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{{worldbox
[[File:W1icon.png|left|frame]]
|image=[[Image:NSMB WorldOne.jpg|250px]]
{{italic title|id=yes}}
|app=''[[New Super Mario Bros.]]''
{{world infobox
|lev=8
|image=[[File:NSMB WorldOne.jpg|250px]]
|game=''[[New Super Mario Bros.]]''
|levels=8
|before=<<
|before=<<
|after=[[World 2 (New Super Mario Bros.)|>>]]
|after=[[World 2 (New Super Mario Bros.)|>>]]
|secret=[[World 5 (New Super Mario Bros.)|**]]
}}
}}
'''World 1''' is a place that is found in the game, ''[[New Super Mario Bros.]]''. This place was actually around [[Princess Peach's Castle]]. The ground had grass and flowers growing on it, since it is a grassland-themed world like World 1 in some other games. This is where [[Mario]] and [[Luigi]]'s adventure started as they go around the levels. This world takes place in the [[Mushroom Kingdom]].
{{quote|Ah, good ol' World 1. The first world in a game should be easy, right? Wrong! Mario's first stop in his latest adventure is filled with danger and will take him over land, through sewers, and underwater before he reaches his goal.|Official website}}
'''World 1''' is the first [[world]] in ''[[New Super Mario Bros.]]'' It is a grassland-themed world that introduces several enemies, including [[Koopa Troopa]]s, [[Goomba]]s, [[Dry Bones]], [[Mega Dry Bones|Super Dry Bones]], [[Lava Bubble|Podoboo]]s, [[Cheep Cheep|Cheep-Cheep]]s, [[Piranha Plant]]s, [[Koopa Paratroopa]]s, and [[Sushi]]s. It also introduces all three of the game's newly added power-ups: [[Mega Mushroom]], [[Mini Mushroom]], and [[Blue Shell]]. There are eight [[level]]s in the world, with five along the standard path, one hidden behind a [[Star Coin Sign]], and the Castle/Fortress level. [[Bowser Jr.]] and [[Bowser]] are the bosses fought here, at the [[tower]] and the [[castle]], respectively. There are five [[Toad House]]s: two Red Toad Houses, one Orange Toad House, and two Green Toad Houses. In addition, when the player [[completion|completes]] the game, a Blue Toad House appears, where the player can buy and swap wallpapers for the touch screen while on the World Map. World 1 has a total of ten exits.


[[Bowser Jr.]] was fought here for the first time, and [[Bowser]] was the first [[boss]] in the game, not counting Bowser Jr. who's a mini-boss. After defeating Bowser, the brothers would go to [[World 2 (NSMB)|World 2]].
A background based on World 1 appears during the first segment of the Mario World [[Dream Figure Skating]] routine in the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] of ''Mario & Sonic at the Olympic Winter Games''.
 
==Levels==
== History ==
{{content description
 
|name1=[[World 1-1 (New Super Mario Bros.)|World 1-1]]
=== New Super Mario Bros. ===
|image1=[[File:NSMB 1-1.png|200px]]
 
|description1=The first level in ''New Super Mario Bros.'' is a meadow with flowers, bushes, and mushrooms scattering the land. [[Peach's Castle]] is visible in the background for the first portion of the level. ''[[World 1-1 (New Super Mario Bros.)|Read more...]]''
====World 1-1====
|name2=[[World 1-2 (New Super Mario Bros.)|World 1-2]]
[[File:NSMB 1-1.png|left|thumb|200px|'''World 1-1''']]
|image2=[[File:World1-2NSMB.png|200px]]
 
|description2=This is the second level in the world, and the first underground level which introduces [[Piranha Plant]]s. It has a [[Goal Pole (secret)|red-flag exit]] that unlocks a different path that directly leads to the tower of that world. ''[[World 1-2 (New Super Mario Bros.)|Read more...]]''
This is the first level in ''New Super Mario Bros.'' It is a meadow with flowers all over the place, and [[Peach's Castle]] is visible in the background for the first portion of the level. It has basic enemies, such as [[Goomba]]s and [[Koopa Troopa]]s.
|name3=[[World 1-3 (New Super Mario Bros.)|World 1-3]]
 
