World 1 (New Super Mario Bros. Wii): Difference between revisions

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{{worldbox
{{italic title|id=yes}}
|image=[[Image:NSMBWworld1.PNG|250px]]
{{world infobox
|app=''[[New Super Mario Bros. Wii]]''
|image=[[File:NSMBW World 1 Map.png|250px]]
|lev=8
|game=''[[New Super Mario Bros. Wii]]''
|levels=8
|before=<<
|before=<<
|after=[[World 2 (New Super Mario Bros. Wii)|>>]]
|after=[[World 2 (New Super Mario Bros. Wii)|>>]]
|secret=[[World 5 (New Super Mario Bros. Wii)|**]]
}}
[[File:NSMBW World 1 World Select.png|left|200px|thumb|World 1 on the world-selection screen]]
'''World 1''' (also known as '''Princess Peach’s Kingdom'''<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=18|date=November 15, 2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4}}</ref>) is the first world in ''[[New Super Mario Bros. Wii]]''. World 1 is occupied by the first boss, [[Larry|Larry Koopa]]. This world features typical grassy plains with many colorful mushroom hills, similar to ''[[New Super Mario Bros.]]'' It has eight levels, three [[Toad House]]s, and a [[Warp Cannon|cannon]]. Of the three Toad Houses, two are red and one is yellow. It also has a total of nine exits. This world is also home of [[Peach's Castle]]. The [[Enemy Course]] features [[Goomba]]s in three different sizes.
{{br|toc=1}}
==Levels==
{{content description
|name0={{world-link|1|peachcastle|Peach's Castle#New Super Mario Bros. Wii}}
|image0=[[File:NSMBW Peach Castle inside.png|250px]]
|description0=Peach's Castle is the first location in the map. The player can buy and watch [[hint movies]] here.
|name1=[[World 1-1 (New Super Mario Bros. Wii)|World 1-1]]
|image1=[[File:NSMBW World 1-1 Screenshot.png|250px]]
|description1=The first level of ''[[New Super Mario Bros. Wii]]''. It introduces the [[Propeller Suit]], [[Goomba]]s and [[Koopa Troopa]]s. ''[[World 1-1 (New Super Mario Bros. Wii)|Read more...]]''
|name2=[[World 1-2 (New Super Mario Bros. Wii)|World 1-2]]
|image2=[[File:NSMBW World 1-2 Screenshot.png|250px]]
|description2=The first underground level of ''[[New Super Mario Bros. Wii]]''. It introduces the [[Ice Flower]] and [[Piranha Plant]]s, and is full of moving crystal blocks and [[Warp Pipe]]s. ''[[World 1-2 (New Super Mario Bros. Wii)|Read more...]]''
|name3=[[World 1-3 (New Super Mario Bros. Wii)|World 1-3]]
|image3=[[File:NSMBW World 1-3 Screenshot.png|250px]]
|description3=This level introduces [[Yoshi]], [[Venus Fire Trap]]s and the only appearance of [[Hammer Bro]]s. ''[[World 1-3 (New Super Mario Bros. Wii)|Read more...]]''
|name4={{world|1|cannon}}
|image4=[[File:NSMBW World 1-Cannon Screenshot.png|250px]]
|description4=The [[Warp Cannon]] of World 1, which leads directly to [[World 5 (New Super Mario Bros. Wii)|World 5]]. It is unlocked by finding the [[Goal Pole (secret)|hidden goal]] in World 1-3.
|name5={{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}
|image5=[[File:NSMBW World 1-T Screenshot.png|250px]]
|description5=The first [[tower]] level of ''[[New Super Mario Bros. Wii]]''. It has many moving stone blocks and introduces [[Dry Bones]]. The boss is [[Larry|Larry Koopa]]. ''[[World 1-Tower (New Super Mario Bros. Wii)|Read more...]]''
|name6=[[World 1-4 (New Super Mario Bros. Wii)|World 1-4]]
|image6=[[File:NSMBW World 1-4 Screenshot.png|250px]]
|description6=The first underwater level of ''[[New Super Mario Bros. Wii]]''. It introduces [[Cheep Cheep]]s, [[Deep Cheep|Deep-Cheep]]s, [[Eep Cheep]]s, and [[Clampy]]s. ''[[World 1-4 (New Super Mario Bros. Wii)|Read more...]]''
|name7=[[World 1-5 (New Super Mario Bros. Wii)|World 1-5]]
|image7=[[File:NSMBW World 1-5 Screenshot.png|250px]]
|description7=The first athletic level of ''[[New Super Mario Bros. Wii]]''. It contains regular and screw-controlled mushrooms, as well as spinning blocks. ''[[World 1-5 (New Super Mario Bros. Wii)|Read more...]]''
|name8=[[World 1-6 (New Super Mario Bros. Wii)|World 1-6]]
|image8=[[File:NSMBW World 1-6 Screenshot.png|250px]]
|description8=A grassland level containing many rolling hills. Koopa Troopas and [[Koopa Paratroopa]]s are the principal enemies. ''[[World 1-6 (New Super Mario Bros. Wii)|Read more...]]''
|name9={{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}
|image9=[[File:NSMBW World 1-C Screenshot.png|250px]]
|description9=The first [[castle]] level of ''[[New Super Mario Bros. Wii]]''. It contains [[lava]] pools, [[Thwomp]]s and giant spinning gears. Its boss is [[Larry|Larry Koopa]] again. ''[[World 1-Castle (New Super Mario Bros. Wii)|Read more...]]''
}}
}}
'''World 1''' is a world in ''[[New Super Mario Bros. Wii]]'' with six levels and a [[Grand Goomba]] who roams the map. [[Larry Koopa]] is the first boss to be fought in the game. This world features typical grassy plains and many different environments similar to ''[[New Super Mario Bros.]]'' and the first world in other games.
==Level Information==
===World 1-1===
[[Image:1-1_Grassy_Plains.PNG|thumb|'''World 1-1''']]
The first level of the game is a generic grassland level. In the beginning of the stage just like in ''[[New Super Mario Bros.]]'', [[Princess Peach's Castle]] can be seen in the background. When the player starts, there are three ? Blocks, a few normal blocks, and a Goomba. The highest ? Block will hold an item, either a [[Mushroom]] or a [[Propeller Mushroom]]. The player must move to the right and they will see a moving piece of ground. Then move farther ahead and another moving piece of ground will be there. It has three platforms above it. It has a [[Pipe|Green Pipe]] in it that moves around with it. Jump in it. In the underground area there are blocks, coins, and a P Switches. The player should hit the P Switch and collect the coins that were blocks. The P switch will lose its effect and the player can collect the remaining coins and head out the yellow pipe. If they are playing a [[Toad]] Rescue Mission a Toad should be yelling out from the ? Block behind them. The player can head forward to find their first checkpoint. Then they should hit the [[? Block]] to get a Propeller Mushroom and get the [[Star Coin]] in the air. Go past the two pieces of moving ground and hit the second ? Block for another item. Spin upwards using the Propeller Mushroom and go through the Red Ring. Collect the Red Coins and continue forward. At the end of the platform spin to the next one and then skip the next one with the red Koopa and collect another Star Coin. Jump off the left side of the platform and find the moving piece of ground. Wait for the Green Pipe and jump in it. Alternatively, the player could stay in the "compartment" and get three 1-Ups and dozens of coins. If the player went in the pipe, wall kick up, collect the last Star Coin and head out the yellow pipe. The player will be in a hidden area. Just before leaving the hidden area there is a block, hit it and collect the [[1-Up Mushroom]]. Continue forward and complete the level.
===World 1-2===
[[Image:1-2_Creepy_Cave.PNG|thumb|left|'''World 1-2''']]
This level takes place underground. At the beginning of the level Mario must avoid the [[Goomba]]s and run through a fake wall to a [[Warp Pipe]] which leads to the underground. At the beginning there is an [[Ice Flower]] which can turn Mario in to [[Ice Mario]]. Following that there are many tilting platforms made of crystal that lead up to a [[POW Block]]. There are then a couple of pipes with a [[Koopa Troopa]] bellow them and [[Piranha Plant]]s in them. After that a girder can bring Mario up to another warp pipe so that he can get a [[Star Coin]] and move on to the next area. Finally there is the Halfway Point. Right about where the halfway point is, there is a way to get infinite 1-ups. The player must jump into a cave, grab a star, and kill all the [[Koopa Troopa]]s and [[Pirahna Plant]]s in their path. After all the enemies are defeated there is another girder with a [[Red Ring]] that brings out 8 [[Red Coin]]s for Mario to get. Finally there is a last warp pipe and another girder leading to the ending flag.
===World 1-3===
[[Image:1-3_Yoshi_Heights.PNG|thumb|'''World 1-3''']]
This is the first stage to feature [[Yoshi]], along with the [[Hammer Bro]]s. The first [[Star Coin]] is located a tiny bit after the player finds Yoshi. The best way to get it was to [[Flutter Jump|flutter jump]] off the ground with Yoshi, or just to dash and jump to the [[coin]]. The second coin is found deeper in the level, where there will be three green [[pipe]]s with [[Piranha Plant]]s. Next to the third pipe will be a hidden passage, where this pipe leads down to a underground tunnel. The coin will be found there. The last star coin is near the end, way too high for [[Mario]], [[Luigi]], [[Blue Toad]], or [[Yellow Toad]] to just jump up. The player should do one of the following opinions: use Yoshi to flutter jump off the nearby pipe, jump with Yoshi under the coin and shake off of him, or wall jump off the nearby pipe mentioned before. The player must then continue down the course until he/she reaches the [[Flagpole|flagpole]] and completes the [[Level|level]].
For the secret entrance, the player should go back just a tad bit before the last star coin. The player needs to jump to the high cliff edge leading to a hidden passage. Using Yoshi is the best. Once the player reaches the entrance point, he/she needs to jump over the passage, above the screen, and travel down the path following it. Near the end of this path will be a secret pipe, which will send the player to the secret flagpole. The secret exit will take the player to World 1's warp cannon, which sends him/her to [[World_5_(New_Super_Mario_Bros._Wii)|World 5]].
