Jumpy Jungle (Mario vs. Donkey Kong: Tipping Stars): Difference between revisions
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| | |SpaA=Jungla Movida | ||
| | |SpaAM=Moved Jungle | ||
|SpaE=Jungla Trompicón | |||
|SpaEM=Stumble Jungle | |||
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{{MVDKTS}} | {{MVDKTS}} |
Latest revision as of 12:59, July 22, 2024
Jumpy Jungle | |
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Game | Mario vs. Donkey Kong: Tipping Stars |
<< List of worlds >> |
Jumpy Jungle is the second world of Mario vs. Donkey Kong: Tipping Stars. It is largely similar to its namesake from Mario vs. Donkey Kong: Mini-Land Mayhem, both for being located in an area with dense vegetation and for introducing Springs to the game. Springs are also the main mechanic of Jumpy Jungle, and are divided into yellow springs, which launch the characters horizontally, and purple springs, which launch them vertically. They can be collected and moved in special slots throughout a level. Color Switches form another mechanic introduced in Jumpy Jungle; they can be pressed to enable or disable blocks of corresponding colors. One level in Jumpy Jungle also presents rotating cannons, which are used to blast characters over long distances. In addition, the world features Shy Guys and Circus Kongs.
The background in this world features a pond surrounded by trees, with a large inactive Thwomp and several outcrops in the middle. The soundtrack that plays in most of its levels is derived from Donkey Kong Country's "DK Island Swing".
There are two Bonus Levels that are set in this world, B-3 and B-4.
Levels[edit]
Level | Preview | Description | Enemies and obstacles encountered |
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Level 2-1 | The first level with Horizontal Springs. | Spikes | |
Level 2-2 | A puzzle with several blue switches and Horizontal Springs. | Spikes | |
Level 2-3 | A stage where, yet again, the characters have to use springs to reach higher spots. | Spikes, Shy Guys | |
Level 2-4 | A Multi-Door course, featuring Mini Mario and Mini Peach. | Spikes | |
Level 2-5 | A course where Vertical Springs are used alongside Circus Kongs. | Spikes, Circus Kongs | |
Level 2-6 | The course that introduces cannons. Here, they are mainly used to travel horizontally. | Spikes | |
Level 2-7 | The second key-based stage in the game, where the key-wielding Mini Mario has to navigate several Girders and Horizontal Springs. | Spikes | |
Level 2-8 | The second level in the game with Cursed Mini Mario. | Spikes, Cursed Mini Mario |
Gallery[edit]
Level maps[edit]
Media[edit]
First music | File info |
Second music | File info |
Third music | File info |
Preview | File info |
Losing | File info |
Winning | File info |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジャングルジャンプ[?] Janguru Janpu |
Jungle Jump | |
French | Jungle des jongleurs[?] | Jungle of jugglers | |
Italian | Giungla salterina[?] | Jumpy jungle | |
Spanish (NOA) | Jungla Movida[?] | Moved Jungle | |
Spanish (NOE) | Jungla Trompicón[?] | Stumble Jungle |
Mario vs. Donkey Kong: Tipping Stars | ||
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Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |