Red-Hot Elevator Ride: Difference between revisions

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'''Red-Hot Elevator Ride''', or '''Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]]''' is the penultimate course of [[Peach's Castle (New Super Mario Bros. U)|Peach's Castle]] in ''[[New Super Mario Bros. U]]''. Despite being labeled as a castle, it is completely vertical and takes place on an elevator, similar to [[World 7-Tower (New Super Mario Bros. Wii)|World 7-Tower]] in ''[[New Super Mario Bros. Wii]]''. Another thing to note is that it has no boss, and the end-of-level [[Fortress]] seen after the [[Goal Pole|flagpole]] is missing. This course is used for the [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] courses, [[Elevator Out of Service]] and [[Express Elevator]].
'''Red-Hot Elevator Ride''', or '''Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]]''' is the penultimate course of [[Peach's Castle (New Super Mario Bros. U)|Peach's Castle]] in ''[[New Super Mario Bros. U]]''. Despite being labeled as a castle, it is completely vertical and takes place on an elevator, similar to [[World 7-Tower (New Super Mario Bros. Wii)|World 7-Tower]] in ''[[New Super Mario Bros. Wii]]''. Another thing to note is that it has no boss, and the end-of-level [[Fortress]] seen after the [[Goal Pole|flagpole]] is missing. This course is used for the [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] courses [[Elevator Out of Service]] and [[Express Elevator]].


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Revision as of 17:05, January 15, 2013

Template:Levelbox Red-Hot Elevator Ride, or Peach's Castle-The Icon of Princess Peach's Castle from New Super Mario Bros. Wii. is the penultimate course of Peach's Castle in New Super Mario Bros. U. Despite being labeled as a castle, it is completely vertical and takes place on an elevator, similar to World 7-Tower in New Super Mario Bros. Wii. Another thing to note is that it has no boss, and the end-of-level Fortress seen after the flagpole is missing. This course is used for the Challenge Mode courses Elevator Out of Service and Express Elevator.

Layout

The course is a vertical level, similar to Towers, and is filled with Para-bombs, Goombas, Parachute Coins, and Bowser Amps. The elevator can only hold one other enemy or object, so if a coin or Bob-omb lands on it, the elevator stops. However, there is lava rising from below, so the player must make the elevator rise at all costs.

Star Coins

  • Star Coin 1: After the first Goomba-generating pipe.
  • Star Coin 2: Behind a wall of Brick Blocks.
  • Star Coin 3: In between two orbs, right before the end of the course.

Enemies

Names in Other Languages

Template:Foreignname Template:BoxTop

Template:NSMBU Levels