Funguspike: Difference between revisions
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{{SMRPG Moves|[[Stinger]]<br>[[Spikester]]<br>[[Factory Chief]]|Physical|2 x normal attack power|[[Mushroom]]|Neutral|One enemy|No|[[Image:FunguspikeAttack.JPG]]}} | {{SMRPG Moves|[[Stinger]]<br>[[Spikester]]<br>[[Factory Chief]]|Physical|2 x normal attack power|[[Mushroom]]|Neutral|One enemy|No|[[Image:FunguspikeAttack.JPG]]}} | ||
The '''Funguspike''' is an attack used in the game ''[[Super Mario RPG: The Legend of the Seven Stars]].'' This attack does average damage, but turns the affected target into the form of a [[Mushroom (status effect)|Mushroom]] leaving them motionless. However, when a party member is turned into a Mushroom, he or she slowly | The '''Funguspike''' is an attack used in the game ''[[Super Mario RPG: The Legend of the Seven Stars]].'' This attack does average damage, but turns the affected target into the form of a [[Mushroom (status effect)|Mushroom]], leaving them motionless. However, when a party member is turned into a Mushroom, he or she slowly regains HP each turn. | ||
The Mushroom ailment can be canceled while wearing a [[Trueform Pin]] or the [[Safety Badge]]. However, the target still takes damage from the spike. | The Mushroom ailment can be canceled while wearing a [[Trueform Pin]] or the [[Safety Badge]]. However, the target still takes damage from the spike. | ||
==Names in | ==Names in Other Languages== | ||
{{foreignname | {{foreignname | ||
|Jap=キノコばり | |Jap=キノコばり | ||
|JapR=Kinokobari | |JapR=Kinokobari | ||
|JapM=Mushroom Needle | |JapM=Mushroom Needle | ||
}} | |Ger=Fungustachel | ||
|GerM=Fungus Spike}} | |||
{{Super Mario RPG}} | {{Super Mario RPG}} | ||
[[Category:Super Mario RPG Moves]] | [[Category:Super Mario RPG Moves]] | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Revision as of 01:49, October 17, 2013
Template:SMRPG Moves The Funguspike is an attack used in the game Super Mario RPG: The Legend of the Seven Stars. This attack does average damage, but turns the affected target into the form of a Mushroom, leaving them motionless. However, when a party member is turned into a Mushroom, he or she slowly regains HP each turn.
The Mushroom ailment can be canceled while wearing a Trueform Pin or the Safety Badge. However, the target still takes damage from the spike.