Cartwheel Attack: Difference between revisions
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Diddy's cartwheel attack returns in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. The cartwheel remains relatively unchanged in this game. | Diddy's cartwheel attack returns in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. The cartwheel remains relatively unchanged in this game. | ||
Diddy can also use his cartwheel in ''[[Donkey Kong 64]]''. | Diddy can also use his cartwheel in ''[[Donkey Kong 64]]''. It isit a move that needs a potion, its there at the start. It usefull, and somewhat easy too control. | ||
[[Category: Donkey Kong Special Moves]] | [[Category: Donkey Kong Special Moves]] |
Revision as of 14:32, June 22, 2007
Cartwheel is the name of Diddy Kong's frontal attack and it is, as the name would imply a cartwheel.
The move is first utilized in Donkey Kong Country and Donkey Kong Land. The attack lets Diddy take an enemy by cartwheeling into them, if used on a row of enemies the attack may take the entire row out. A cartwheel is ineffective against bulky enemies (such as Krushas), spiked enemies such as Zingers or bosses. Also if Diddy cartwheels off a ledge he will be able to jump in midair, thus extending his jumping radius.
Diddy's cartwheel attack returns in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. The cartwheel remains relatively unchanged in this game.
Diddy can also use his cartwheel in Donkey Kong 64. It isit a move that needs a potion, its there at the start. It usefull, and somewhat easy too control.