Talk:Mario Kart 8: Difference between revisions

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:Personally, it shouldn't be a reference to the game. Mario Kart 8 is on a home console that can fit more in games than the previous one so it makes sense that Nintendo would do that so it should be removed. {{User:Tails777/sig}}
:Personally, it shouldn't be a reference to the game. Mario Kart 8 is on a home console that can fit more in games than the previous one so it makes sense that Nintendo would do that so it should be removed. {{User:Tails777/sig}}
== Top 10 Retro Tracks I wanna see in Mario Kart 8! ==
I am looking forward to Mario Kart 8 for the Wii U! So, these are the tracks I would like to see in the next Mario Kart game!
#10...
As you probably know, every Mario Kart installment ends with a version of [[Rainbow Road|Rainbow Road (disambiguation)]]. And I don't know anything more about the next Mario Kart game that you do, but I can tell you...there's gonna be a version of Rainbow Road in Mario Kart 8. (Whispering) SPOILER ALERT!!! My very favorite Rainbow Road track is [[Rainbow Road (SNES)|the one from Super Mario Kart]]. Now, I know it's not very spectacular. There aren't any crazy jumps, there aren't any spirals, but the SNES Rainbow Road is just short an nostalgic. Sure, it takes circa two minutes to complete, but you just get to relax and you have to avoid the Thwomps! I like that a lot.
#9...
[[Moonview Highway]] from [[Mario Kart Wii]] is where players have to drive on a country road until they reach a pay toll, which grants you access to a beautifully lit city! This track didn't make my original list, but I like to drive around town at night with my family. I guess this track recreates the feeling and experience! Well...except, when I drive around, there aren't any [[Green Shells]] and [[Banana Peels]] everywhere...
#8...
[[Bowser Castle 1 (SNES)|Bowser Castle 1]] from [[Super Mario Kart]] is just a nostalgic track. Every track from the series just has something special (for example, [[DK Mountain|a cannon]], [[Moonview Highway|a paytoll]], [[Mario Kart 7|racing underwater]], etc.). And that's why I want it in Mario Kart 8.
#7...
It seems the Wario Bros. are obsessed with building a race track (for example, [[Wario Colosseum|a collosseum]], [[Wario Stadium (N64|a stadium]], or...[[Waluigi Pinball|a pinball machine?]] Waluigi Pinball is one of my favorite Mario Kart tracks EVER, and I was pretty jealous when Nintendo added it to Mario Kart 7 (because I didn't have a 3DS). Well, now I want MORE! I want them to add it in Mario Kart 8! Simply because it is a great track! I mean, you are literally racing inside a pinball machine! How cool is that?! I know the fact that it was in Mario Kart 7 may destroy any hope of seeing it in Mario Kart 8, but one can hope.
#6...
As it was previously established, the Wario Bros. are PASSIONATE when it comes to building a racetrack. I could've chosen [[Wario's Gold Mine]] from [[Mario Kart Wii]], but let's be honest, it was never that much of an amazing track. [[Wario Stadium (DS)]] is where it's at! It's got crazy jumps, mud, man, I love it! Hopefully, it can return with even more epic jumps now that we can glide in Mario Kart 8.
#5...
[[Mario Kart DS]] is a very fun game. The first track from that game I would like to see added to the retro track is [[Airship Fortress]]. It it based off [[Airship|those levels]] from Super Mario Bros. 3, and more recently, New Super Mario Bros. U. You board an airship, only to get shot out of a cannon, into [[Vanilla Fortress|a fortress]], only to start the whole process again! Along the way, you have to avoid Monty Moles and Bullet bills! I like that! Why didn't Nintendo re-explore it in Mario Kart Wii?
#4...
Remember [[Super Mario 64]]? Well, of course you do! Who doesn't? Remember Tick Tock Clock? Well, of course you do! Who doesn't? Well, did you know that Mario Kart Wii has it's own track based on this amazing level? That's right! There are clocks and gears that reverse every turn. You have to pay attention to the rotation of every gear. As it will either speed or screw you up! This is one fine track I wish Nintendo would revisit, as well as sporting this one in glorious HD.
#3...
There is only three tracks worthy of making it this far, and I mean [[Yoshi Falls]]. Thee are six different tracks to choose from, and you have to choose the fastest routes to make first place! It reminds me of Yoshi's Valley, where the roster was never useful. Some say it's the N64 not being powerful enough to process who's first and who's fourth. And if Nintendo ends up bringing Valley back instead of Falls, they should at least keep that mystery, 'cuz I like it!
#2...
[[Shroom Ridge]] from Mario Kart DS is an interesting track if you look at the layout. But you have to avoid cars that can crush you if you're not careful enough! What's even MORE fun, is in Mirror Mode, the traffic is mirrored too! Meaning you have to avoid INCOMING traffic!
....OK...You've seen 10-2...before #1...let's review...
#10: SNES Rainbow Road
#9: Wii Moonview Highway
#8: SNES Bowser Castle 1
#7: DS Waluigi Pinball
#6: DS Wario Stadium
#5: DS Airship Fortress
#4: DS Tick Tock Clock
#3: DS Yoshi Falls
#2: DS Shroom Ridge...
...and now, the moment you've all been waiting for...
#1!!!!!!!!!!!!!!!!!!!!!!
I'm not gonna lie, I am a fan of pretty much every [[Bowser's Castle (course)]] ever made! Each time a new one comes out, I try as hard as I can to avoid seeing it in previews, because if want it to be a surprise to me! The one I want to see back in Mario Kart 8, however, is definetly the one from...[[Bowser's Castle (DS)|Mario Kart DS]!! You start near a statue of Bowser's mouth, which is an entrance to the track, avoid Thwomps, go up a spiral, only to meet with a spinning platform! If you fall off the platform, you'll end up having to take a longer route, hop on platforms, and back to the entrance! O. M. Triple G! Nintendo had really outdone themselves when they designed this version! Now, imagine this stage, with 12 players, online, in HD! (Freaks out)
Thanks for reading my list! If you have a difference of opinion, I'd be more than happy to know!

