Shy Guy's Jungle Jam: Difference between revisions

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'''Shy Guy's Jungle Jam''' is a board that can be played in ''[[Mario Party 4]]''. This level is based on a jungle where everything revolves around [[Shy Guy]]s!
[[Image:SGJJ1.JPG|thumb|right|If you got this...]]


A [[Shy Guy Well]] is found here-when a character lands on one of his [[? Space]]s, you will have to make a wish: Either a fun one, or a sad one. No matter what one you choose, the results are random. If the Shy Guy Well is pleased, nothing will happen. If it is angered, a large stone Shy Guy head on the top of the river will begin to cry, and the two bridges will be blocked out for a few turns.
'''Shy Guy's Jungle Jam''' was a casino board hosted by [[Shy Guy]] in ''[[Mario Party 4]]''. He built it because he's too timid to go out on an adventure in a real junge, so he made this artificial one for his freinds to have fun in. Here, Shy Guys were everywhere, and were put in charge of the games and shops (the one hosting wore an explorer's hat and vest).


There is also a kind [[Klepto]] on the board that can carry a player across the river in the middle of the board. While riding it, you can turn to collect [[coin]]s floating in the sky. On rare occasions, a volcano will erupt with coins that you can collect while riding on Klepto.
The main attractions here was the Shy Guy mountain, and [[Kelepto]] the condor. The [[? Space]]s were in front of two Shy Guy wells on the board. Players who landed on these made a wish to the well. It was to be either a fun wish, or a sad wish. Either way, the result was random. If the well liked the wish, a little fan fair came, but nothing to affect the board. If it did not like the wish, it gave the player an angry look. this also caused the mountain to flood the middle of the board, cutting it in half. Kelepto was always found resting at the top-left corner of the board. Players who got to him woke him up. He then asked him/her if they wanted to cross the river for 5 [[coin]]s. Accepting made Kelepto take the player over the river to the bottom-right corner of the board. Along the way, players can steer left or right to collect coins in the air (and from the volcano erruption if one happened). A Shy Guy on a raft also took players across the river for a random price.


There are 2 on-board mini-games in Shy Guy's Jungle Jam. One of them is called "How High, Fly Guy?". In this one, you have to charge up a [[Flying Shy Guy]] and see how high it will fly. The higher it goes, the more coins you get. The second one one the board involes 3 items swinging from a tree. You have to jump for one of them to get the prize.
[[Image:SGJJ2.JPG|thumb|left|...you got THIS!]]
 
 
The [[Item]] [[Mini-Game]] of the board involved three items hanging from a tree. They swayed left and right, and players need to time their jump to hit the item they wanted. The Coin Mini-Game involed winding up a small [[Fly Guy]]. The more they wound it up until time was up, the higher it went. The higher it went, the more coins the players won.
 
In Story Mode, if the player beat his/her opponents on the board, Shy Guy challenged him/her to a Mini-Game in order to win his present.


A Shy Guy with a wooden raft is in an area only accessible through the use of a [[Mini Mushroom]]. For a few coins, he will take you across the river, quite similar to what Klepto does. Only this one gets you to a different area.


{{Mario Party 4 Boards}}
{{Mario Party 4 Boards}}

Revision as of 21:28, April 4, 2007

File:SGJJ1.JPG
If you got this...

Shy Guy's Jungle Jam was a casino board hosted by Shy Guy in Mario Party 4. He built it because he's too timid to go out on an adventure in a real junge, so he made this artificial one for his freinds to have fun in. Here, Shy Guys were everywhere, and were put in charge of the games and shops (the one hosting wore an explorer's hat and vest).

The main attractions here was the Shy Guy mountain, and Kelepto the condor. The ? Spaces were in front of two Shy Guy wells on the board. Players who landed on these made a wish to the well. It was to be either a fun wish, or a sad wish. Either way, the result was random. If the well liked the wish, a little fan fair came, but nothing to affect the board. If it did not like the wish, it gave the player an angry look. this also caused the mountain to flood the middle of the board, cutting it in half. Kelepto was always found resting at the top-left corner of the board. Players who got to him woke him up. He then asked him/her if they wanted to cross the river for 5 coins. Accepting made Kelepto take the player over the river to the bottom-right corner of the board. Along the way, players can steer left or right to collect coins in the air (and from the volcano erruption if one happened). A Shy Guy on a raft also took players across the river for a random price.

File:SGJJ2.JPG
...you got THIS!


The Item Mini-Game of the board involved three items hanging from a tree. They swayed left and right, and players need to time their jump to hit the item they wanted. The Coin Mini-Game involed winding up a small Fly Guy. The more they wound it up until time was up, the higher it went. The higher it went, the more coins the players won.

In Story Mode, if the player beat his/her opponents on the board, Shy Guy challenged him/her to a Mini-Game in order to win his present.


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