World 3-4 (Super Mario Bros. 3): Difference between revisions

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[[Image:3-4.png|thumb|right|World 3-4 (Super Mario Bros. 3).]]
{{italic title|id=yes}}
The fourth level in the third world of [[Super Mario Bros. 3]], Sea Side, has many oppourtinties for avid [[1-Up]] hunters! Altough the level is situated in a sea-themed world, only two small bodies of water can be seen. The level starts out with two [[Goomba]]s walking up a small slope. They can be easily dispatched by pressing and holding Down on the D-Pad while walking down the slope. Immediatly afterward, a [[Piranha Plant]] inside a pipe needs to be dodged, and after a short jump over a tiny pool of water, a [[Venus Fire Trap]] must be dodged by Ducking by his pi[e home. A [[? Block]] right by yeilds either a [[Super Mushroom]] or a [[Fire Flower]], both very useful. A larger slope curves down right by, three Goombas waddling up it.  
{{image|more=yes|Needs in-game screenshot from the original NES version}}
{{level infobox
|title={{world|3|4}}
|image=[[File:SMAS SMB3 World 3-4 Screenshot.png|270px]]
|code=3-4
|world=[[Water Land]]
|game=''[[Super Mario Bros. 3]]''
|limit=300 seconds
|before=[[World 3-Fortress 1|<<]]
|after=[[World 3-5 (Super Mario Bros. 3)|>>]] [[World 3-6 (Super Mario Bros. 3)|>>]]
|track=[[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]]
|sample=[[File:Overworld Theme 2 Super Mario Bros 3.oga]]
}}
'''World 3-4''' is the fifth overall and fourth normal level of [[Water Land]] in the game ''[[Super Mario Bros. 3]]''. It can be played after the first {{world link|3|fort|World 3-Fortress 1}} is completed. It does not need to be completed in order to unlock more levels.
==Layout==
This level starts out near a slope with two [[Goomba]]s. After the slope, there is a [[Warp Pipe]] with a [[Piranha Plant]]. Past this Warp Pipe is a body of water. After that, there is a Warp Pipe with a [[Fire Piranha Plant|Venus Fire Trap]] in it. Next to this pipe is a [[? Block]] with a [[Super Mushroom]] or a [[Super Leaf]] in it. This ? Block is right in front of a cliff that [[Mario]] can jump up to. Up here, there is another set of Goombas. If Mario slides down the slope and jumps at the bottom of it, he can jump across the pond at the end. If not, there are two [[Hidden Block]]s that he can jump onto to reach the area above the pond. There is a [[Cheep Cheep|Cheep-Cheep]] in this body of water. After that, Mario reaches a slope with three Green [[Koopa Troopa]]s. After the slope, there is a area with six ? Blocks, two [[Hard Block|Wood Block]] and two [[Brick Block]]s. A [[Paragoomba|Para-Goomba]] that shoots out [[Mini Goomba|Micro-Goomba]]s and a red Para-Goomba are found here. One of the ? Blocks has either a Super Mushroom or a [[Fire Flower]] in it. One of the Brick Blocks has a [[P Switch|Switch Block]] in it that reveals coins. Above the two Brick Blocks is an upside-down Warp Pipe that has a Venus Fire Trap in it. Past this area is another slope that leads to six Brick Blocks. One of them has a [[1-Up Mushroom]] in it. After the area, a [[Lakitu]] that throws green [[Spiny Egg]]s appears. Next is a stretch of land with four [[Pit|gap]]s. The first gap is long and requires more of a running start than the others. After the gaps, two ? Blocks can be found, one of which has either a Super Mushroom or a Super Leaf in it. After the ? Blocks is a slope which leads to the level's [[Goal (Super Mario Bros. 3)|goal]].


