User:Dorsal Axe/Sandbox: Difference between revisions
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Dorsal Axe (talk | contribs) (Created page with "<!--50px|center|class=notpageimage--> {| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue; width: 400px; table-layout: fixed;" | colspan=2 rowspan=2 style="width:133px; background:#0000CC;" | {{{image|50px|center}}} | colspan=2 style="width:133px; background:#0000CC; font-size:125%;text-align:center; color:white; <!--background:#0000CC-->"|'''{{color-link|{{{name|Beldam}}}|white|{{{altname|{{{...") Tag: Disambiguation links |
Dorsal Axe (talk | contribs) No edit summary Tag: Disambiguation links |
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{| class="wikitable" | |||
{| class=" | |||
|- | |- | ||
! Location | |||
! Color | |||
! | |- | ||
| style="background: hsl(42, 45%, 90%);" | [[Rogueport]] | |||
| hsl(42, 45%, 90%) | |||
|- | |||
| style="background: hsl(106, 76%, 90%);" | [[Petalburg]] | |||
| hsl(106, 76%, 90%) | |||
|- | |||
| style="background: hsl(0, 0%, 90%);" | [[The Great Tree]] | |||
| hsl(0, 0%, 90%) | |||
|- | |||
| style="background: hsl(41, 100%, 90%);" | [[Glitzville]] | |||
| hsl(41, 100%, 90%) | |||
|- | |||
| style="background: hsl(275, 57%, 90%);" | [[Twilight Town]] | |||
| hsl(275, 57%, 90%) | |||
|- | |||
! | | style="background: hsl(153, 57%, 90%);" | [[Keelhaul Key]] | ||
|- | | hsl(153, 57%, 90%) | ||
| style="background: | |- | ||
| style="background: hsl(4, 61%, 90%);" | [[Poshley Heights]] | |||
| hsl(4, 61%, 90%) | |||
|- | |||
| style="background: hsl(203, 41%, 90%);" | [[Fahr Outpost]] | |||
| | | hsl(203, 41%, 90%) | ||
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|} | |} | ||
==Status== | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Allergic|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Burned|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Frozen|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Poisoned|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Confused|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Dizzy|desc=yes}} | |||
*{{User:Dorsal Axe/Sandbox/Pipe|Invisible|desc=yes}} | |||
==Bestiary== | |||
<pre> | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = | |||
| altname = | |||
| image = | |||
| role = | |||
| location = | |||
| hp = | attack = | defense = | |||
| level = | exp = | run = | |||
| coins = | bonuscoins = | bonuschance = | |||
| sleepy = | dizzy = | confused = | tiny = | immobilized = | soft = | burned = | frozen = | |||
| fright = | gale = | ohko = | cap = | |||
| move = | desc = | |||
| move2 = | desc2 = | |||
| move3 = | desc3 = | |||
| move4 = | desc4 = | |||
| move5 = | desc5 = | |||
| move6 = | desc6 = | |||
| move7 = | desc7 = | |||
| move8 = | desc8 = | |||
| move9 = | desc9 = | |||
| move10 = | desc10 = | |||
| items = | |||
| badges = | |||
| # = | log = | |||
| tattle = | |||
}} | |||
</pre> | |||
<div style="width: 100%; margin: 10px auto; display: flex; flex-wrap: wrap; flex-direction: columns; flex: 0 0 110px; justify-content: left; grid-gap: 4px; position: relative; align-items: flex-start; > | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Goomba | |||
| image = [[File:Goomba sprite PMTTYD.png|45px|center]] | |||
| location = [[Rogueport Sewers]], [[Petal Meadows]], [[Glitz Pit]], [[Riverside Station]] | |||
| hp = 10 | attack = 1 | level = 7 | run = 70 | mincoins = 0 | maxcoins = 1 | bonus = 60 | |||
| sleepy = 100 | dizzy = 100 | confused = 100 | tiny = 100 | immobilized = 110 | soft = 100 | burned = 100 | frozen = 100 | fright = 110 | gale = 100 | ohko = 150 | |||
| move = Headbonk | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 1 damage | |||
| item = Dried Mushroom | hold = 10 | drop = 10 | item2 = Tasty Tonic | hold2 = 0 | drop2 = 5 | item3 = Fire Flower | hold3 = 10 | drop3 = 10 | item4 = Sleepy Sheep | hold4 = 5 | drop4 = 5| item5 = Mini Mr. Mini | hold5 = 5 | drop5 = 5 | badge = Close Call | bhold = 2 | bdrop = | badge2 = Close Call P | bhold2 = 2 | bdrop2 = 1 | badge3 = Power Jump | bhold3 = 0 | bdrop3 = 1 | |||
| GC# = 1 | NS# = ??? | log = The underling of underlings. No other distinguishing characteristics. | |||
| tattle = That's a Goomba. Umm… Yeah, I'm one of those, in case you hadn't noticed. Ahem... It says here: "Goombas are underlings of underlings." …That is totally rude! Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0. | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Dark Koopa | |||
| altname = Dark Koopa | |||
| image = [[File:Purple Koopa troopa.png|45px]] | |||
| role = Common | |||
| location = [[Pit of 100 Trials]] | |||
| hp = 8 | attack = 4 | defense = 2 | |||
| level = 16 | exp = 0 | run = 50 | |||
| coins = 1 | bonuscoins = 1 | bonuschance = 70 | |||
| sleepy = 75 | dizzy = 70 | confused = 70 | tiny = 85 | immobilized = 80 | soft = 85 | burned = 100 | frozen = 70 | |||
| fright = 75 | gale = 70 | ohko = 70 | |||