|image3=[[File:World1-3NSMB.png|200px]]
After finding out where [[Bowser Jr.]] is heading, Mario starts out here. The first [[Question Block|? Blocks]] that Mario encounters have 2 [[Coin]]s in them, and one that has a power-up. Going on into the level, [[Brick Block]]s appear. The top one contains 14 coins and a [[Super Mushroom]]. Underneath that one contains 1 coin, while the rest are simple Brick Blocks. Mario then encounters a Goomba, who he stomps on, being next to a [[Warp Pipe|Pipe]]. The Pipe is not able to go down to, however. Another Goomba appears to stop Mario, but he just easily stomps on it, and jumps over an [[abyss]] while collecting coins. A block is struck about 1/3 through the level, and a [[Mega Mushroom]] is encountered for the first time, making Mario become the huge [[Mega Mario]], destroying everything in its path. However, if the [[player]] chooses not to get the Mega Mushroom, they should keep advancing. The player will now see their first [[Star Coin]]. There are some Koopa-Troopas and a Goomba in this area. There is also a hidden [[vine]] that leads to the sky with [[Red Coin]]s. It is located inside a Brick Block where the Red Koopa Troopa is walking. The pipe that's currently visible to the player leads to an underground room with a Star Coin in it, and a power-up. The player will see 3 Brick Blocks with coins in them, but if the player jumps on top of the middle Brick Block, a [[Star]] will come out of it. Another ? Block will be here, this time containing a power-up. A set of Brick Blocks will be blocking the second Star Coin, the player has to ground pound it to break it and get the Star Coin. Another ? Block will be here, containing a single coin. A couple of Goomba's and Koopa-Troopa's will appear in this area, along with Brick Blocks and Coins. The player will now see the flag and finish the level. They will now gain access to [[World 1-2 (NSMB)|World 1-2]]. There are a few vines leading to platforms and other things and an [[Invincibility Star]] is found above a Brick Block before the end of the level.
|description3=This is the third level in the world, and the first sky-themed level. It introduces [[Spin Block (New Super Mario Bros.)|Spin Block]]s and [[Red Ring]]. In the level, there are quite a few tilting Mushrooms. ''[[World 1-3 (New Super Mario Bros.)|Read more...]]''
<br clear=all>
|name4={{world-link|1|towern|World 1-Tower (New Super Mario Bros.)}}
 
|image4=[[File:NSMB1-Tower.png|200px]]
=====Star Coins=====
|description4=This is the first tower in the game which introduces [[Dry Bones]]. It has a red-flag exit which unlocks the {{world|1|cannonn}}. ''[[World 1-Tower (New Super Mario Bros.)|Read more...]]''
*'''Star Coin 1''' - Found atop a ledge of blocks. Mario or Luigi will either have to jump off the blocks or be Mega to get this coin.
|name5={{anchor|World 1-Warp Cannon}}{{world|1|cannonn}}
*'''Star Coin 2''' - By entering the Warp Pipe after the first star coin, Mario or Luigi will need to avoid [[Goomba]]s and pits to reach the end where the second Star Coin rests.  
|image5=[[File:NSMB1-Cannon.png|200px]]
*'''Star Coin 3''' - Mario and Luigi will need to ground pound some [[Brick Block]]s to obtain this Star Coin.
|description5=This area can be unlocked by using the red-flag exit in {{world|1|towern}}. The area contains a [[Warp Cannon]] in the middle of the grassland. If the player enters the Warp Cannon, they will be launched to [[World 5 (New Super Mario Bros.)|World 5]], which can be seen in the background.  
 
|name6=[[World 1-4 (New Super Mario Bros.)|World 1-4]]
=====Enemies=====
|image6=[[File:NSMB_1-4.png|200px]]
*[[Goomba]]
|description6=This level is a grassy meadow with short grass hills, much like World 1-1. It introduces the [[Mini Mushroom]]. ''[[World 1-4 (New Super Mario Bros.)|Read more...]]''
*[[Koopa Troopa|Green Koopa]]
|name7=[[World 1-5 (New Super Mario Bros.)|World 1-5]]
*[[Koopa Troopa|Red Koopa]]
|image7=[[File:NSMB_1-5.png|200px]]
 
|description7=The second and last sky-themed level in this world. This level contains lots of magenta-colored bouncy mushrooms. ''[[World 1-5 (New Super Mario Bros.)|Read more...]]''
====World 1-2====
|name8=[[World 1-A (New Super Mario Bros.)|World 1-A]]
[[Image:World1-2NSMB.png|thumb|'''World 1-2''']]
|image8=[[File:NSMB_W1-A.png|200px]]
 