Repeat the sliding procudure done before, but with a Jump at the end, to KO the hapless creatures and scale the hill ahead. But for those who fell short or didn't make the jump at the end of the slope, an invisible ? Block can be exposed at the end of a body of water right after the slope, providing assistiance in scaling the large hill ahead. Three [[Koopas]] are located on ''this'' slope, but they should be saved, as they are a key part in the special procedure ahead. The same is not true for the high-flyin' [[Paragoomba]] after, who drops [[Microgoomba]]s. Stomp him, and the two ? Block after  have only Coins inside. An upside-down pipe is home to an upside-down Fire Trap, two ? Blocks underneath. First, stomp the hopping Paragoomba, and immediatly after the pipe hit the Block, which gives a Mushroom for the Standard Marios, but a much-needed Fire Flower for Super plumbers. Hit the Fire Trap with a fireball if a Flower was granted, the run, duck and slide underneath the low-down ? Blocks under the pipes. The one on the right holds a [[P-Switch]], and when stomped, will make quite a few Silver Coins appear! Grab 'em, then race to the right.  
==Enemies==
{|class="wikitable"
|-
!Name
!Count
|-
|[[File:SMB3 Goomba Sprite.gif|Goomba]]<br>[[Goomba]]
|5
|-
|[[File:Paragoombared.gif|Paragoomba]]<br>[[Paragoomba|Red Para-Goomba]]
|1
|-
|[[File:Ani smb3 paragoomba.gif|Paragoomba]]<br>[[Paragoomba|Brown Para-Goomba]]
|1
|-
|[[File:SMB3 Micro-Goomba.png|Micro-Goomba]]<br>[[Mini Goomba|Micro-Goomba]]
|(infinitely spawned by Para-Goombas)
|-
|[[File:Green Koopa SMB3.gif|Koopa Troopa]]<br>Green [[Koopa Troopa]]
|3
|-
|[[File:SMB3 Venus Fire Trap Green.png|Fire Piranha Plant]]<br>[[Fire Piranha Plant|Green Venus Fire Trap]]
|1
|-
|[[File:SMB3 Venus Fire Trap Red.png|Fire Piranha Plant]]<br>[[Fire Piranha Plant|Red Venus Fire Trap]]
|1
|-
|[[File:PiranhaPlantRed.gif|Piranha Plant]]<br>[[Piranha Plant]]
|1
|-
|[[File:SMB3LakituSprite.png|Lakitu]]<br>[[Lakitu]]
|1
|-
|[[File:SMB3 SpinyEgg.gif|Spiny Egg]]<br>[[Spiny Egg|Green Spiny Egg]]
|(infinitely thrown by Lakitu)
|-
|[[File:SMB3 Cheep Cheep green.png|Cheep Cheep]]<br> Green [[Cheep Cheep]]
|1
|}


(NOTE: Only if there is still a Koopa on the slope before the pipe should the following procedure be tried.) When a platform of ordinary Blocks is seen, walk to the end, then RACE to the left as a [[Lakitu]] chases you! His green Spiny eggs will home in on you if dropped. Race to where the Silver Coins were, stomp and grab a Koopa, hop onto the blocks under the pipe, and let the Koopa Shell go. It will rebounb off the wooden block on either side, trapping it. The Lakitu will hover above, atill trying to chuck eggs at you. But any thrown will bounce off the Pipe above you, sending them flying into the Koopa Shell below! Stand under the pipe as the shell racks up 1-Up after 1-Up! But if the operation failed, race back to the brick overhang, ducking under it. Each one contains a Coin, and one, a 1-Up! To make it to the exit, race across the myraid of dangerous gaps, avoiding the eggs thrown as well. A solitary ? Block has a Super Leaf inside, granting [[Raccoon Mario]] power! Straight ahead, after a couple more gaps, is the Exit.
==Level statistics==
{|class="wikitable"
|-
!Name
!Count
!Notes
|-
|[[File:SMB3 Coin Sprite.gif|Coin]]<br>[[Coin]]
|39
|2 from [[Hidden Block]]s, 6 from [[? Block]]s, 5 from [[Brick Block]]s, 24 that appear by pressing the [[P Switch]], and 2 from Brick Blocks transformed by the P Switch.
|-
|[[File:Mushroomsmb3.png|Super Mushroom]]<br>[[Super Mushroom]]
|3
|Replaced by a Super Leaf or Fire Flower if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|-
|[[File:SMB3-NES-SuperLeaf.png|Super Leaf]]<br>[[Super Leaf]]
|2
|Replaces a Super Mushroom if Mario is in his Super Mario form.
|-
|[[File:Fire Flower-SMB3-sprite.png|Fire Flower]]<br>[[Fire Flower]]
|1
|Replaces a Super Mushroom if Mario is in his Super Mario form.
|-
|[[File:SMB3 1-up.png|1-Up Mushroom]]<br>[[1-Up Mushroom]]
|1
|Found in the second Brick Block from the left in a row of Brick Blocks.
|}