Revision as of 16:17, November 19, 2013

Template:Notforumtalk

More Content

More content, such as hands-on video, showcasing three courses and gameplay and the Wii U Developer Direct, which revealed Miiverse, replays and another new course is available on the Mario Kart Wii forums. Webkinz Mania (talk) 16:56, 11 June 2013 (EDT)

Mario Kart TV Reference?

File:WiiU MarioKart8 scrn08 E3.png In this photo I've posted above, if you look under the 5th colored flag from the left under the Mario Kart sign, it looks like there is a television truck that says Mario Kart on the side, and if you watch the trailer, and pause at the right moment, you can see it clearly. So, I think Nintendo is referencing their new feature inside the game quietly? What about you? Oh and sorry for the super-large photo, but you have to have it big to notice the truck anyway! Also I'm not talking about television referencing, I'm talking about the Miiverse feature called Mario Kart TV. --BlueYoshi211 21:49, 11 June 2013 (EDT)

2 laps?

I watched some GameExplain videos and in both of the 2 demo tracks they played the 2 courses had 2 laps, and they weren't long like Wario Coliseum. Is 2 laps a standard feature or is it just because of the demo? Yoshi876 (talk)

I'm pretty sure it is because of the demo, since the Mario Kart 7 demo also had two laps instead of the usual three. --- ThePremiumYoshi 17:10, 11 June 2013 (EDT)
Just noting, but it has 3 courses, but Andre has only uploaded videos of two of them at this moment. --BlueYoshi211 21:38, 11 June 2013 (EDT)

All of these are...

All of the photos that follow are all from Mario Circuit, that means the 8-shaped track is it, and if you may've noticed the track with Peach's Castle is the same as the 8-shaped track. Photos are as follows: (--BlueYoshi211 22:00, 11 June 2013 (EDT))

Does this count?

