Shock Absorbers (Mario Party 7): Difference between revisions
Chris Helper (talk | contribs) |
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
||
(53 intermediate revisions by 30 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{italic title|id=yes}} | ||
'''Shock Absorbers''' is an | {{about|the minigame from ''Mario Party 7''|the minigame of the same name from ''[[Mario Party 5]]''|[[Shock Absorbers (Mario Party 5)]]}} | ||
{{minigame infobox | |||
|image=[[File:ShockAbsorbers7.png|260px]] | |||
|appears_in=''[[Mario Party 7]]'' | |||
|type=8-Player minigame | |||
|track=Time Grows Nigh | |||
|sample=[[File:MP7 Time Grows Nigh.oga]] | |||
}} | |||
'''Shock Absorbers''' is an 8-Player [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on electric shocks and "{{wp|shock absorber}}s," mechanical devices meant to soften jolts sustained by moving vehicles. This is the first minigame in the ''[[Mario Party (series)|Mario Party]]'' series to have the same English name as an unrelated minigame in a previous game. | |||
==Gameplay== | ==Gameplay== | ||
In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must [[crouch|duck]] to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie. | |||
In this | |||
==Controls== | ==Controls== | ||
*''' | * {{button|gcn|Stick}} '''/''' {{button|gcn|C}} (Up, Left, Right) – Punch | ||
*''' | * {{button|gcn|Stick}} '''/''' {{button|gcn|C}} (Down) – Crouch | ||
==In-game text== | |||
* '''Rules''' – ''"Punch left, right, and up to hit the lights when they glow. If every light is glowing, duck!"'' | |||
* '''Advice''' – ''"You'll lose if you fail to punch a glowing button, or if you press the wrong one."'' | |||
==Gallery== | |||
<gallery> | |||
Shock Absorbers setting.png|Setting | |||
Shock Absorbers Ending MP7.png|The ending to Shock Absorbers | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=パニックガレージ | |||
|JapR=Panikku garēji | |||
|JapM=Panic Garage | |||
|Fre=Absorb'chocs | |||
|FreM=Shock Absorption | |||
|Ger=Stromstoßdämpfer | |||
|GerM=Shock Absorber | |||
|Spa=Absorción de choques | |||
|SpaM=Shock Absorption | |||
|Ita=Pulsanti shoccanti | |||
|ItaM=Shocking buttons | |||
}} | |||
{{MP7 minigames}} | |||
[[Category:8-player minigames]] | |||
[[Category:Mario Party 7 minigames]] | |||
{{ | |||
[[Category: | |||
[[Category: |
Latest revision as of 09:33, January 8, 2024
- This article is about the minigame from Mario Party 7. For the minigame of the same name from Mario Party 5, see Shock Absorbers (Mario Party 5).
Shock Absorbers | |||
---|---|---|---|
Appears in | Mario Party 7 | ||
Type | 8-Player minigame | ||
Music track | Time Grows Nigh | ||
|
Shock Absorbers is an 8-Player minigame in Mario Party 7. Its name is a pun on electric shocks and "shock absorbers," mechanical devices meant to soften jolts sustained by moving vehicles. This is the first minigame in the Mario Party series to have the same English name as an unrelated minigame in a previous game.
Gameplay[edit]
In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must duck to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.
Controls[edit]
- / (Up, Left, Right) – Punch
- / (Down) – Crouch
In-game text[edit]
- Rules – "Punch left, right, and up to hit the lights when they glow. If every light is glowing, duck!"
- Advice – "You'll lose if you fail to punch a glowing button, or if you press the wrong one."
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パニックガレージ[?] Panikku garēji |
Panic Garage | |
French | Absorb'chocs[?] | Shock Absorption | |
German | Stromstoßdämpfer[?] | Shock Absorber | |
Italian | Pulsanti shoccanti[?] | Shocking buttons | |
Spanish | Absorción de choques[?] | Shock Absorption |