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{{DISPLAYTITLE:#6 Wendy's Castle}}
{{title|#6 Wendy's Castle}}
{{level
{{redirect|Wendy's Castle|the New Super Mario Bros. U level|[[Wendy's Shifting Castle]]|the New Super Luigi U level|[[Wendy's Thwomp Castle]]}}
{{level infobox
|title=#6 Wendy's Castle
|title=#6 Wendy's Castle
|image=[[Image:SMW WendyCastle.PNG]]
|image=[[File:SMW WendyCastle.png]]<br>Screenshot from ''Super Mario World''
|code=6-Castle
|code=6-Castle
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Moderate-Difficult
|world=[[Chocolate Island]]
|notes=This is the second last castle the player will encounter in [[Super Mario World]]. It involves numerous thorn bars, Dry Bones, Grinders, Lil' Sparkys, Hotheads, moving blocks and Wendy O. Koopa.
|limit=300 seconds
|before=[[Chocolate Island 5|<<]]
|boss=[[Wendy|Wendy O. Koopa]]
|before=[[Chocolate Secret|**]] [[Chocolate Island 5|<<]]
|after=[[Sunken Ghost Ship|>>]]
|after=[[Sunken Ghost Ship|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
'''#6 Wendy's Castle''' is a [[level]] in ''[[Super Mario World]]'', World 6. This level can be accessed through the completion of either of [[Chocolate Island 5]], or [[Chocolate Secret]]. The player will first encounter a Dry Bone that throws a bone at [[Mario]], and two thorn bars that come crushing down at full speed. There are two trampolines for the player to get on the next block. After the block are [[Grinder (obstacle)|Grinder]]s, with one little space provided for the player to avoid them. [[Podoboos]] jump up and down in the next segment, and after that is a combination of [[Grinder (obstacle)|Grinder]]s and the thorn bars. If the player manages to safely make it out of that part, there are small rock blocks and [[Grinder (obstacle)|Grinder]]s along the trail. There is a Yellow ! Block, and shorter thorn bars that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and a door to the next section.
{{quote|Wendy O. Koopa in castle #6 has sung her last song. Mario must meet the challenge that is now before him. There is a sunken ship that appears to be a gateway to the Valley of Bowser.|In-game text|[[Super Mario World]]}}
'''#6 Wendy's Castle''' is a [[level]] in World 6 of ''[[Super Mario World]]''. Introducing [[Skewer]]s and [[Hothead]]s to the ''Super Mario'' franchise, this level can be accessed through the completion of either [[Chocolate Island 5]] or the [[Chocolate Secret]].
==Layout==
The player will first encounter a [[Dry Bones]] that throws bones at [[Mario]], and a Skewer that comes crushing down at full speed. There are two [[Trampoline|Jumping Board]]s for the player to get on the next block. After the block are [[Grinder]]s, with one little space provided for the player to avoid them. [[Lava Bubble]]s jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow [[! Block]], and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.


The next section involves moving blocks, [[Lil' Sparky]]s and [[Hothead]]s. The player must be careful in the middle section of the second part; if the player makes a mistake, Mario may be crushed to death. At the end of the second part is a boss door that leads to [[Wendy O. Koopa]], and a [[Green ! Block]] in front of it.
The next section involves moving blocks, [[Lil Sparky|Lil Sparkies]] and [[Hothead]]s. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green [[! Block]], and behind it the boss door that leads to the battle against [[Wendy|Wendy O. Koopa]].


[[Image:SMW WendyBattle.PNG|left|thumb]]
[[File:SMW WendyBattle.png|left|thumb|Screenshot of the boss fight from ''Super Mario World'']]
The fight against [[Wendy O. Koopa]] is similar to that of [[Lemmy Koopa]] in Castle #3, except the tubes are flatly leveled, and that there are two [[Podoboos]] that move diagonally and hit the walls of the level. When [[Wendy O. Koopa]] is defeated, the player gains access to [[Sunken Ghost Ship]].
Wendy uses two [[Decoy (obstacle)|decoys]] in her battle, similar to [[Lemmy Koopa|Lemmy's]] fight in the [[3 Lemmy's Castle|third castle]], except here the pipes are flatly leveled, and there are two diagonal [[Lava Bubble]]s rather than just one. When Wendy is defeated, Mario wipes away the castle with a mop and rescues an [[Yoshi Egg|egg]]. Mario then moves on to the [[Sunken Ghost Ship]].
<br clear=all>
{{br|left}}
[[Image:SMW Wendy's Castle 6.png|thumb|left|500px|'''#6 Wendy's Castle''']]
 