Sorry to set of bob-omb (he, humorous word play) but the anti-gravity racing thing was done years ago in Crash Nitro kart, much to disappoint that this game offers nothing really new, but being a pain aside would this count as trivia? - Cubeguy2ver.pngCubeguy(talk)

It's a new gimmick for the Mario Kart series, at least.
Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 00:14, 12 June 2013 (EDT)
Yes but is it able to go in trivia? - Cubeguy2ver.pngCubeguy(talk)

Its not Mario Related. -ToadBoy1999

Suits of Armor

With the suits of armour on th e haunted house level, the ones with the giant hammers that try to crush passing racers, would they be counted as non-playable? - Cubeguy2ver.pngCubeguy(talk)

That or make a new section for obstacles. Yoshi876 (talk)

Reference in new track

Isn't the track with sweets similar to the Sugar Rush track as seen in the movie Wreck-It Ralph? Green Yoshi Super Chris HelperArtwork of Mario

Don't think so, as we have had a a sweet-themed course before BabyLuigiFire.pngRay Trace(T|C) 19:17, 15 June 2013 (EDT)
I see where you're going ever since Mario was mentioned quite a lot in the movie, plus Bowser was there too. I'm starting to think Nintendo is starting to blend Mario and Wreck-It-Ralph. Anyway it does look an awful lot like Sugar Rush.

CRode (talk)

Wait, you forgot Tart Top, it's not just Cookie Land, since Tart Top is sweet-themed. --Meinfoo22 (talk) 20:54, 18 July 2013 (EDT)

I really did not think that Mario was mentioned a whole lot in the movie- in fact, I really did not hear of him but once in the movie! I do not think that they are blending the two together- that would cause too much contradictery- I do, however, like the idea of the candy-themed tracks. I love Tart Top and Cookie Land, and putting a candy track would really expand the sweet themed tracks!

-ToadBoy1999

He was only mentioned once, so I don't think that puts Wreck-It Ralph on the table yet. For now, I think it's just a sweets course whose creation may have been influenced by Sugar Rush. MarioComix (talk) 20:04, 6 September 2013 (EDT)

True Dat! -ToadBoy1999

Parts Confirmed

Wouldn't it be possible to start adding a list of parts. We can't necessarily name what the karts are, but we know what some of the wheels are. In Nintendo's Mario Kart 8 Trailer I have noted the appearance of standard, monster, and slim wheels on both karts and bikes.
The preceding unsigned comment was added by TheOxymoron431 (talk).

I understand what your getting at here. But it was never actually stated that customization would return this time. Also the vehicles shown all stay the same. Until more info is dropped we really shouldn't make a list for parts. - Cubeguy2ver.pngCubeguy(talk)
In the demo, you can play only a set combination. I'm certain that this feature will return, as I saw Wario driving a standard kart with large wheels while other characters drive a standard kart with smaller wheels. BabyLuigiFire.pngRay Trace(T|C) 19:18, 15 June 2013 (EDT)
I know what your saying and I think that would be a good idea for now. However, if you compare the karts and bikes throughout the video you can specifically note the monster (ex: wario, daisy, waluigi), standard (ex: mario, yoshi, donkey kong), and slim (ex: peach, luigi (the slim tires do have a new design which I prefer to the old version)). Along with the conclusion of coins I am also highly confident that the customization feature will return (and I really liked that idea, mix it up a little.....or a lot).


The preceding unsigned comment was added by TheOxymoron431 (talk).

had some free time lolol xd Template:DelonvdA


The preceding unsigned comment was added by 84.30.123.133 (talk).

Dry Dry Desert or just a desert track?

I've watched the trailer quite a few times now and the desert track doesn't seem to look like Dry Dry Desert much. The screenshots we have also don't show much of the track so we don't have much proof of it being Dry Dry Desert. Should we just change it to a desert track possibly being Dry Dry Desert? Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

I think that's be best, I mean to me it more resembles Dry Dry Ruins from what I've seen because of the falling pillars. So it'd be better to have it a desert course. Yoshi876 (talk)
Its missing many things from Dry Dry Ruins to be that track, but it does have features of Dry Dry Desert, though the original course doesn't have falling pillars, if it is not a new course, which it may be a new course, it is probably a new feature of the track like how Nintendo has added glide ramps to the retro courses in Mario kart 7. BlueYoshi211 (talk)
I did watch gameplay footage of the original Dry Dry Desert and it looks very similar to the start of the course, but with the falling pillars I really don't know. Yoshi876 (talk)

I took these photos of the track from the trailer and I don't see much of a reseblence to Dry Dry Desert. While there are some similarities, I still don't think it's the course. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

I think it's Dry Dry Desert. After all, it's appearing as a retro course. --Meinfoo22 (talk) 20:50, 18 July 2013 (EDT)

File:MK8DesertTrack.png File:MK8WarioDesertTrack.png

I think it Might Be Wii's Dry Dry Ruins, seeing that the falling pillars seem to return. I am not saying this is true, however- Nintendo hasn't said a word about it.