[[Category:Levels]]
==Level map==
{{Wide image|SMAS SMB3 World 3-4 Map.png|3332|Map of World 3-4 (SNES version)}}
 
{{SMB3 levels}}
[[Category:Grasslands]]
[[Category:Super Mario Bros. 3 levels]]

Latest revision as of 15:52, December 31, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: Needs in-game screenshot from the original NES version

Level
World 3-4
SMAS SMB3 World 3-4 Screenshot.png
Level code 3-4
World Water Land
Game Super Mario Bros. 3
Time limit 300 seconds
Music track Athletic Theme
Music sample
<< Directory of levels >> >>

World 3-4 is the fifth overall and fourth normal level of Water Land in the game Super Mario Bros. 3. It can be played after the first World 3-Fortress is completed. It does not need to be completed in order to unlock more levels.

Layout[edit]

This level starts out near a slope with two Goombas. After the slope, there is a Warp Pipe with a Piranha Plant. Past this Warp Pipe is a body of water. After that, there is a Warp Pipe with a Venus Fire Trap in it. Next to this pipe is a ? Block with a Super Mushroom or a Super Leaf in it. This ? Block is right in front of a cliff that Mario can jump up to. Up here, there is another set of Goombas. If Mario slides down the slope and jumps at the bottom of it, he can jump across the pond at the end. If not, there are two Hidden Blocks that he can jump onto to reach the area above the pond. There is a Cheep-Cheep in this body of water. After that, Mario reaches a slope with three Green Koopa Troopas. After the slope, there is a area with six ? Blocks, two Wood Block and two Brick Blocks. A Para-Goomba that shoots out Micro-Goombas and a red Para-Goomba are found here. One of the ? Blocks has either a Super Mushroom or a Fire Flower in it. One of the Brick Blocks has a Switch Block in it that reveals coins. Above the two Brick Blocks is an upside-down Warp Pipe that has a Venus Fire Trap in it. Past this area is another slope that leads to six Brick Blocks. One of them has a 1-Up Mushroom in it. After the area, a Lakitu that throws green Spiny Eggs appears. Next is a stretch of land with four gaps. The first gap is long and requires more of a running start than the others. After the gaps, two ? Blocks can be found, one of which has either a Super Mushroom or a Super Leaf in it. After the ? Blocks is a slope which leads to the level's goal.

Enemies[edit]

Name Count
Goomba
Goomba
5
Paragoomba
Red Para-Goomba
1
Paragoomba
Brown Para-Goomba
1
Micro-Goomba
Micro-Goomba
(infinitely spawned by Para-Goombas)
Koopa Troopa
Green Koopa Troopa
3
Fire Piranha Plant
Green Venus Fire Trap
1
Fire Piranha Plant
Red Venus Fire Trap
1
Piranha Plant
Piranha Plant
1
Lakitu
Lakitu
1
Spiny Egg
Green Spiny Egg
(infinitely thrown by Lakitu)
Cheep Cheep
Green Cheep Cheep
1

Level statistics[edit]

Name Count Notes
Coin
Coin
39 2 from Hidden Blocks, 6 from ? Blocks, 5 from Brick Blocks, 24 that appear by pressing the P Switch, and 2 from Brick Blocks transformed by the P Switch.
Super Mushroom
Super Mushroom
3 Replaced by a Super Leaf or Fire Flower if Mario is already in his Super Mario form.
Super Leaf
Super Leaf
2 Replaces a Super Mushroom if Mario is in his Super Mario form.
Fire Flower
Fire Flower
1 Replaces a Super Mushroom if Mario is in his Super Mario form.
1-Up Mushroom
1-Up Mushroom
1 Found in the second Brick Block from the left in a row of Brick Blocks.

Level map[edit]

Map of World 3-4 (SNES version)
Map of World 3-4 (SNES version)