===World 1 Fortress===
[[Image:World_1_Fortress.PNG|thumb|left|'''World 1 Fortress''']]
This is the first stage where [[Larry Koopa]] is fought and defeated. At the beginning of the level there is a rising brown platform which brings Mario up and lets him hit a [[? Block]] which releases an [[Ice Flower]]. The flower will change Mario into Ice Mario allowing him to throw snowballs. There is also a [[Dry Bones]] in this area. In the next area there is another rising brown platform for Mario to stand on which will lift him to the first of many swinging platforms. The swinging platforms go back and forth allowing Mario to jump off of one of the two sides. Mario must use this one to jump on to another platform which has  two extending brown blocks from the wall which create a staircase for a few moments that Mario must jump up. The next area has another swinging platform with two different ways for Mario to go. The first is the easy way with two platforms and a Dry Bones at the top and the second is the hard way with an extending platform and a [[Star Coin]] (Plus multiple regular [[Coin]]s). In the next area there are three platforms in a line that Mario has to jump up with Dry Bones coming on from the sides. There is once again a fork which forces Mario to either tale the easy way which has several moving platforms creating another staircase or the hard one with multiple immobile platforms for Mario to jump up. At the top of this area is the [[Bowser]] Flag.
The next area has a multitude of brown platforms going in and out of the walls creating a staircase for a few seconds before they come together and crush Mario if he is in between them. There is a block with multiple [[Power-Up]]s ([[Propeller Mushroom]], [[Starman]], [[Starman]], [[1-Up Mushroom]] and [[Mushroom]]) followed by another swinging platform leading to a fork. Once again the easy path takes Mario to another (dual) swinging platform and the hard one takes him to a prize; in this case a 1-Up Mushroom. If he takes the easy path and is [[Small Mario]] then he can slip through a hole and get the final star coin. The next area is a combination of five swinging platforms with the [[Red Ring]] and the [[Red Coin]]s. To get to the top, and to the door that leads to Larry, Mario must use the extending brown platforms.
[[Image:Larry_Koopa.jpg|thumb|Fighting Larry Koopa]]
Boss:When Mario goes through the door that leads to Larry Koopa, Larry will be in the middle of the room. He will see Mario and jump in surprise but then he will attack. Larry attacks by blasting bolts of blue magic from his [[Magic Scepter]] at Mario in an attempt to hit him. Mario must dodge those attacks and get close enough to Larry to jump on his head therefore making him lose a life. Larry will then get into his shell and start spinning around madly trying to hit Mario. He will then try to jump on Mario so Mario must avoid him. If Mario dodges these two attacks then Larry will start shooting magical blasts again and Mario can jump on his head again. Jumping on Larry's head three times defeats him and wins Mario the level.
===World 1-4===
[[Image:Nsmbw1-4.jpg|thumb|right|The beginning of the level.]]
This is the first Underwater level in the game.  [[Cheep Cheep]]s, [[Urchin]]s, [[Mega Cheep-Cheep]]s, [[Deep Cheep]]s, [[Clam]]s, and [[Spiny Cheep Cheep]]s appear. At the beginning there are two Cheep-Cheeps that must be frozen so that [[Mario]] can get to the [[? Block]], which will get him an [[Ice Flower]]. There are many bubbles flying around that can push Mario into walls.
The next area also has Deep-Cheeps which must be frozen along with the Cheep-Cheeps. There is also another ? Block with another Ice Flower in case Mario has lost his previous one. On the land there is a [[Red Ring]] which will make lots of [[Red Coin]]s for Mario to collect. There is also a checkpoint flag.
[[Image:Nsmbw1-4redcoins.jpg|thumb|left|The Red Coin switch has been flipped.]]
In the next area there is a roof so Mario must freeze the [[Urchin]] and it will break the roof allowing Mario to get through. There is also a [[Star Coin]] which is guarded by a Mega Cheep-Cheep that Mario must freeze to get past. In the next area there is a room which has a Spiny Cheep-Cheep that will follow Mario. He must destroy that Cheep-Cheep and then get the [[1-Up Mushroom]] at the bottom of the screen. There is also a [[Fire Flower]] and a [[Starman]]. Mario must then go through a Red Pipe. Many Cheep-Cheeps populate the next area so Mario has to use his Starman to destroy as many as possible and then go through the green [[Warp Pipe|pipe]]. Then there is a [[Koopa Paratroopa]] that Mario can use to land on the flag at the end of the level.


