Back Door: Difference between revisions

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{{level infobox
{{level infobox
|image=[[File:SMW BackDoor.png|256px]]<br>Mario facing a Ninji and a Mechakoopa
|image=[[File:SMW BackDoor.png|256px]]<br>Mario facing a Ninji and a Mechakoopa
|code=7-BD
|world=[[Valley of Bowser]]
|world=[[Valley of Bowser]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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|before=[[Valley Fortress|<<]]
|before=[[Valley Fortress|<<]]
|after=>>
|after=>>
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]]
[[File:Back_door.png|frame|left|The Front Door on the left and the Back Door on the right]]
The '''Back Door''' is a [[level]] in the [[Valley of Bowser]] in ''[[Super Mario World]]''. It is similar to the [[Front Door]] of [[Bowser's Castle]] but skips over the majority of the level, starting at the "[[dark]]" room. The eight doors are skipped entirely, making Bowser's Castle much easier. The only difference in the "dark room" from the Front Door path is a [[Midway Gate]] just before the fight to [[Bowser]]. The battle with Bowser is unchanged, as is the credits and ending scenes. This level and the Front Door are both counted as the same exit, and as such, the player is only required to complete one of them to achieve 100% [[completion]].
The '''Back Door''' is a [[level]] in the [[Valley of Bowser]] in ''[[Super Mario World]]'' that is accessed by completing [[Valley Fortress]]. It is similar to the [[Front Door]] of [[Bowser’s Castle#Super_Mario_World|Bowser's Castle]] but skips over the majority of the level, starting in the [[dark]] room. The only difference in this room from the Front Door path is the inclusion of a [[Midway Gate]] just before the fight to [[Bowser]]. The battle with Bowser is unchanged, as are the credits and ending scenes. Because the game cannot be saved after completing the level (in the [[Super Nintendo Entertainment System|SNES]] version), it does not count toward 100% [[Completion#Super_Mario_World|completion]].
 
It can be accessed through a secret path in the Valley of Bowser, specifically after the completion of the level [[Valley Fortress]].


{{br|left}}
{{br|left}}
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=クッパのしろうらぐち
|Jpn=クッパのしろうらぐち
|JapR=Kuppa no Shiro Uraguchi
|JpnR=Kuppa no Shiro Uraguchi
|JapM=Bowser's Castle Back Door
|JpnM=Bowser's Castle Back Door
|Fre=Porte de derrière
|Fre=Porte de derrière
|FreM=Back Door
|FreM=Back Door
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}}
}}


==Trivia==
==Notes==
*The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
*The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
*In ''Super Mario World: Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
*In ''Super Mario World: Super Mario Advance 2'', even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.

Latest revision as of 13:19, March 29, 2025

Level
Back Door
The Back Door area from Super Mario World.
Mario facing a Ninji and a Mechakoopa
World Valley of Bowser
Game Super Mario World
Time limit 400 seconds (SFC/SNES)
600 seconds (GBA)
Boss Bowser
Music track Castle
Music sample
<< Directory of levels >>
The Front Door on the left and the Back Door on the right

The Back Door is a level in the Valley of Bowser in Super Mario World that is accessed by completing Valley Fortress. It is similar to the Front Door of Bowser's Castle but skips over the majority of the level, starting in the dark room. The only difference in this room from the Front Door path is the inclusion of a Midway Gate just before the fight to Bowser. The battle with Bowser is unchanged, as are the credits and ending scenes. Because the game cannot be saved after completing the level (in the SNES version), it does not count toward 100% completion.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese クッパのしろうらぐち[?]
Kuppa no Shiro Uraguchi
Bowser's Castle Back Door
French Porte de derrière[?] Back Door
German Seitentor[?] Side Gate
Italian Porta sul retro[?] Back Door
Spanish Puerta de Atrás[?] Back Door

Notes

  • The game's bright palette in the remake makes it so that the red ? block light is not required for the last part of the level, especially on devices with a bright backlit screen.
  • In Super Mario World: Super Mario Advance 2, even after the player defeats Bowser, it is impossible to leave the Back Door without quitting the game or losing a life.
  • A reference to this level was made in New Super Mario Bros. Wii. By taking a secret exit from the World 7 tower and finishing the secret level, it is possible to go through a secret entry to the World 7 castle, skipping almost the whole level, except for the final Sledge Bro and the door to Ludwig von Koopa.