices. The standard Game Boy Advance is the last handheld to require two AAs and it is also the last Nintendo handheld until the Nintendo 2DS to not have a clamshell design (with the exception of the Game Boy Micro). The Home console to the Game Boy Advance was the Nintendo GameCube. Its graphical capability could be likened to the Super Nintendo Entertainment System.

Models

Game Boy Advance SP

The Game Boy Advance SP.

The Game Boy Advance SP (Game Boy Advance Special) is an upgraded version of the original GBA first released in 2003. The serial code was AGS-001. It featured a new design, with a clamshell style and front-lit screen. It also came with a rechargeable battery for the first time. However, it lacks the headphone jack of the original Game Boy Advance model. Later, Nintendo also released back-lit versions colored Pearl Blue and Pearl Pink. This had the serial code AGS-101 unlike the former Gameboy Advance SP. The Game Boy Advance SP sold 43.55 million units worldwide. This system also had backwards compatibility with the Game Boy and the Game Boy Color. There is a special version of the SP that looked like a Nintendo Entertainment System. It was also the last handheld to have backwards compatibility with the Game Boy and Game Boy Color games.

Game Boy Micro

A Game Boy Micro.

The Game Boy Micro is the third design of the GBA that was first released in 2005. At a size of only 10 cm (4 inches) wide, two inches tall, less than an inch deep, and a weight of 79 grams (2.8 ounces), it is smaller than any other system in the Game Boy line, about the size of a NES controller. Its screen is slightly smaller than that of the GBA and SP, but it maintains the same resolution. Unlike its predecessors, it is not backwards-compatible with the Game Boy or the Game Boy Color. It came with an adjustable backlight for playing in the dark, and players could buy plastic "skins" in addition to those with which it was packaged in order to change the Game Boy Micro's appearance. A 20th anniversary edition was released to honor the anniversary of the NES. The GBA Micro did not sell well, having only sold 2.42 million units worldwide in contrast to the Game Boy Advance SP having sold 34.32 million units worldwide as of mid-2005.

Accessories

Game Boy Player

Main article: Game Boy Player
Nintendo GameCube being attached to Game Boy Player.
A Game Boy Player.

The Game Boy Player was an add-on accessory for the Nintendo GameCube which allowed players to play Game Boy Advance games on their televisions and thus functioned similarly to the Super Game Boy. A few games had a rumble feature which took effect only when they were played with a standard GameCube controller. Later on, Nintendo added a smaller version of the rumble feature to the front of the Nintendo DS.

Gamester

File:Gamester.jpg
A Gamester.

The Gamester is an add-on accessory, exclusive to the Game Boy Advance SP. This accessory allows the player to play three games without shutting off the system and changing the cartridge. The cartridge slot for the Game Boy Advance SP slides into another slot on the Gamester. Then, the player can put three cartridges in three different spots. On each slot for each game, there is a number next to it. There is a switch that has the numbers "1", "2", and "3". When the player slides the switch to the number and turns the on switch on, they will play the given game. For example, if the switch is on the first number, then the player will play the game in the first slot. To switch games, the player must turn the on switch off and change the numbered switch. This concept was later reused for the Universal Game Selector, a add-on accessory for the DS Systems (including the 3DS).

e-Reader

Main article: e-Reader

The e-Reader is an add-on device for the Game Boy Advance released in 2002. It can scan cards to add new features to Game Boy Advance games and had some classic games as well. However, in 2004, it was discontinued outside Japan due to poor sales.

Appearances in the Mario series

Luigi's Mansion

In Luigi's Mansion, there's a Boo called "Game Boo" and another that asks if Luigi wants to play "GameBoo Advance".

Mario & Luigi: Superstar Saga

The Game Boy Horror SP appears in Mario & Luigi: Superstar Saga as an item given to Mario and Luigi by E. Gadd. It is a parody of the Game Boy Advance SP, and a reference to the Game Boy Horror from Luigi's Mansion, which was modeled after the Game Boy Color. In addition, Bowletta sends messages to Beanbean Castle on original Game Boy Advance systems capable of projecting her image.

Paper Mario: The Thousand-Year Door

In Paper Mario: The Thousand-Year Door, a Game Boy Advance is used as the terminal at the Glitz Pit, where Mario and his party set up their matches. Additionally, Mario carries with him an e-mail device called the "Mailbox SP," which resembles a Game Boy Advance SP. A humorous in-dialogue reference is made by Pennington if Mario should ask his opinion on what Bub wants for his birthday; the Bumpty confidently assumes it is a Game Boy Advance, being "what young children his age crave above all things!" A Toad in Petalburg says he has been playing a game called Fire Emblem on his GBA, a reference to another game series.

Wario Land 4

File:WL4-Flashback7.PNG
A young Wario holding a box filled with Game Boy Advance consoles.

In Wario Land 4, many images of artwork appear in the game's ending credits. One of these images shows a younger Wario with boxes full of Game Boy Advance consoles.

Wario World

In Wario World, one of the treasures Wario needs to get out the Pink Chest located in Beanstalk Way is a Game Boy Advance; however, the player can't interact with it.

WarioWare series

WarioWare: Twisted!

In WarioWare: Twisted!, the Game Boy Advance makes an appearance at the beginning and end. In the intro cutscene, Wario plays on his Game Boy Advance, before taking it to Dr Crygor to fix it, and in the intro of Wario-Man's story, one of the many objects on the conveyor belt is a Game Boy Advance.

WarioWare: Touched!

In WarioWare: Touched!, the Game Boy Advance makes cameos in the game. One of the game handhelds is stolen by Wario, most of them are thrown by the audience at Vanessa (who was pretending to be Mona) in 9-Volt's intro cutscene and microgames, and a monitor shown during Mona's microgame stage resembles a Game Boy Advance. The microgame Pushing Buttons contains a Game Boy Advance and a Game Boy Advance SP.

System Gallery

Game Gallery

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