|description8=This level is the first underwater level in the game. This level introduces [[Sushi]] and [[Cheep Cheep|Cheep-Cheep]]s. It is the only secret level in World 1. ''[[World 1-A (New Super Mario Bros.)|Read more...]]''
Pursuing the chase after Bowser Jr., Mario finds himself in a strange cave. Adventuring on, Mario finds that many Goombas and Koopa Troopas inhabit this cave. He then sees some ? blocks. Hitting it produces Coins. Mario collects them, and moves on to a strange sight - a [[Star Coin]]. He jumps onto the ledge, and collects it. He could also [[Ground Pound]] on some brick blocks to collect a bunch of coins. He then moves on, encountering more Goombas. Going forward, Mario finds a block of rock that he can't get through - yet he prevails by smashing the brick blocks above it, and getting through. An abyss is then met, Mario easily jumps over it, but then meets a Star Coin surrounded by some brick blocks. Trying to find out how to get in, Mario jumps to the top and Ground Pounds it - the blocks are destroyed, and Mario gets the Star Coin. A [[Piranha Plant]] is then met. Mario jumps over it, and goes down the pipe it was guarding. Mario, finding a passageway, collects the Coins, then hits the Koopa Troopa to break some brick blocks, creating a passageway. Mario crawls under the passageway - he then comes across, and finds some Goombas. Running, he then sees a ? block. A [[Mega Mushroom]] pops out. Mario collects it, and destroys all the Goombas and brick blocks. He then goes up a pipe nearby. Mario is then in the main cave again, and jumps carefully over some pipes sticking out of an abyss. He then makes it onto the ground, and runs forward. He then meets a tilting log. He runs over it, and continues through the cave. A pipe then greets him, as he appears out of the pipe, and into the sunshine again, and also near the [[Flagpole]]. He then finishes the level.
|name9={{world-link|1|castlen|World 1-Castle (New Super Mario Bros.)}}
 
|image9=[[File:NSMB_W1-Castle.png|200px]]
=====Secret Exit=====
|description9=This level is the first Castle level in the game, and the last level in World 1. The majority of the level consists of walking on tightropes over lava. This level introduces [[Lava Bubble|Podoboo]]s. ''[[World 1-Castle (New Super Mario Bros.)|Read more...]]''
As Mario reaches the second log, he jumps to the upper solid ground and dashes quickly until he reaches the last Star Coin. He than grabs it and exits from the green pipe thus ending the level.  
}}{{NSMB World 1 map}}
 
=====Star Coins=====
*'''Star Coin 1''' - In the beginning of the level, it can be found on a ledge that needs the use of Brick Blocks to get it.
*'''Star Coin 2''' - A huge plethora of blocks surrounds this coin. Ground pounding the top of the box will reveal an opening.
*'''Star Coin 3''' - On the way to the secret exit, the star coin should be in plain sight.
 
=====Enemies=====
*[[Goomba]]
*[[Koopa Troopa|Green Koopa]]
*[[Piranha Plant]]
*[[Koopa Troopa|Red Koopa]]
 
====World 1-3====
[[Image:World1-3NSMB.png|left|thumb|'''World 1-3''']]
 
The level starts off with a few tilting [[mushrooms]] where Mario can find a block with a Super Mushroom or a [[Fire Flower]]. In the next area, there will be a few spin-jump pads that will make the player [[spin jump]] very high. If the player spin jumps onto a platform higher in the area, this one leads the player to a bouncy mushroom that is below the first Star Coin in the level. The player will also find a path of coins in the air. If the player follows the path correctly, the player will easily get another Star Coin and will be halfway through the level. Now the player has to go onto several tilting mushrooms that are moving up and down. The player can get the level's last Star Coin here. Next the player will find a [[Red Ring]] which will make [[Red Coin]]s appear. There are also more mushroom platforms. Then there are two more tilting mushrooms and the player will reach the level's Flagpole.
 