===Enemy Course===
==Level previews==
*Eight [[Goomba]]s
<gallery>
*Four [[Grand Goomba]]s
NSMBW_world_1_overworld.png|Mario in the world map
*Two [[Mega Goomba]]s
NSMBW World 1-1 Level Preview Icon.png|World 1-1
NSMBW World 1-2 Level Preview Icon.png|World 1-2
NSMBW World 1-3 Level Preview Icon.png|World 1-3
NSMBW World 1-T Level Preview Icon.png|{{world|1|Tower}}
NSMBW World 1-4 Level Preview Icon.png|World 1-4
NSMBW World 1-5 Level Preview Icon.png|World 1-5
NSMBW World 1-6 Level Preview Icon.png|World 1-6
NSMBW World 1-C Level Preview Icon.png|{{world|1|castle}}
</gallery>


===World 1-5===
==Level maps==
[[Image:1-5_Mushroom_Heights.PNG|thumb|left|'''World 1-5''']]
<gallery>
This is the first sky level. It mainly features cube (square) platforms that rotate in one direction. First, Mario has to jump through some of this platforms to get to some mushrooms and the middle poing. Near the ending, he must jump on some more platforms while avoiding [[Paratroopa]]s to get to the goal.
NSMBW World 1-1 Map.png|Level 1
NSMBW World 1-2 Map.png|Level 2
NSMBW World 1-3 Map.png|Level 3
NSMBW World 1-Cannon Map.png|Cannon Warp Zone
NSMBW World 1-T Map.png|Tower
NSMBW World 1-4 Map.png|Level 4
NSMBW World 1-5 Map.png|Level 5
NSMBW World 1-6 Map.png|Level 6
NSMBW World 1-C Map.png|Castle
</gallery>


===World 1-6===
==New enemies==
[[Image:1-6_Donuts.PNG|thumb|'''World 1-6''']]
This level is called donuts because of the many donut shaped pieces of land there is here. At the beginning, the player must jump over all the donuts at the halfway point, there is a donut. If players jump to the wall on the left, there is a secret pipe that takes them to an underground cave with a star coin. Players will then navigate through a maze of [[Pirahna Plant]]s and donuts.
 
===World 1 Castle ===
[[Image:World_1-Castlensmbwii.PNG|left|thumb|'''World 1-Castle''']]
This is the first Castle level, filled with a lot of lava in the game and features many gear-shaped platforms. Mario has to hide in the holes in the gears to avoid being crushed and thus dying. [[Thwomp]]s and [[Super Thwomp]]s make their only main appearance in this castle. There is a Star Coin that's guarded by a Super Thwomp. Larry Koopa is fought again here.
<br clear=all>
 
