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{{SSB Infobox|
#REDIRECT [[List of fighters debuting in Super Smash Bros. Melee#Marth]]
|color=blue
[[Category:Humans]]
|emblem=Fire_Emblem_Emblem.gif
|width=200
|image=MarthBrawl.jpg
|games=''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)
|standard=Shield Breaker
|side=Dancing Blade
|up=Dolphin Slash
|down=[[Marth#Counter|Counter]]
|final=Critical Hit
|entrance=Enters the stage via warp magic.
}}
'''Marth''' is the Prince of Altea, from the ''Fire Emblem'' series. He is also a playable character in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], along with [[Roy (SSBM)|Roy]] and [[Ike]], other characters from the ''Fire Emblem'' series.
 
==History==
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee====
[[Image:MeleeMarth.jpg|thumb|left|150px|Marth in ''[[Super Smash Bros. Melee]]''.]]
Marth appears in ''[[Super Smash Bros. Melee]]'' as an unlockable character. He may be unlocked by using the 14 default characters to beat Classic or Adventure or fight in Vs. Mode, and then defeating Marth when he challenges the player. Marth is a fast, powerful character of below-average weight, despite his armor. Marth's moves are strongest at the tip of his sword, in contrast to the attacks his "clone," [[Roy (SSBM)|Roy]].
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====''Super Smash Bros. Brawl====
Marth also appears in ''[[Super Smash Bros. Brawl]]'', alongside fellow Fire Emblem character, [[Ike]]. He is unlocked by either playing 10 Brawls, beating Classic Mode on any difficulty, or by meeting him in [[Super Smash Bros. Brawl#Story|The Subspace Emissary]]. For the first two methods, he will be fought afterwards, and must be defeated to be unlocked. Marth's [[Final Smash]] is [[#Final Smash: Critical Hit|Critical Hit]], a single hit that instantly kill whoever it hits.
 
=====The Subspace Emissary=====
[[Image:Subspace_marth.PNG|thumb|right|Marth's snapshot in The Subspace Emissary.]]
Marth is seen standing over a castle watching down at the desert. Marth sees the [[Subspace Bomb]] exploding in the distance and creating a large hole in space that remains in the middle of the desert. Marth takes out his sword and walks over to it to inspect it, while defeating some [[Primid]]s a long the way. He finally is in front of the hole in space. Suddenly, [[Meta Knight]] comes out of the sky and attacks Marth thinking he is an enemy. The two fight until suddenly, Primids are sent out. Marth and Meta Knight both cut the Primids in half.
 
Marth and Meta Knight look at each other surprised and realize they are in the same team. Primids keep emerging as the two stand back to back seeing them grow. They then charge at the Primids and attack them. Later, [[Ike]] gets to join the party by managing to take a Subspace Bomb away from the [[Ancient Minister]]. The three warriors chase him until he manages to get away.
 
Later, Marth and the others discover a strange tank in the middle of [[the Wilds]]. After a bit of hesitation, Marth follows the others to the tank, which then reveals itself to be [[Galleom]]. After Galleom's initial defeat, he tries to get away, but ends up falling into [[the Ruined Hall]]. He eventually emerges carrying [[Lucas]] and the [[Pokémon Trainer]] into a sky while detonating a Subspace Bomb. While Lucas manages to free himself and the Pokémon Trainer from Galleom's grasp, they are rescued from a fall by Meta Knight, and thus tag along with Marth's team as well.
 
Marth and his companions eventually arrive at the foot of [[the Glacial Peak]], finding Meta Knight's ship, the [[Battleship Halberd]], attacking the [[Great Fox]]. Meta Knight leaves Marth's team to scale the mountain in an attempt to board the Halberd. After a while, the [[Ice Climbers]] fall to where Marth and his team are, and are faced with more Primids until [[Mario]], [[Link]], [[Yoshi]], [[Kirby]], and [[Pit]] intervene.
 
Eventually, all heroic teams come together to track down the evil source at [[Subspace (SSB)|Subspace]], discovering [[Tabuu]] as the one behind the [[Subspace Army]]. Everyone, including Marth, gets hit by Tabbu's [[Off Waves]] and turned into trophies. However, [[King Dedede]] had foreseen this happening, and created badges that revive whoever was wearing them. Reviving [[Luigi]] and [[Ness]] this way, King Dedede heads off with his companions to rescue a majority of the others, Marth included, before settling the score on Tabuu.
 