[[Category:Levels]]
==Enemies==
[[Category:Castles and Fortresses]]
{{number of enemies
[[Category:Dinosaur Land]]
|image1=[[File:SpikePillar-SMW.png]]
{{SMW Levels}}
|name1=[[Skewer]]
|count1=11
|image2=[[File:Grinder SMW sprite.png]]
|name2=[[Grinder]]
|count2=13
|image3=[[File:Li'lSparky SMW.png]]
|name3=[[Lil Sparky|Lil Sparkies]]
|count3=5
|image4=[[File:Hothead SMW.png]]
|name4=[[Hothead]]
|count4=4
|image5=[[File:SMWDB.png]]
|name5=[[Dry Bones]]
|count5=6
|image6=[[File:SMW Lava Bubble.png]]
|name6=[[Lava Bubble]]
|count6=2
|image7=[[File:SMW ZigzagLavaBubble.png]]
|name7=Lava Bubble (zigzag)
|count7=2
|image8=[[File:SMWWendyO.KoopaSprite.png]]
|name8=[[Wendy|Wendy O. Koopa]]
|count8=1 (boss)
}}
 
==Map==
{{wide image|SMW Wendy's Castle 6.png|1000}}
 
==Gallery==
<gallery>
Beta Wendys Castle Room.png|A comparison of a room in an early version of the castle (top) and the version used in the final game (bottom)
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=チョコレーとうのしろ
|JapR=Chokorē-tō no Shiro
|JapM=Chocolate Island's Castle
|Fre=<nowiki>#</nowiki>6 Chateau de Wendy
|FreM=<nowiki>#</nowiki>6 Wendy's Fortress
|Ger=6. Wendys Festung
|GerM=6. Wendy's Fortress
|Ita=Castello della Cioccoisola
|ItaM=Chocolate Island Castle
|Spa=Castillo 6º. Wendy
|SpaM=6th Castle. Wendy
}}
 
==Trivia==
*In ''Super Mario World'', there is an unused variant of the first half that is considerably more difficult. Most notably, there are more Skewers at the end, in the section where they move fast.<ref>{{cite|title=[[tcrf:Super_Mario_World_(SNES)/Unused_Levels#Early_Wendy.27s_Castle|''Super Mario World'' (SNES): Unused Levels]]|publisher=The Cutting Room Floor|language=en|accessdate=September 3, 2020}}</ref>
 
==References==
<references/>
 
{{SMW levels}}
[[Category:Castles]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]

Latest revision as of 14:32, December 20, 2024

"Wendy's Castle" redirects here. For the New Super Mario Bros. U level, see Wendy's Shifting Castle. For the New Super Luigi U level, see Wendy's Thwomp Castle.
Level
#6 Wendy's Castle
SMW WendyCastle.png
Screenshot from Super Mario World
Level code 6-Castle
World Chocolate Island
Game Super Mario World
Time limit 300 seconds
Boss Wendy O. Koopa
Music track Castle
Music sample
** << Directory of levels >>
“Wendy O. Koopa in castle #6 has sung her last song. Mario must meet the challenge that is now before him. There is a sunken ship that appears to be a gateway to the Valley of Bowser.”
In-game text, Super Mario World

#6 Wendy's Castle is a level in World 6 of Super Mario World. Introducing Skewers and Hotheads to the Super Mario franchise, this level can be accessed through the completion of either Chocolate Island 5 or the Chocolate Secret.

Layout[edit]

The player will first encounter a Dry Bones that throws bones at Mario, and a Skewer that comes crushing down at full speed. There are two Jumping Boards for the player to get on the next block. After the block are Grinders, with one little space provided for the player to avoid them. Lava Bubbles jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow ! Block, and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.

The next section involves moving blocks, Lil Sparkies and Hotheads. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green ! Block, and behind it the boss door that leads to the battle against Wendy O. Koopa.

Screenshot of the boss fight from Super Mario World

Wendy uses two decoys in her battle, similar to Lemmy's fight in the third castle, except here the pipes are flatly leveled, and there are two diagonal Lava Bubbles rather than just one. When Wendy is defeated, Mario wipes away the castle with a mop and rescues an egg. Mario then moves on to the Sunken Ghost Ship.

Enemies[edit]

Image Name Count
Skewer Skewer 11
Sprite of a Grinder in Super Mario World. Grinder 13
Li'lSparky SMW.png Lil Sparkies 5
Hothead SMW.png Hothead 4
SMWDB.png Dry Bones 6
Sprite of a Lava Bubble from Super Mario World. Lava Bubble 2
Sprite of a diagonal Lava Bubble from Super Mario World Lava Bubble (zigzag) 2
Wendy O. Koopa in Super Mario World. Wendy O. Koopa 1 (boss)

Map[edit]

#6 Wendy's Castle

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese チョコレーとうのしろ[?]
Chokorē-tō no Shiro
Chocolate Island's Castle
French #6 Chateau de Wendy[?] #6 Wendy's Fortress
German 6. Wendys Festung[?] 6. Wendy's Fortress
Italian Castello della Cioccoisola[?] Chocolate Island Castle
Spanish Castillo 6º. Wendy[?] 6th Castle. Wendy

Trivia[edit]

  • In Super Mario World, there is an unused variant of the first half that is considerably more difficult. Most notably, there are more Skewers at the end, in the section where they move fast.[1]

References[edit]

  1. ^ Super Mario World (SNES): Unused Levels. The Cutting Room Floor (English). Retrieved September 3, 2020.