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[[Image:Smithsnorian_Museum1.PNG|thumb|The '''Smithsnorian Museum''']]
[[Image:Smithsnorian_Museum1.PNG|thumb|The '''Smithsnorian Museum''']]
The '''Smithsnorian Museum''' is a [[museum]] with many exhibits that appear in ''[[Wario: Master of Disguise]]''. The Smithsnorian Museum is based off the [[Wikipedia:Smithsonian Institution|Smithsonian Museum]] located in [[Washington, D.C.]]. [[Wario]] and [[Goodstyle]] come to this museum in Episode 3, looking for clues of the [[Wishstone]]. Goodstyle is sure they will not find a Wishstone; however, they find a clue.
The '''Smithsnorian Museum''' is the setting of the third episode of ''[[Wario: Master of Disguise]]''. [[Wario]] and [[Goodstyle]] come to this museum looking for clues about the [[Wishstone]]. The museum is guarded by [[Nigel B. Whistlebottom]]s, who will blow their whistles and summon backup should they catch sight of Wario, but they can be stunned to prevent this. The name of the museum is a pun on the [[Wikipedia:Smithsonian Institution|Smithsonian Museum]] located in [[Washington, D.C.]] and the word "snore", referencing how Wario thinks museums are boring.


When Wario arrives, the museum is closed. So, [[Wario]] sneaked in. Policemen try to stop Wario, but he manages to escape. Wario meets [[Sphinx (character)|Sphinx]], who says he would tell them something about the Wishstone if they find his three lost items that have been lost for centuries.  
==History==
===Episode 3: The Sphinx Sits on a Secret!===
After obtaining the first [[Wishstone]] piece in the [[S.S. Caviar#Episode 2: The Purple Wind Stinks Up the Ship!|previous episode]], Wario comes to the Smithsnorian Museum is search of clues to the other pieces' whereabouts, despite his dislike of museums. He finds a locked door, which he tries to open by ramming it, but fails. Goodstyle tells him to stop making so much noise so that he doesn't alert the guards. He informs Wario that the door is electronically locked and that he needs to hit a switch to open it. Goodstyle also notes the exhibits in the room, which become important later. There are other exhibits in the museum which Goodstyle can examine as well, which are also important.


Wario finds all his items by answering [[Sphinx Simulator|riddles]], and returns them to him. Wario reveals that he is a thief, so Sphinx does not tell him where the Wishstone is, unless Wario answers his riddles. After Wario answers all his riddles, Sphinx tells him that a thief had stolen various things from the museum and had gone to [[Sneezemore Cave|a cave]]. Wario then leaves the museum looking for the next Wishstone.
Wario finds the hidden switch, allowing him to access the room beyond the door, where he meets the Sphinx. Goodstyle asks him about the Wishstone, but the Sphinx will only talk if Wario brings him the Pharaoh's three treasures. The Sphinx also tells Wario that in order to get to the treasures, he must solve [[Sphinx Simulator|riddles]]. This is the significance of the exhibits in the museum; they are the answers to the riddles. Wario finds the three treasures and, on the way, acquires two new disguises: [[Sparky Wario]] and [[Captain Wario]].


Through this museum, Goodstyle shows Wario all of the exhibits, which Wario finds boring. These exhibits are later clues to the answer of the riddles.  
After bringing the treasures to the Sphinx, he tells Wario that he saw a [[Carpaccio|guy in a suit]] carrying boxes out of the museum. Wario hears this description and assumes that [[Count Cannoli]] is responsible, becoming angry that he apparently robbed the museum before he could. Upon realizing that Wario is a thief, the Sphinx forces Wario to solve three riddles if he wants to go free. Wario solves them, and the Sphinx tells him to hurry and leave before the guards find out. Before they leave, Goodstyle asks about the guy in a suit he mentioned. The Sphinx tells them he may have been headed for [[Sneezemore Cave|a cave hidden by a perpetual blizzard]], giving Wario his next destination.
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Just after Wario and Goodstyle leave, Cannoli shows up exhausted. He had searched the museum from top to bottom but found nothing but junk. He overhears Wario and Goodstyle talking about the cave, so Cannoli heads for the cave himself.


== Names in other languages ==
== Names in other languages ==
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|FraM= Snooze Museum }}
|FraM= Snooze Museum }}


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[[Category:Wario Places]]
[[Category:Wario Places]]
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Revision as of 22:22, June 26, 2016

File:Smithsnorian Museum1.PNG
The Smithsnorian Museum

The Smithsnorian Museum is the setting of the third episode of Wario: Master of Disguise. Wario and Goodstyle come to this museum looking for clues about the Wishstone. The museum is guarded by Nigel B. Whistlebottoms, who will blow their whistles and summon backup should they catch sight of Wario, but they can be stunned to prevent this. The name of the museum is a pun on the Smithsonian Museum located in Washington, D.C. and the word "snore", referencing how Wario thinks museums are boring.

History

Episode 3: The Sphinx Sits on a Secret!

After obtaining the first Wishstone piece in the previous episode, Wario comes to the Smithsnorian Museum is search of clues to the other pieces' whereabouts, despite his dislike of museums. He finds a locked door, which he tries to open by ramming it, but fails. Goodstyle tells him to stop making so much noise so that he doesn't alert the guards. He informs Wario that the door is electronically locked and that he needs to hit a switch to open it. Goodstyle also notes the exhibits in the room, which become important later. There are other exhibits in the museum which Goodstyle can examine as well, which are also important.

Wario finds the hidden switch, allowing him to access the room beyond the door, where he meets the Sphinx. Goodstyle asks him about the Wishstone, but the Sphinx will only talk if Wario brings him the Pharaoh's three treasures. The Sphinx also tells Wario that in order to get to the treasures, he must solve riddles. This is the significance of the exhibits in the museum; they are the answers to the riddles. Wario finds the three treasures and, on the way, acquires two new disguises: Sparky Wario and Captain Wario.

After bringing the treasures to the Sphinx, he tells Wario that he saw a guy in a suit carrying boxes out of the museum. Wario hears this description and assumes that Count Cannoli is responsible, becoming angry that he apparently robbed the museum before he could. Upon realizing that Wario is a thief, the Sphinx forces Wario to solve three riddles if he wants to go free. Wario solves them, and the Sphinx tells him to hurry and leave before the guards find out. Before they leave, Goodstyle asks about the guy in a suit he mentioned. The Sphinx tells them he may have been headed for a cave hidden by a perpetual blizzard, giving Wario his next destination.

Just after Wario and Goodstyle leave, Cannoli shows up exhausted. He had searched the museum from top to bottom but found nothing but junk. He overhears Wario and Goodstyle talking about the cave, so Cannoli heads for the cave himself.

Names in other languages

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