=====Star Coins=====
*'''Star Coin 1''' - Taking the first [[Spin Block]] will take one of the bros to a second Spin Block. By using the second one, they ca reach a bouncy mushroom where the first Star Coin resides above it. 
*'''Star Coin 2''' - After collecting the first Star Coin, follow the trail of coins in the sky for the second Star Coin.
*'''Star Coin 3''' - The final Star Coin an be found in midair between two erratically tilting mushrooms.
<br clear=all>
 
=====Enemies=====
*[[Red Koopa]]
*[[Goomba]]
*[[Green Koopa]]
 
====World 1-Tower====
[[Image:NSMB1-Tower.png|thumb|'''World 1 Tower''']]
 
The player starts out on a rising and lowering platform if which the player stays on it for long enough it will go down and this will reveal four coins. Mario then progresses encountering the first [[Dry Bones]] of the tower and the game. The player then keeps on going up finding two ? Blocks, one containing a coin and thge other either a Super Mushroom or a Fire Flower depending on what form Mario is. The player continues to progress up the tower but some platforms appear pushing out from the walls. If the player is in between the platforms the player will lose a life. On the last platform he encounters another Dry Bones. Still going up, the player has to jump up a couple of platforms, then the player has to turn right encountering platforms trying to push down on Mario. The player continues to progress up finding finding another group of platforms. The player finally reaches to the last one which Mario is on top of the platforms, here the player also encounters another Dry Bones. The player will also find a Star Coin and two blocks, one is a brick block block and the other a ? block. The normal block contains coins while in the other block there is a Mushroom or a Fire Flower. The player progresses up finding platforms pushing out of the wall which if the player can pass them fast enough they will appear as a stair case. The player has to go up it finding the player in between an unusable door and a [[Warp Pipe]]. The player can go into the warp pipe which will shoot the player, making Mario reach the check point.
 
The player either go up towards the Door or go down to get more coins. If the player decides to go up, the player finds a warp pipe cannon that will blast Mario past a series of moving platforms. If the player times it right Mario will get to the Boss Door easily, if not the player will lose a life by being crushed between the platforms. Here there are two [[Super Dry Bones]] trapped in two enclosed platforms. The player also finds a ? Block which contains either a Mushroom or Fire Flower. The player has to enter the door in order to progress. The player will now find Bowser Jr., who challenges Mario to a battle. Bowser Jr. will run around the room, trying to run into Mario.
 
After his first defeat, Bowser Jr. will then take Peach away with him to the [[1-Castle (NSMB)|castle]] of World 1.
 
=====Secret Exit=====
In order to reach the secret exit, Mario will have to be [[Shell Mario]]. In the room with the second Star Coin and shifting blocks, the player can find a gap that never closes on the right side of the room. The player has to enter the gap and jump upwards to find a 1-Up Mushroom, then the player has to jump onto five more blocks. The player has to start the [[Shell Dash]]. After destroying all the blocks, the player has to enter the pipe. Next the player will fall to the right after exiting. The player has to jump onto a block to grab another 1-Up while unlocking the [[Warp Cannon]] which will shoot the player all the way to [[World 5 (New Super Mario Bros.)|World 5]].
 
=====Star Coins=====
*'''Star Coin 1''' - Guarded by a [[Dry Bones]] after a few sets of blocks.
*'''Star Coin 2''' - Taking the path to the upper right will lead the bros. to this coin.
*'''Star Coin 3''' - In the upper left, there is a yellow door. Taking it will not only lead to a Star Coin, but also the secret exit.
 
=====Enemies=====
*[[Dry Bones]]
*[[Super Dry Bones]]
*[[Bowser Jr.]] (mini-boss)
 
====World 1-4====
[[File:NSMB 1-4.png|thumb|left|200px|'''World 1-4''']]
This level is a grassy meadow, much like [[1-1 (NSMB)|World 1-1]]. The first ? Block (which is on the ground, and not floating, unlike most ? Blocks) contains a Super Mushroom or Fire Flower. A ? Block containing a [[Mini Mushroom]] is later found in the level. The Mini-Mushroom can be used to travel into a small pipe nearby that lead to the first Star Coin. A wall made up of Brick Blocks and cement blocks are blocking a Pipe. The wall is shaped in such a way that it's possible to throw a [[Koopa Shell]] on it, which will break all of the Blocks and will eventually allow the player to enter it. Alternatively, the player could use a [[Mega Mushroom]] to break the block Wall, although the Pipe could end up being accidentally broken, but it's also easy to just groung pound them. The pipe leads to a cave that contains a Star Coin that is reached by using a [[P-Switch]] that turn every Brick Block into a coin and vice-versa. The third Star Coin is found in a small gap just before the level's Flagpole that is only accessible by [[Mini Mario]], [[Shell Mario]], or Mario without a Super Mushroom.
 