-ToadBoy1999

I found a clue that maybe confirm if it is Dry Dry Desert, in the image below in the photo of Mario Kart 8 if you look closely, on the right side we can see the two statues that are after the quick sand (picture below ) also have the same shape, I hope this has helped a little. MarioYoshi2 (talk) File:Dry dry desert statues8.jpg

This is a link to a photo I just saw: on the right hand side, you can see a falling pillar like the ones on Wii's Dry Dry Ruins!! http://www.google.com/imgres?biw=1024&bih=616&tbm=isch&tbnid=SMbfx4ffz5_eQM:&imgrefurl=http://www.gamerbrain.net/30562-mario-kart-8-video-trailer-immagini-e-nuovi-dettagli-da-nintendo.htm&docid=hJ5REpcZhxvEjM&imgurl=http://www.gamerbrain.net/wp-content/gallery/mario-kart-8/e3-2013-nintendo-direct-mario-kart-8-017.jpg&w=2560&h=1440&ei=VkhMUqvCPMnirQH-rYCIBg&zoom=1&iact=rc&dur=407&page=4&tbnh=149&tbnw=266&start=45&ndsp=17&ved=1t:429,r:59,s:0,i:268&tx=123&ty=60

-ToadBoy1999

In the original track there are pillars that are already fallen in a similarly winded area, so it's likely something new they're adding on. MarioComix (talk) 22:24, 2 October 2013 (EDT)

Sorry im late lost my car keys...what? Nothing! Anyway, i saw this and decided to find "similarities" that may support it being the Gamecube version, First may i point out the wii version does not have such corners, secondly they seem to match with the gamecubes version albiet background redsigns and graphic updates make it a bit harder to work out. To sum up theres a %10 chance of it being the wii version a %20 chance of being the Gamecube version and a %70 chance of being a new track altogether. Also i would recommend, from here on out suspending discussions of unknown tracks from screenshots unless it can be strongly confirmed it is the said track. For these always end with this phrase in some way *ahem* Until more about the (subject being) track is revealed we cannot confirm, either release of details on the site or when the game comes out will answer our curiosity. Also this particular discussion has gotten pretty long, and yes iv written a lot too it just now. So until more about the track or game is revealed we cannot confirm, either release of details on the site or when the game comes out will answer our curiosity. - Cubeguy2ver.pngCubeguy(talk) BOO!! ^w^

So should we keep Dry Dry Desert listed on the article or change it to "Unnamed desert track"? Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

It should be changed to unknown desert track until it can be fully proven what it is. - Cubeguy2ver.pngCubeguy(talk) BOO!! ^w^
I 100% officially agree that it is GCN Dry Dry Desert, especially now with what MarioYoshi2 said above. -BlueYoshi211 20:09, 28 October 2013 (EDT)

Points

I saw this on the Mario Kart Wii forum: http://www.mariokartwii.com/f105/points-per-position-118357.html -- It has the points per position from 1-12. Webkinz Mania (talk) 14:46, 19 June 2013 (EDT)

I've seen this points system before, when I was at the Nintendo experience Best Buy event. But yeah, it's different from Mario Kart Wii's one.
Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 14:58, 19 June 2013 (EDT)

Controls

The guy in the developer direct said you can play with the Wii Wheel and Wii Remote/Nunchuck. Where do I put this?
The preceding unsigned comment was added by KoopaKiller13 (talk).

I think we just wait until we put up a controls section in the article, then list the controls for the Wii Remote and Nunchuck. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

They can do Wheelies

Really? Racers(in this game) who have bikes CAN do wheelies. WATCH THE NINTENDO DIRECT AND YOU'LL FIND IT HERE!!!
The preceding unsigned comment was added by Ahmadchannel2 (talk).