==Enemies Introduced==
*[[Goomba]]s
*[[Goomba]]s
*[[Hefty Goomba]]s
*[[Big Goomba]]s
*[[Koopa Troopa]]s
*[[Koopa Troopa]]s
*[[Koopa Paratroopa]]s
*[[Koopa Paratroopa]]s
*[[Piranha Plant]]s
*[[Piranha Plant]]s
*[[Venus Fire Trap]]s
*[[Fire Piranha Plant|Venus Fire Trap]]s
*[[Hammer Bro.|Hammer Bros.]]
*[[Hammer Bro]]s.
*[[Dry Bones]]
*[[Dry Bones]]
*[[Urchin]]s
*[[Urchin]]s
*[[Cheep Cheep]]s
*[[Cheep Cheep]]s
*[[Mega Cheep-Cheep]]s
*[[Big Cheep Cheep|Mega Cheep-Cheep]]s
*[[Spiny Cheep Cheep]]s
*[[Spiny Cheep Cheep]]s
*[[Deep Cheep]]s
*[[Deep Cheep|Deep-Cheep]]s
*[[Mega Deep Cheep]]s
*[[Big Deep Cheep|Mega Deep-Cheep]]s
*[[Cheep-Cheep Schools]]
*[[Eep Cheep]]s
*[[Clam]]s
*[[Clampy]]s
*[[Grand Goomba]]s
*[[Thwomp]]s
*[[Thwomp]]s
*[[Super Thwomp]]s
*[[Big Thwomp]]s
*[[Podoboo]]s
*[[Larry|Larry Koopa]] (Boss)
<br clear=all>
 
{{NSMB Wii}}
==References==
[[Category:Places]]
<references/>
 
{{NSMBW levels}}
{{NSMBW}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Worlds]]
[[Category:New Super Mario Bros. Wii worlds]]
[[Category:New Super Mario Bros. Wii trading cards]]
[[de:Welt 1 (New Super Mario Bros. Wii)]]
[[it:Mondo 1 (New Super Mario Bros. Wii)]]

Latest revision as of 21:31, October 4, 2024

World 1
World 1
Game New Super Mario Bros. Wii
Level(s) 8
<< List of worlds >> **
World select screen from New Super Mario Bros. Wii
World 1 on the world-selection screen

World 1 (also known as Princess Peach’s Kingdom[1]) is the first world in New Super Mario Bros. Wii. World 1 is occupied by the first boss, Larry Koopa. This world features typical grassy plains with many colorful mushroom hills, similar to New Super Mario Bros. It has eight levels, three Toad Houses, and a cannon. Of the three Toad Houses, two are red and one is yellow. It also has a total of nine exits. This world is also home of Peach's Castle. The Enemy Course features Goombas in three different sizes.

Levels[edit]

Image Name Description

The inside of Peach's Castle as seen in New Super Mario Bros. Wii World 1-Peach's Castle Peach's Castle is the first location in the map. The player can buy and watch hint movies here.
Mario in World 1-1 World 1-1 The first level of New Super Mario Bros. Wii. It introduces the Propeller Suit, Goombas and Koopa Troopas. Read more...
A screenshot of Ice Mario in World 1-2. World 1-2 The first underground level of New Super Mario Bros. Wii. It introduces the Ice Flower and Piranha Plants, and is full of moving crystal blocks and Warp Pipes. Read more...
A screenshot of Propeller Mario and Yoshi in World 1-3. World 1-3 This level introduces Yoshi, Venus Fire Traps and the only appearance of Hammer Bros. Read more...
The Warp Cannon of World 1 (New Super Mario Bros. Wii) World 1-Cannon The Warp Cannon of World 1, which leads directly to World 5. It is unlocked by finding the hidden goal in World 1-3.
NSMBW World 1-T Screenshot.png World 1-Tower The first tower level of New Super Mario Bros. Wii. It has many moving stone blocks and introduces Dry Bones. The boss is Larry Koopa. Read more...
NSMBW World 1-4 Screenshot.png World 1-4 The first underwater level of New Super Mario Bros. Wii. It introduces Cheep Cheeps, Deep-Cheeps, Eep Cheeps, and Clampys. Read more...
World 1-5 World 1-5 The first athletic level of New Super Mario Bros. Wii. It contains regular and screw-controlled mushrooms, as well as spinning blocks. Read more...
World 1-6 from New Super Mario Bros. Wii. World 1-6 A grassland level containing many rolling hills. Koopa Troopas and Koopa Paratroopas are the principal enemies. Read more...
NSMBW World 1-C Screenshot.png World 1-Castle The first castle level of New Super Mario Bros. Wii. It contains lava pools, Thwomps and giant spinning gears. Its boss is Larry Koopa again. Read more...

Level previews[edit]

Level maps[edit]

New enemies[edit]

References[edit]

  1. ^ Bueno, Fernando (November 15, 2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-46592-4. Page 18.