=====Infinite 1-Up Trick=====
This level possesses one of the few places in the game where it is possible to generate an infinite number of [[Extra Lives]]. The [[Koopa Troopa]] just before the Block Wall, marching on top of four blocks, must be used. Jump on it and grab the shell. Carry the shell over the block wall and continue right, carefully avoiding Goombas, until passing over a short green pipe just over the lip of a small cliff. Immediately past the green pipe is a small hill; walk to the top of the hill, at which point the player can just see a horizontal yellow pipe with Goombas coming out of it on the right side of the the screen. Release the Koopa Shell while standing at the top of this hill and allow it to bounce back and forth, jumping each time it goes by so Mario won't get hit. Goombas will continue to emerge from the yellow pipe on the right, and the number of points each time a Goomba is hit will climb until every hit results in an Extra Life. It is possible to collect up to 99 Extra Lives, the maximum allowed in the game. (Note: It does not appear to be possible to do this trick by spinning between the pipes using [[Shell Mario]], as Shell Mario only scores a fixed 200 points per Goomba hit; the points per hit will never grow past 8000 to the Extra Life per hit.)
 
=====Stuck Block Glitch=====
This is a useless, optional glitch that can be pulled off in World 1-4. The player must have a [[Mini Mushroom]] in their backup. Go to the spot where the [[Red Koopa Troopa]] smashes out the blocks. Drop down to set of blocks closest to the ground. It doesn't matter what power up you have when you start the level, but try to be at least [[Super Mario]]. [[Ground Pound]] on the right block and immediately jump. You may be able to go through the wall, but don't worry it won't screw up the glitch. Then use the Mini Mushroom and jump to the left of the blocks. A hidden block will appear and you will be stuck.
 
=====Star Coins=====
*'''Star Coin 1''' - Use the Mini-Mushroom in the ? Block to enter the Mini-Pipe to the left. The coin should be in plain sight.
*'''Star Coin 2''' - Near a mass of blocks is a pipe blocked by a Brick Block. Break it and find the hidden P-switch to turn the coins into blovcks to make steps for the Star Coin.
*'''Star Coin 3''' - The third Star Coin is found in a small gap just before the level's Flagpole that is only accessible by [[Mini Mario]], [[Shell Mario]], Mario without a Super Mushroom, or by sliding down the nearby slope.
 
=====Enemies=====
*[[Goomba]]
*[[Koopa Troopa|Green Koopa]]
*[[Koopa Paratroopa|Green Koopa Paratroopa]]
*[[Koopa Troopa|Red Koopa]]
 
====World 1-5====
[[File:NSMB 1-5.png|thumb|200px|'''World 1-5''']]
The level starts out on a basic red mushroom, which leads into many pink-colored bouncy mushrooms. Towards the middle of the row of bouncy mushroom is a Star Coin, surrounded by four normal coins. At the end of the bouncy mushroom row, are two dropping platforms (if stood on for awhile, they both fall down), and right after this, is another Star Coin. Afterwards, there are four dropping platforms and a pipe (which can be entered) above the platforms. Inside the pipe is a moving red mushroom, which will move across rows of regular coins (a Star Coin is located in a mushroom formation in the middle of this row). Afterwards, the player then drops downwards (not far from the location of the pipe). Then come another row of bouncy mushrooms and a Red Coin Ring, and, if the player goes into the ring, he or she must grab the eight red coins while avoiding a Goomba and a Koopa-Troopa. Afterwards, there is another long row of the bouncy mushrooms, with a row of brick blocks with coins on them. At the end of the row is the flagpole, resulting in the level being finished.
 
