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{{DISPLAYTITLE:#3 Lemmy's Castle}}
{{title|#3 Lemmy's Castle}}
{{rewrite}}
{{redirect|Lemmy's Castle|the New Super Mario Bros. U level|[[Lemmy's Swingback Castle]]|the New Super Luigi U level|[[Lemmy's Lights-Out Castle]]}}
{{level
{{level infobox
|title=Vanilla Dome 4
|title=#3 Lemmy's Castle
|image=[[Image:Lemmy's_Castle.PNG]]
|image=[[File:Lemmy's Castle.png]]<br>Screenshot from ''Super Mario World''
|code=3-Castle
|code=3-Castle
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Moderate
|world=[[Vanilla Dome]]
|notes=  
|limit=400 seconds<br>300 seconds (Japanese version)
|before= [[Vanilla Dome 4|<<]]
|boss=[[Lemmy|Lemmy Koopa]]
|after= [[Cheese Bridge|>>]]
|before=[[Vanilla Dome 4|<<]]
|after=[[Cheese Bridge Area|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
{{quote|Mario has triumphed over Lemmy Koopa of castle #3. Mario's quest is starting to get much more difficult. Have you found the Red and Green Switches yet?|In-game text|[[Super Mario World]]}}
'''#3 Lemmy's Castle''' is the third [[castle]] in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is guarded by [[Lemmy|Lemmy Koopa]] and can be accessed by completing [[Vanilla Dome 4]]. By completing this castle, the player gains access to the [[Cheese Bridge Area]].


'''Lemmy's Castle''' is the third castle occupied by a [[Koopaling]] in ''[[Super Mario World]]''. It is guarded by [[Lemmy Koopa]]. The first part of the hallway contains some [[Magikoopa]]s who cast spells at the [[Mario Bros.]] If these spells hit one of the many [[Turn Block]]s in the castle, that block will be transformed into an enemy. A checkpoint can be reached if the [[Player|player]] hits the [[P-Switch]] and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the [[Dry Bones]] that may be around.
==Layout==
The first part of the hallway contains some [[Magikoopa]]s who cast spells at the Mario Bros. If these spells hit one of the many [[Rotating Block]]s in the castle, that block will be transformed into a [[Koopa Troopa|Yellow Koopa Troopa]], a [[Thwimp]], or a [[coin]]. After the Rotating Block section, the player will have to pass through a pool with platforms bobbing in the water. Here, a [[Midway Gate]] can be reached if the player hits the [[P Switch|Switch Block]] and reaches the closest [[Warp Door|door]] before the time limit is up. The second part of this castle is a long hallway containing several large blocks that move up and down in a set amount of time. In order to reach the other side, the player must move carefully in order not to get crushed by the large blocks or hurt by the [[Dry Bones]] that patrol this area.
[[File:SMW LemmyKoopa.png|thumb|left|The boss fight against Lemmy in the [[Super Mario World: Super Mario Advance 2|GBA reissue]]]]
In his battle, Lemmy pops out of one of the many pipes that make up the floor of the room, along with two  decoys.<ref>{{cite|language=en-us|date=Winter 2002|publisher=Nintendo of America|title=''Nintendo Power Advance'' Volume 4|page=43 and 69}}</ref> [[Mario]] or [[Luigi]] must identify the real Lemmy and stomp on him three times to defeat him, all the while avoiding a [[Lava Bubble]] that is bouncing around the room. Afterwards, a short cutscene depicts Mario destroying the castle by smashing it with a [[hammer]] repeatedly, and Mario proceeds to the [[Twin Bridges]] area, though it is possible to reach the Twin Bridges area by completing [[Vanilla Fortress]] and therefore skip it entirely.
{{br|left}}


==Boss Battle==
==Enemies==
{{main|Lemmy Koopa#Super Mario World}}
{{number of enemies
Lemmy Koopa, one of the Koopalings, is the third boss of ''Super Mario World''. He jumps out of one of the pipes in the room, along with two fake Lemmys, while a [[Podoboo]] bounces around the room. Mario must identify the real Lemmy and stomp on him three times to defeat him. Mario will then proceed to the next area, the [[Twin Bridges]].
|image1=[[File:SMW Magikoopa.png]]
|name1=[[Magikoopa]]
|count1=1
|image2=[[File:SMW KoopaTroopa Yellow.png]]
|name2=[[Koopa Troopa]] (yellow)
|count2=(from Rotating Blocks)
|image3=[[File:Thwimp.png]]
|name3=[[Thwimp]]
|count3=(from Rotating Blocks)
|image4=[[File:Rainbowshell.gif]]
|name4=[[Shell (flashing)|Flashing shell]]
|count4=(nearby shell)
|image5=[[File:SMW Lava Blubbe.png]]
|name5=[[Lava Bubble]]
|count5=11
|image6=[[File:SMW ZigzagLavaBubble.png]]
|name6=Lava Bubble (zigzag)
|count6=1
|image7=[[File:SMWDB.png]]
|name7=[[Dry Bones]]  
|count7=8
|image8=[[File:SMW LemmyKoopaSprite.png]]
|name8=[[Lemmy|Lemmy Koopa]]
|count8=1 (boss)
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:SMW Lemmy's Castle 3.png|'''#3 Lemmy's Castle'''.
SMW Lemmy's Castle 3.png|Map of <nowiki>#</nowiki>3 Lemmy's Castle
Image:LemmyCastleArt.png|Lemmy during his fight against Mario.
Image:SMW Lemmy's Castle 3 Map.PNG|
</gallery>
</gallery>