==Special Moves==
===Shield Breaker===
[[Image:Shield_Breaker_Brawl.jpg|thumb|'''Shield Breaker''']]
'''Shield Breaker''' is a special move used by Marth in ''[[Super Smash Bros. Melee]]''. It is his Neutral B Button move. Marth will continue on to hold his sword behind his head, and charge up for a sword slash. Although this does not perfectly break [[shield]]s with one hit, it will cause the shield to shrink considerably. He will only charge if the B Button is held. If not held, then Marth will use the attack without charging it up. This can be good if the foe is too close to you. Marth cannot move while charging this attack, which can leave him open for attack. If the attack is charged up to its limit, Marth will use the attack by himself, instead of waiting for the B Button to be released. The move can sometimes have enough power for an instant KO. A similar move is [[Roy (SSBM)|Roy's]] [[Roy (SSBM)#Flare Blade|Flare Blade]] attack. The only difference is that Fire Blade does more damage, and will hurt Roy if he charges the attack too far. [[Kirby]] is able to use this attack when he sucks up Marth. In ''[[Super Smash Bros. Brawl]]'', [[Ike]] will use [[Ike#Eruption|a move]] similar to Shield Breaker.
 
Also in ''[[Super Smash Bros. Brawl]]'', Marth's Shield Breaker's appearance has slightly changed. It is now a stab instead of a vertical slice.
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===Dancing Blade===
[[Image:Dancing_Blade.jpg|thumb|'''Dancing Blade''']]
'''Dancing Blade''' is the name of a special move in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', which is used by Marth. The attack works by pushing the Control Stick to the side, and then pressing the B Button. It has a very useful and unique effect to it. Once used, Marth will push his sword forward, hitting other players from afar. But, he can follow the move up with another one of his attacks, acting as a combo. He will be able to do combo of four attacks, and can severely damage the foe in the process. However, the timing has to be perfect, as the player cannot rush the attack combo, nor wait too long, or else the attack will fail. A similar move is [[Roy (SSBM)|Roy's]] [[Roy (SSBM)#Double-Edge Dance|Double-Edge Dance]].
 
Marth changes colors when using Dancing Blade, apparently showing the different types of combos he's using (blue meaning up, red meaning neutral, and green meaning down).  Roy will do the same if he is using Double-Edge Dance.
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===Dolphin Slash===
[[Image:Marth'sbupmove.jpg|thumb|left|'''Dolphin Slash''']]
'''Dolphin Slash''' is a recovery special move that Marth is able to use in the game ''[[Super Smash Bros. Melee]]''. It is executed by pressing the B Button and tilting the Control Stick upwards. Marth should then swiftly jump high into the air, with his sword facing upwards. Dolphin Slash acts as Marth's third jump. If it happens to hit anyone on the way up, then they will be damaged. [[Roy (SSBM)|Roy]] has a similar attack called [[Roy (SSBM)#Blazer|Blazer]]. However, Dolphin Slash is faster and weaker than Blazer. The move is also slightly similar to [[Mario|Mario's]] [[Super Jump Punch]].
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===Counter===
[[Image:CounterBrawl.jpg|thumb|'''Counter''']]
'''Counter''' is a special attack that can be used by both Marth and [[Roy (SSBM)|Roy]] in ''[[Super Smash Bros. Melee]]'', as well as a special move in ''[[Super Smash Bros. Brawl]]'' used by Marth and [[Ike]]. The attack is performed by tilting the Control Stick downwards, and then pressing the B Button. Marth or Roy or Ike will crouch down, and hold their sword at the side of their head. Once an opponent comes to attack, they will miss, and Marth or Roy or Ike will automatically attack the foe. Marth's counter reacts quicker to the enemy's attack than Ike's but is not as powerful. The attack must be used quickly, as it won't work if it is kept out for too long. This is the main reason the attack is hard to master, let alone use. However, the attack is very useful once done right.
 
Interestingly, when Marth uses Counter, he will say "Soko da", which translates to "There it is". This means he has found an opening to attack, and there it is.
 
Lucario's move, [[Lucario#Double Team|Double Team]], is very similar to this move, the difference being the damage dealt is affected by Lucario's damage percentage.
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===Critical Hit===
[[Image:FSmash_Marth.jpg|thumb|left|'''Critical Hit''']]
 
'''Critical Hit''' is the name of Marth's [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.  After Marth breaks open the [[Smash Ball]], he charges up with power, and when the attack button is used, he swipes forward with his sword, hitting anyone with incredible force. He only hits once, unlike Ike, but anyone hit will be instantly knocked out, no matter what their percentage is, assuming there isn't an obstacle in the way. It could be considered one of the most useful Final Smashes in the game, assuming the player positions his/her opponents well. Interestingly, a Life Gauge appears when Marth uses Critical Hit.
 