If you had a link to a video showing wheelies please share it then. MarioComix (talk) 02:08, 8 July 2013 (EDT)

in the nintendo direct http://www.youtube.com/watch?v=13D1I5s236o I've seen a Princess Peach do a wheelie in the minute 10:15 and at 10:20 MarioYoshi2 (talk)

So far it's only happened when she gets a speed boost from something like a mushroom. For now I don't think they can actually do wheelies manually like in Mario Kart Wii. MarioComix (talk) 21:17, 28 July 2013 (EDT)
If anyone is willing to capture a screenshot, I would believe this but, in the Direct at the said time, I only see Peach drifting. So until further notice I do not believe that bikes can not do wheelies, and can go into second tier. BlueYoshi211(talk)

I would say they would have to include wheelies in the game, othewise the motorcycles would be just go- karts with only 2 wheels!

-ToadBoy1999

Leaked release date

I read on a site that Nintendo leaked the release date to be April next year. I have the link, but I want to know if it's a reliable source. http://metro.co.uk/2013/07/01/nintendo-accidently-reveals-april-release-date-for-mario-kart-8-3863653/ Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

Delayed response: it's best if we wait for an official, public announcement of the release date.
'Shroom Spotlight Shokora (talk · edits) 05:49, 27 August 2013 (EDT)
That was accidental? In that case I don't think we should follow it. As YK said we shouldn't add a release date until it's revealed officially. Scr7Falco Lombardi.gif 06:09, 27 August 2013 (EDT)

I was doing some reading online and all of the websites that I looked up the info on say the same thing that Tails 777 said.

-ToadBoy1999

GBA Cheese Land?!?

I have been hearing rumors about them bringing back GBA Cheese Land. I also heard that they are bringing back the rosters from Mario Kart Wii & 7. Is this true? Please tell me if you do know!

-ToadBoy1999

Where did you find these rumors?

Nintendo Life.com.

-ToadBoy1999

Since they have not been proven we cannot edit Retro course content.
The preceding unsigned comment was added by ‎90.38.164.107 (talk).

Thanks! -ToadBoy1999

Supported controllers.

According to the E3 Nintendo Direct, and also Wikipedia, Mario Kart 8 seems to support Wii Remote + Nunchuck, and the Wii U Pro Controller, along with the ones listed. smb3master (talk)

Double Dash mode

People seem to misinterpret the whole "Double Dash" idea from this interview:

http://www.gonintendo.com/?mode=viewstory&id=206829

But they said this: "For Mario Kart 7, and 8, we decided not to use it." so that basically means it's deconfirmed. BabyLuigiFire.pngRay Trace(T|C) 18:26, 27 September 2013 (EDT)

References section

Does the game having 12 players really count as a reference to MKW? We must be pretty desperate to fill that section. 142.161.163.120 14:56, 5 October 2013 (EDT)

Personally, it shouldn't be a reference to the game. Mario Kart 8 is on a home console that can fit more in games than the previous one so it makes sense that Nintendo would do that so it should be removed. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

Top 10 Retro Tracks I wanna see in Mario Kart 8!

I am looking forward to Mario Kart 8 for the Wii U! So, these are the tracks I would like to see in the next Mario Kart game!


  1. 10...

As you probably know, every Mario Kart installment ends with a version of Rainbow Road (disambiguation). And I don't know anything more about the next Mario Kart game that you do, but I can tell you...there's gonna be a version of Rainbow Road in Mario Kart 8. (Whispering) SPOILER ALERT!!! My very favorite Rainbow Road track is the one from Super Mario Kart. Now, I know it's not very spectacular. There aren't any crazy jumps, there aren't any spirals, but the SNES Rainbow Road is just short an nostalgic. Sure, it takes circa two minutes to complete, but you just get to relax and you have to avoid the Thwomps! I like that a lot.

  1. 9...

Moonview Highway from Mario Kart Wii is where players have to drive on a country road until they reach a pay toll, which grants you access to a beautifully lit city! This track didn't make my original list, but I like to drive around town at night with my family. I guess this track recreates the feeling and experience! Well...except, when I drive around, there aren't any Green Shells and Banana Peels everywhere...

