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*In ''[[Paper Mario: The Thousand-Year Door]]'', if [[Mario]] sleeps in the '''[[Inn]]s''' 50 times, a [[Lakitu#Paper Mario: The Thousand-Year Door|Cameraman Lakitu]] will appear to congratulate him and give him 200 [[coin]]s.
*In ''[[Paper Mario: The Thousand-Year Door]]'', if [[Mario]] sleeps in the '''[[Inn]]s''' 50 times, a [[Lakitu#Paper Mario: The Thousand-Year Door|Cameraman Lakitu]] will appear to congratulate him and give him 200 [[coin]]s.
*In ''[[Captain Toad: Treasure Tracker]]'', if the player spins the '''control stick''' too quickly, [[Captain Toad]] or [[Toadette]] will get dizzy and fall over. If any enemy comes in contact with them as they are getting dizzy, then the enemy will be defeated.
*In ''[[Captain Toad: Treasure Tracker]]'', if the player spins the '''control stick''' too quickly, [[Captain Toad]] or [[Toadette]] will get dizzy and fall over. If any enemy comes in contact with them as they are getting dizzy, then the enemy will be defeated.
*''[[Super Mario Sunshine]]'' contains a '''[[List_of_Super_Mario_Sunshine_beta_elements#Test_level|Test level]]''' which can playable through an Action Replay. The level texture is mainly numbered checkered tiles and features various unused elements.
*''[[Super Mario Sunshine]]'' contains a '''[[List_of_Super_Mario_Sunshine_beta_elements#Test_level|test level]]''' which can accessed with an Action Replay. The level features various unused elements, and its texture is mostly numbered, checkered tiles.

Revision as of 19:44, March 1, 2015

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