The Final Smash's one hit KO is a tribute to the Fire Emblem games.
The reason the attack does 60% damage is because that was generally the max HP any character in the Fire Emblem games could attain.
The attack itself is also like the "critical attack" motion in Fire Emblem games.
Finally, the two bars (which seems to be exactly 60) shown on Marth's opponents when he does his Final Smash represent the 2 HP bars from Fire Emblem games.
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==Official Profiles and Statistics==
===[[Solid Snake]] Codec Conversation===
*'''Mei Ling''': Snake, have you heard the saying "Politics makes strange bedfellows"?
*'''Snake''': Don't tell me that's a Chinese proverb.
*'''Mei Ling''': Err, no... It means that when the going gets tough, you might need unexpected partnerships in order to succeed. Marth was a prince whose kingdom was usurped. He didn't even have an army to fight with him. But as he battled his way forward, he found new allies to fight at his side, and in the end, he was able to reunite the war-torn land of Altea.
*'''Snake''': So he built his army from the ranks of his defeated enemies...
*'''Mei Ling''': Marth did his share of fighting, too. Even when he had an army, he was always alongside his men in the thick of battle. Then he was betrayed by one of his most trusted friends. I can't even imagine how that feels...
*'''Snake''': I can.
 
===Trophies===
====''Melee====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=11% | Type
!Image
!Description
|-
| align=center | '''Classic
|[[Image:Trophy55.PNG]]
|''The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea.
|-
| align=center | '''Adventure
|[[Image:Trophy56.PNG]]
|''Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the  longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks.
|-
| align=center | '''All-Star
|[[Image:Trophy57.PNG]]
|''The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him.
|}
 
====''Brawl====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=11% | Type
!Image
!Description
|-
| align=center | '''Marth'''
|[[Image:TrMarth.jpg|100px]]
|''The prince of Altea, in whose veins the blood of heroes runs. He and a small group of stalwarts fought to free Altea after it was invaded by the kingdom of Doluna and the dark dragon, Medeus. With his divine sword, Falchion, he fought and defeated Medeus. However, Altea was then invaded by King Hardin of Akaneia and eventually destroyed.
|-
| align=center | '''Critical Hit'''
|[[Image:TrCritical hit.jpg|100px]]
|''Marth's Final Smash. He thrusts his sword skyward, then rushes to meet his targeted enemy with furious speed. The blow he strikes is so powerful that his foe is instantly launched off the screen. As in Fire Emblem, a window appears that shows the character's hit points dropping rapidly to zero--but this is just for effect. Smash Bros. does not use a hit-point system.
|}
 
===Stickers===
{| border=1 cellpadding=1 cellspacing=0 style="text-align:center" width=100%
|-
! width=120px | Image !! | Game !! | Effect
|-
| [[Image:Marth_Sticker.jpg|120px]]
| ''Fire Emblem: Monsho no Nazo''
| [Weapon] - Attack +19<br>'''Usable by:''' Marth, Ike
|-
|}
 
==Trivia==
*Marth and Roy only speak Japanese in all versions of the game. This is because their only appearances were in Japan. Marth is voiced by ''Hikaru Midorikawa'', who also voiced him in a two-episode OVA.
**Likewise, Marth speaks Japanese in all versions of ''Super Smash Bros. Brawl''.
*Marth and Roy were meant to only be in the Japanese version of the game, but they received a lot of attention from Nintendo of America, so they were kept in.<ref>[http://guides.ign.com/guides/16387/page_27.html IGN.com] (Accessed on 9-16-08)</ref> American fans also became interested in ''Fire Emblem'' because of ''Super Smash Bros. Melee'', and it helped ''Fire Emblem'' enter the United States.<ref>[http://nindb.classicgaming.gamespy.com/agb-ae7.shtml Nintendo Database] (Accessed on 9-16-08)</ref>
*Marth is the only character in ''[[Super Smash Bros. Brawl]]'' where his back faces the camera when he faces right and his front faces the camera when he face left (With all other characters, most of there front faces the camera when they face right and vice versa). {{fact}}
 
== References ==
<references/>
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Latest revision as of 17:12, March 21, 2023