=====Star Coins=====
*'''Star Coin 1''' - In plain sight. Use the bouncy mushrooms to get it.
*'''Star Coin 2''' - Use the dropping platforms to reach the Star Coin on top of a mushroom.
*'''Star Coin 3''' - By entering the aformentioned pipe, ride the mushroom all the way to where the Star Coin is.
<br clear=all>
 
====World 1-A====
[[Image:nsmb w12 140.jpg|thumb|left|'''World 1-A''']]
First, the player has to go down the Warp Pipe, and the player will see an underwater world. Also, a ? Block with a power up can be found. At this point the screen will scroll automatically: that means Mario will be crushed by solid obstacles if he was hit with that at the most left of the screen. [[Sushi]]s, will appear at both the top and bottom of the screen, two each time. If it is hit by one of [[Fire Mario]]'s [[fireball]]s it will be defeated quickly.
 
The player can find a P-Switch while swimming along this level. If the player hits it, it will produce [[Silver Coin]]s between bouncy obstacles. Then, by going high as possible, the player can grab the first Star Coin. From there Mario will go right, entering the pipe leading upwards, appearing near the second Star Coin.
 
When entering the underwater world again, take up the random Power-up Block while avoiding the [[Cheep-Cheep]]s. The player has to dodge the Sushis coming from the left and the can go through a Red Coin Ring to get red coins.
The Sushis will now switch back to attacking from the right, but what makes difficult is the current of bubbles from pipes; there's also a silver coin challenge for the player to try.
 
The player has to swim right as soon as the Star Coin appears above, grabbing the Star Coin, followed by either ducking to avoid the incoming Sushi or swim back out quickly. There's a pipe that leads to the next Star Coin. Going back out the pipe, the player has to swim past the last few Sushis and head up the pipe, going forward to [[jump]] onto the flagpole to end the level.
 
=====Star Coins=====
*'''Star Coin 1''' - On the top of the level it will be guarded by invisible blocks on the bottom, so approach the coin form the left or right side.
*'''Star Coin 2''' - Right after the first Star Coin is a pipe. Take it and the bro will be transported above ground where the second coin resides.
*'''Star Coin 3''' - Mario or Luigi will have to maneuver themselves around a stone structure to the right opening to obtain the final coin.
 
====World 1-Castle====
[[Image:NSMB 1-Castle.jpg|thumb|'''World 1 Castle''']]
This level is the castle of the first world. It is the location of the game's first major boss fight.
 
The majority of the level consists of walking on tightropes over lava. Along the way, Mario encounters [[Podoboos]] and Dry Bones. There are also several platforms that move up and down, some of which sink into the lava. Eventually, Mario comes to safe ground. However, it is below a ceiling of spikes that slowly lower themselves down to the ground. Mario must jump to in-between gaps before he is crushed (one that has a Star Coin that Mario can [[wall jump]] to, and then get through a second lava-filled area (another Star Coin is on a moving platform that sinks into lava). Before making it to the boss door, Mario can jump on the last tightrope to find a hidden pipe with a Star Coin in another room.
 
[[Bowser]] is the boss of the first world. As Bowser Jr. original did not find a proper boss to inhabit this castle, he got his dad to do it. The fight is very similar to the ones from ''[[Super Mario Bros.]]''; the fight takes place on a small bridge above a pit of lava, with a [[Skull Switch]] (replacing the former [[ax]]) at one end. Mario must get either under or over the Koopa King and hit the switch, which will collapse the bridge. After the Koopa King's defeat, he is reduced to a skeleton ([[Dry Bowser]]), and is not seen again until World 8.
 
=====Star Coins=====
*'''Star Coin 1''' - The first Star Coin will be placed near the ceiling. Mario or Luigi will need to Wall Jump off the spiked ceiling crushers to get it.
*'''Star Coin 2''' - Near the end of the level are two platforms. One of the platforms has the coin, but the bros. will need to wait for the second platform to come up to obtain the coin.
*'''Star Coin 3''' - Right after the second Star Coin is a long stretch of rope. Near the middle of the rope is a Warp Pipe located on the ceiling. Using the rope, jump to the ceiling and go in the warp pipe to obtain the last Star Coin.
 
====Enemies introduced====
*[[Koopa Troopa]]
*[[Goomba]]
*[[Dry Bones]]
*[[Super Dry Bones]]
*[[Podoboo]]
*[[Cheep-Cheep]]
*[[Piranha Plant]]
*[[Koopa Paratroopa]]
*[[Sushi]]
 
===''Mario & Sonic'' Series===
====''Mario & Sonic'' at the Olympic Winter Games====
World 1 from ''New Super Mario Bros.'' appears as a background for [[Dream Figure Skating]] in ''[[Mario & Sonic at the Olympic Winter Games]]''. It features blocks, Goomba's and pipes.
 
