Follow Along: Difference between revisions
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{{image}} | {{minigame infobox | ||
|image = [[File:Follow_Along.png]] | |||
'''Follow Along''' is one of [[Orbulon]]'s | |appears_in = ''[[WarioWare: D.I.Y.]] | ||
|type = [[Orbulon]] | |||
|info = ''"Tap the tiles in the right order."'' | |||
|controls ={{button|ds|Stylus}} – Tap square | |||
}} | |||
'''Follow Along''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' | |||
==Gameplay== | ==Gameplay== | ||
The point of the game is tap the five squares in order. The game | The point of the game is tap the five squares in order. The game starts off with the player being shown five numbered squares in random places. After that, the player needs to tap the squares in the order they were seen. However, if the player is stuck, they can always tap the hint button to display the next number that needs to be tapped. If the player taps all the numbers in order before time runs out, the game is won. However, if the player goes out of order or time runs out, the game is lost. | ||
== | ==Names in other languages== | ||
''" | {{foreign names | ||
|Jpn=きおくいず | |||
|JpnR=Kiokuizu | |||
|JpnM=From ''kioku'', "memory", and ''kuizu'', "quiz" | |||
|Ita=Memoria | |||
|ItaM=Memory | |||
}} | |||
[[Category: | {{Orbulon's microgames}} | ||
{{WWDIY microgames}} | |||
[[Category:WarioWare: D.I.Y. microgames]] |
Latest revision as of 13:22, January 7, 2025
Follow Along | |
---|---|
Appears in | WarioWare: D.I.Y. |
Type | Orbulon |
Info | "Tap the tiles in the right order." |
Controls | – Tap square |
Follow Along is one of Orbulon's microgames in WarioWare: D.I.Y.
Gameplay[edit]
The point of the game is tap the five squares in order. The game starts off with the player being shown five numbered squares in random places. After that, the player needs to tap the squares in the order they were seen. However, if the player is stuck, they can always tap the hint button to display the next number that needs to be tapped. If the player taps all the numbers in order before time runs out, the game is won. However, if the player goes out of order or time runs out, the game is lost.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きおくいず[?] Kiokuizu |
From kioku, "memory", and kuizu, "quiz" | |
Italian | Memoria[?] | Memory |