  1. 8...

Bowser Castle 1 from Super Mario Kart is just a nostalgic track. Every track from the series just has something special (for example, a cannon, a paytoll, racing underwater, etc.). And that's why I want it in Mario Kart 8.

  1. 7...

It seems the Wario Bros. are obsessed with building a race track (for example, a collosseum, a stadium, or...a pinball machine? Waluigi Pinball is one of my favorite Mario Kart tracks EVER, and I was pretty jealous when Nintendo added it to Mario Kart 7 (because I didn't have a 3DS). Well, now I want MORE! I want them to add it in Mario Kart 8! Simply because it is a great track! I mean, you are literally racing inside a pinball machine! How cool is that?! I know the fact that it was in Mario Kart 7 may destroy any hope of seeing it in Mario Kart 8, but one can hope.

  1. 6...

As it was previously established, the Wario Bros. are PASSIONATE when it comes to building a racetrack. I could've chosen Wario's Gold Mine from Mario Kart Wii, but let's be honest, it was never that much of an amazing track. Wario Stadium (DS) is where it's at! It's got crazy jumps, mud, man, I love it! Hopefully, it can return with even more epic jumps now that we can glide in Mario Kart 8.

  1. 5...

Mario Kart DS is a very fun game. The first track from that game I would like to see added to the retro track is Airship Fortress. It it based off those levels from Super Mario Bros. 3, and more recently, New Super Mario Bros. U. You board an airship, only to get shot out of a cannon, into a fortress, only to start the whole process again! Along the way, you have to avoid Monty Moles and Bullet bills! I like that! Why didn't Nintendo re-explore it in Mario Kart Wii?

  1. 4...

Remember Super Mario 64? Well, of course you do! Who doesn't? Remember Tick Tock Clock? Well, of course you do! Who doesn't? Well, did you know that Mario Kart Wii has it's own track based on this amazing level? That's right! There are clocks and gears that reverse every turn. You have to pay attention to the rotation of every gear. As it will either speed or screw you up! This is one fine track I wish Nintendo would revisit, as well as sporting this one in glorious HD.

  1. 3...

There is only three tracks worthy of making it this far, and I mean Yoshi Falls. Thee are six different tracks to choose from, and you have to choose the fastest routes to make first place! It reminds me of Yoshi's Valley, where the roster was never useful. Some say it's the N64 not being powerful enough to process who's first and who's fourth. And if Nintendo ends up bringing Valley back instead of Falls, they should at least keep that mystery, 'cuz I like it!

  1. 2...

Shroom Ridge from Mario Kart DS is an interesting track if you look at the layout. But you have to avoid cars that can crush you if you're not careful enough! What's even MORE fun, is in Mirror Mode, the traffic is mirrored too! Meaning you have to avoid INCOMING traffic!

....OK...You've seen 10-2...before #1...let's review...

  1. 10: SNES Rainbow Road
  2. 9: Wii Moonview Highway
  3. 8: SNES Bowser Castle 1
  4. 7: DS Waluigi Pinball
  5. 6: DS Wario Stadium
  6. 5: DS Airship Fortress
  7. 4: DS Tick Tock Clock
  8. 3: DS Yoshi Falls
  9. 2: DS Shroom Ridge...


...and now, the moment you've all been waiting for...


  1. 1!!!!!!!!!!!!!!!!!!!!!!

I'm not gonna lie, I am a fan of pretty much every Bowser's Castle (course) ever made! Each time a new one comes out, I try as hard as I can to avoid seeing it in previews, because if want it to be a surprise to me! The one I want to see back in Mario Kart 8, however, is definetly the one from...[[Bowser's Castle (DS)|Mario Kart DS]!! You start near a statue of Bowser's mouth, which is an entrance to the track, avoid Thwomps, go up a spiral, only to meet with a spinning platform! If you fall off the platform, you'll end up having to take a longer route, hop on platforms, and back to the entrance! O. M. Triple G! Nintendo had really outdone themselves when they designed this version! Now, imagine this stage, with 12 players, online, in HD! (Freaks out)

Thanks for reading my list! If you have a difference of opinion, I'd be more than happy to know!