<br clear=all>
==Names in other languages==
{{stub}}
{{foreign names
{{SMW Levels}}
|Jap=バニラドームのしろ
[[Category:Levels]]
|JapR=Banira Dōmu no Shiro
[[Category:Castles and Fortresses]]
|JapM=Vanilla Dome's Castle
[[Category:Dinosaur Land]]
|Spa=Castillo 3º. Lemmy
[[Category:Subterranean Areas]]
|SpaM=3rd Castle. Lemmy
|Fre=<nowiki>#</nowiki>3 Chateau de Lemmy
|FreM=<nowiki>#</nowiki>3 Lemmy's Fortress
|Ger=3. Lemmys Festung
|GerM=3. Lemmy's Fortress
|Ita=Castello di Cupola Vaniglia
|ItaM=Vanilla Dome Castle
}}
 
==References==
<references/>


The [[Podoboo]] around the room is POSSIBLY made by [[Kamek]], but it is also very possible that the [[Podoboo]] is made by [[Wizardheimer]], [[Kammy Koopa]], [[Kamella]], or any [[Magikoopa]].
{{SMW levels}}
[[Category:Castles]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]

Latest revision as of 00:51, December 1, 2024

"Lemmy's Castle" redirects here. For the New Super Mario Bros. U level, see Lemmy's Swingback Castle. For the New Super Luigi U level, see Lemmy's Lights-Out Castle.
Level
#3 Lemmy's Castle
Lemmy's Castle.png
Screenshot from Super Mario World
Level code 3-Castle
World Vanilla Dome
Game Super Mario World
Time limit 400 seconds
300 seconds (Japanese version)
Boss Lemmy Koopa
Music track Castle
Music sample
<< Directory of levels >>
“Mario has triumphed over Lemmy Koopa of castle #3. Mario's quest is starting to get much more difficult. Have you found the Red and Green Switches yet?”
In-game text, Super Mario World

#3 Lemmy's Castle is the third castle in Super Mario World and its reissue. It is guarded by Lemmy Koopa and can be accessed by completing Vanilla Dome 4. By completing this castle, the player gains access to the Cheese Bridge Area.

Layout[edit]

The first part of the hallway contains some Magikoopas who cast spells at the Mario Bros. If these spells hit one of the many Rotating Blocks in the castle, that block will be transformed into a Yellow Koopa Troopa, a Thwimp, or a coin. After the Rotating Block section, the player will have to pass through a pool with platforms bobbing in the water. Here, a Midway Gate can be reached if the player hits the Switch Block and reaches the closest door before the time limit is up. The second part of this castle is a long hallway containing several large blocks that move up and down in a set amount of time. In order to reach the other side, the player must move carefully in order not to get crushed by the large blocks or hurt by the Dry Bones that patrol this area.

Lemmy Koopa
The boss fight against Lemmy in the GBA reissue

In his battle, Lemmy pops out of one of the many pipes that make up the floor of the room, along with two decoys.[1] Mario or Luigi must identify the real Lemmy and stomp on him three times to defeat him, all the while avoiding a Lava Bubble that is bouncing around the room. Afterwards, a short cutscene depicts Mario destroying the castle by smashing it with a hammer repeatedly, and Mario proceeds to the Twin Bridges area, though it is possible to reach the Twin Bridges area by completing Vanilla Fortress and therefore skip it entirely.

Enemies[edit]

Image Name Count
Sprite of a Magikoopa from Super Mario World Magikoopa 1
Sprite of a Yellow Koopa Troopa from Super Mario World Koopa Troopa (yellow) (from Rotating Blocks)
Thwimp.png Thwimp (from Rotating Blocks)
Flashing Shell Flashing shell (nearby shell)
Lava Bubble from Super Mario World Lava Bubble 11
Sprite of a diagonal Lava Bubble from Super Mario World Lava Bubble (zigzag) 1
SMWDB.png Dry Bones 8
Sprite of a Lemmy Koopa from Super Mario World Lemmy Koopa 1 (boss)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バニラドームのしろ[?]
Banira Dōmu no Shiro
Vanilla Dome's Castle
French #3 Chateau de Lemmy[?] #3 Lemmy's Fortress
German 3. Lemmys Festung[?] 3. Lemmy's Fortress
Italian Castello di Cupola Vaniglia[?] Vanilla Dome Castle
Spanish Castillo 3º. Lemmy[?] 3rd Castle. Lemmy

References[edit]

  1. ^ Winter 2002. Nintendo Power Advance Volume 4. Nintendo of America (American English). Page 43 and 69.