 
<br clear=all>
{{NSMB}}
{{NSMB}}
[[Category:Places]]
{{NSMB levels}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Worlds]]
[[Category:New Super Mario Bros. worlds]]
[[de:Welt 1 (New Super Mario Bros.)]]
[[it:Mondo 1 (New Super Mario Bros.)]]

Latest revision as of 09:09, October 28, 2024

W1icon.png
World 1
World 1 in the game New Super Mario Bros.
Game New Super Mario Bros.
Level(s) 8
<< List of worlds >> **
“Ah, good ol' World 1. The first world in a game should be easy, right? Wrong! Mario's first stop in his latest adventure is filled with danger and will take him over land, through sewers, and underwater before he reaches his goal.”
Official website

World 1 is the first world in New Super Mario Bros. It is a grassland-themed world that introduces several enemies, including Koopa Troopas, Goombas, Dry Bones, Super Dry Bones, Podoboos, Cheep-Cheeps, Piranha Plants, Koopa Paratroopas, and Sushis. It also introduces all three of the game's newly added power-ups: Mega Mushroom, Mini Mushroom, and Blue Shell. There are eight levels in the world, with five along the standard path, one hidden behind a Star Coin Sign, and the Castle/Fortress level. Bowser Jr. and Bowser are the bosses fought here, at the tower and the castle, respectively. There are five Toad Houses: two Red Toad Houses, one Orange Toad House, and two Green Toad Houses. In addition, when the player completes the game, a Blue Toad House appears, where the player can buy and swap wallpapers for the touch screen while on the World Map. World 1 has a total of ten exits.

A background based on World 1 appears during the first segment of the Mario World Dream Figure Skating routine in the Wii version of Mario & Sonic at the Olympic Winter Games.

Levels[edit]

Image Name Description

NSMB 1-1.png World 1-1 The first level in New Super Mario Bros. is a meadow with flowers, bushes, and mushrooms scattering the land. Peach's Castle is visible in the background for the first portion of the level. Read more...
Mario hitting an invisible block in World 1-2 World 1-2 This is the second level in the world, and the first underground level which introduces Piranha Plants. It has a red-flag exit that unlocks a different path that directly leads to the tower of that world. Read more...
Mario about to get a Red Coin in World 1-3 World 1-3 This is the third level in the world, and the first sky-themed level. It introduces Spin Blocks and Red Ring. In the level, there are quite a few tilting Mushrooms. Read more...
Mario sliding down a wall collecting Coins in World 1-Tower. World 1-Tower This is the first tower in the game which introduces Dry Bones. It has a red-flag exit which unlocks the World 1-Warp Cannon. Read more...
Mario about to be shot from the cannon in World 1. World 1-Warp Cannon This area can be unlocked by using the red-flag exit in World 1-Tower. The area contains a Warp Cannon in the middle of the grassland. If the player enters the Warp Cannon, they will be launched to World 5, which can be seen in the background.
World 1-4 from New Super Mario Bros. World 1-4 This level is a grassy meadow with short grass hills, much like World 1-1. It introduces the Mini Mushroom. Read more...
NSMB 1-5.png World 1-5 The second and last sky-themed level in this world. This level contains lots of magenta-colored bouncy mushrooms. Read more...
World 1-A from New Super Mario Bros. World 1-A This level is the first underwater level in the game. This level introduces Sushi and Cheep-Cheeps. It is the only secret level in World 1. Read more...
Shell Mario in New Super Mario Bros.' World 1-Castle. World 1-Castle This level is the first Castle level in the game, and the last level in World 1. The majority of the level consists of walking on tightropes over lava. This level introduces Podoboos. Read more...
World 1-1 (New Super Mario Bros.)World 1-2 (New Super Mario Bros.)Red Toad HouseWorld 1-3 (New Super Mario Bros.)Green Toad HouseWorld 1-Tower (New Super Mario Bros.)World 1-CannonOrange Toad HouseWorld 1-4 (New Super Mario Bros.)Red Toad HouseWorld 1-A (New Super Mario Bros.)World 1-5 (New Super Mario Bros.)Green Toad HouseWorld 1-Castle (New Super Mario Bros.)World 1 in the game New Super Mario Bros.
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