World 6 (Super Mario Bros.): Difference between revisions

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{{worldbox
{{italic title|id=yes}}
|image=[[Image:SMBDX World 6.PNG]]
{{world infobox
|app=''[[Super Mario Bros.]]''
|image=[[File:SMBDX World 6.png]]
|lev=4
|game=''[[Super Mario Bros.]]''
|before=[[World 5 (SMB)|<<]]
|levels=4
|after=[[World 7 (SMB)|>>]]
|before=[[World 5 (Super Mario Bros.)|<<]]
|after=[[World 7 (Super Mario Bros.)|>>]]
}}
}}
'''World 6''' is the sixth world in ''[[Super Mario Bros.]]'' It is set once again at nighttime, and is the last world set at nighttime. It features four levels as usual, with two ground levels, one level at heights, and one castle level. No new enemies are introduced in this world.
'''World 6''' is the sixth world in ''[[Super Mario Bros.]]'' Like with [[World 3 (Super Mario Bros.)|World 3]], it is set at nighttime, and is the last world to be so. It features four levels as usual, with two ground levels, one level at heights, and one castle level. Starting in this world, no new enemies are introduced.


==World 6-1==
==Level information==
World 6-1 is the first level in world 6. It features the same enemies found in [[World 4 (SMB)|World 4-1]]; A [[Lakitu]], [[Spiny|Spinies]], and [[Piranha Plant]]s. The player is required to jump over several pits and maneuver through small mazes of bricks that are tightly arranged. [[Warp Pipe|Pipes with protruding plants]] must be lunged over to survive this level.
{{content description
 
|image1=[[File:SMAS SMB World 6-1 Title Card.png]]
==World 6-2==
|name1=[[World 6-1 (Super Mario Bros.)|World 6-1]]
World 6-2 is nothing much different from what the player has already encountered. Enemies include: [[Goomba]]s, [[Koopa]]s, [[Koopa Paratroopa]]s, [[Buzzy Beetle]]s, and Piranha Plants once more. This level also features a secret underwater area (which has [[Blooper]]s and [[Cheep Cheep]]s as enemies) that can only be accessed via a special warp pipe. Once the player touches the [[flagpole]], the level ends as always.
|description1=The first level of World 6. It features the same enemies found in [[World 4-1 (Super Mario Bros.)|World 4-1]]: a [[Lakitu]], [[Spiny|Spinies]], and [[Piranha Plant]]s.
 
|image2=[[File:SMAS SMB World 6-2 Title Card.png]]
==World 6-3==
|name2=[[World 6-2 (Super Mario Bros.)|World 6-2]]
This level is set at the heights once more, and is similarly built like previous levels. [[Bullet Bill]]s and pits are the only enemies encountered in this level. Orange platforms are much smaller and require skillful maneuvering to land on in this level.
|description2=The second level of World 6. This level has many [[Warp Pipe]]s with [[Piranha Plant]]s.
|image3=[[File:SMAS SMB World 6-3 Title Card.png]]
|name3=[[World 6-3 (Super Mario Bros.)|World 6-3]]
|description3=The third level of World 6. This level is set in the heights and has [[Bullet Bill]]s fly in from off screen, making them the only enemy in this level.
|image4=[[File:SMAS Bowser Title Card.png]]
|name4=[[World 6-4 (Super Mario Bros.)|World 6-4]]
|description4=The final level of World 6, set in a [[castle]]. The layout is similar to [[World 1-4 (Super Mario Bros.)|World 1-4]], but with more [[Fire Bar|Fire-Bar]]s and [[Lava Bubble|Podoboo]]s. The boss is a [[Blooper|Bloober]] disguised as [[Impostor Bowser|Bowser]].
}}


==World 6-4==
==Gallery==
This is the final level in world 6, thus it is a [[castle]] level. It is the exact same castle found in [[World 1 (SMB)|World 1-4]], only this time more [[firebar]]s and [[podoboo]]s are found here. The player is able to maneuver through this level the same way as before since it is familiarly designed. A [[False Bowser]] is once again encountered, and when defeated, a [[Mushroom Retainer]] is found. The player must go on since [[Princess Toadstool]] has yet to be found.
===Level maps===
<gallery widths="500px" heights="40px">
SMB NES World 6-1 Map.png|World 6-1
SMB NES World 6-2 Map.png|World 6-2
SMB NES World 6-3 Map.png|World 6-3
SMB NES World 6-4 Map.png|World 6-4
</gallery>


{{Super Mario Bros.}}
===Screenshots===
<gallery>
SMB NES World 6-1 Screenshot.png|Mario in [[World 6-1 (Super Mario Bros.)|World 6-1]].
SMB NES World 6-2 Screenshot.png|Mario in [[World 6-2 (Super Mario Bros.)|World 6-2]].
SMB NES World 6-3 Screenshot.png|Mario in [[World 6-3 (Super Mario Bros.)|World 6-3]].
SMB NES World 6-4 Screenshot.png|Mario in [[World 6-4 (Super Mario Bros.)|World 6-4]].
SMB NES World 6 Bowser Screenshot.png|Mario about to face a Bowser Impostor.
</gallery>


[[Category: Levels]]
{{SMB levels}}
[[Category: Places]]
{{SMB}}
[[Category: Worlds]]
[[Category:Super Mario Bros. worlds]]
[[Category:Super Mario Bros. Deluxe]]
[[Category:Grasslands]]
[[it:Mondo 6 (Super Mario Bros.)]]

Latest revision as of 11:21, November 2, 2024

World 6
World Map
Game Super Mario Bros.
Level(s) 4
<< List of worlds >>

World 6 is the sixth world in Super Mario Bros. Like with World 3, it is set at nighttime, and is the last world to be so. It features four levels as usual, with two ground levels, one level at heights, and one castle level. Starting in this world, no new enemies are introduced.

Level information[edit]

Image Name Description

SMAS SMB World 6-1 Title Card.png World 6-1 The first level of World 6. It features the same enemies found in World 4-1: a Lakitu, Spinies, and Piranha Plants.
SMAS SMB World 6-2 Title Card.png World 6-2 The second level of World 6. This level has many Warp Pipes with Piranha Plants.
SMAS SMB World 6-3 Title Card.png World 6-3 The third level of World 6. This level is set in the heights and has Bullet Bills fly in from off screen, making them the only enemy in this level.
Preview for most castles from the Super Mario All-Stars versions of Super Mario Bros. and Super Mario Bros.: The Lost Levels. World 6-4 The final level of World 6, set in a castle. The layout is similar to World 1-4, but with more Fire-Bars and Podoboos. The boss is a Bloober disguised as Bowser.

Gallery[edit]

Level maps[edit]

Screenshots[edit]