| move = Shell Toss | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 4 damage | |||
| move2 = Flail | desc2 = Has no effect | |||
| move3 = Get Up | desc3 = Recovers from being [[flipped]] | |||
| item = Mushroom | hold = 5 | drop = 5 | |||
| item2 = Honey Syrup | hold2 = 0 | drop2 = 5 | |||
| item3 = POW Block | hold3 = 20 | drop3 = 20 | |||
| item4 = Courage Shell | hold4 = 10 | drop4 = 10 | |||
| item5 = Sleepy Sheep | hold5 = 5 | drop5 = 5 | |||
| badge = Happy Heart | bhold = 2 | bdrop = 1 | |||
| badge2 = Mega Rush P | bhold2 = 2 | bdrop2 = 1 | |||
| badge3 = Heart Finder | bhold3 = 0 | bdrop3 = 2 | |||
| GC# = 16 | NS# = ??? | log = A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it. | |||
| tattle = That's a Dark Koopa. It lives in dark places that the light never reaches. Max HP is 8, Attack is 4, and Defense is 2. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But, it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point? | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Ember | |||
| altname = Ember | |||
| image = [[File:Ember.png|45px]] | |||
| role = Common | |||
| location = [[Keelhaul Key]], [[Pirate's Grotto]] | |||
| hp = 8 | attack = 3 | defense = 0 | |||
| level = 20 | exp = 0 | run = 50 | |||
| coins = 1 | bonuscoins = 3 | bonuschance = 70 | |||
| fire = Healing (absorbs damage as HP) | ice = Weak (takes +1 Damage) | explosive = Weak (takes +1 Damage) | |||
| sleepy = 50 | dizzy = 105 | confused = 75 | tiny = 90 | immobilized = 90 | soft = 95 | frozen = 50 | |||
| fright = 50 | gale = 90 | ohko = 95 | |||
| move = Jump | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 3 damage | |||
| move2 = Traveling Flame | desc2 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 2 damage to Mario and partner ([[Piercing attack|Piercing]]) [[File:PMTTYD NS Condition Burned.png|15px|link=Burned]] | |||
| move3 = Fireball | desc3 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 2 damage ([[Piercing attack|Piercing]]) [[File:PMTTYD NS Condition Burned.png|15px|link=Burned]] | |||
| item = Super Mushroom | hold = 5 | drop = 5 | |||
| item2 = Maple Syrup | hold2 = 0 | drop2 = 5 | |||
| item3 = Fire Flower | hold3 = 0 | drop3 = 15 | |||
| item4 = Power Punch | hold4 = 5 | drop4 = 5 | |||
| item5 = Spite Pouch | hold5 = 10 | drop5 = 10 | |||
| badges = <!--[[Happy Heart]], [[Mega Rush P]], [[Heart Finder]] (drop only)--> [[File:Happy Heart.png|25px|link=Happy Heart]] [[File:Mega Rush P.png|25px|link=Mega Rush P]] [[File:Heart Finder.png|25px|link=Heart Finder]] | |||
| GC# = 16 | NS# = ??? | log = These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead. | |||
| tattle = That's an Ember. Sort of a pale-blue flame spirit. Kind of spooky. Max HP is 8, Attack is 3, and Defense is 0. Of course, since this thing is a flame, touching it will hurt. Didn't Mama teach you that? Looks like it's susceptible to ice or explosive attacks, though, so that's something. If you get hit by a flame attack, you'll catch fire, so try to guard well. | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Beldum | |||
| altname = Beldum (1) | |||
| image = [[File:Beldam sprite PMTTYD.png|45px|center]] | |||
| role = Boss | |||
| location = [[Boggly Woods]] | |||
| hp = 9 | attack = 1 | |||
| level = 26 | |||
| sleepy = 70 | dizzy = 70 | confused = 70 | tiny = 80 | immobilized = 80 | soft = 95 | burned = 100 | frozen = 50 | |||
| cap = 9 | |||
| move = Ice Punch | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 1 damage | |||
| move2 = Blizzard | desc2 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 2 damage ([[Piercing attack|piercing]]) | |||
| move3 = Grow | desc3 = [[File:PMTTYD NS Condition Huge.png|15px|link=]] Gives ally [[Huge]] status | |||
| move4 = Shrink | desc4 = [[File:PMTTYD NS Condition Tiny.png|15px|link=]] Gives opponent [[Tiny]] status | |||
| items = <!--[[Necklace]]--> [[File:Necklace TTYD.png|25px|link=Necklace]] | |||
| GC# = 121 | NS# = ??? | log = The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks. | |||
| tattle = That's Beldam. She's the oldest sister, the leader of the Shadow Sirens. Max HP is 9, Attack is 1, and Defense is 0. But her blizzard attack has an Attack of 2. She can make her partners big and make us tiny, and attacks with weird magic. The worst thing about her is that sinister snicker. She sounds so totally evil! I mean, she's just the sort of person you want to avoid like the plague, y'know? | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Marilyn | |||
| altname = Marilyn (1) | |||
| image = [[File:Marilyn.png|45px|center]] | |||
| role = Boss | |||
| location = [[Boggly Woods]] | |||
| level = 26 | |||
| hp = 12 | attack = 2 | |||
| sleepy = 80 | dizzy = 80 | confused = 80 | tiny = 80 | immobilized = 80 | soft = 95 | burned = 100 | frozen = 60 | |||
| cap = 9 | |||
| move = Clap Attack | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 2 damage | |||
| move2 = Charge | desc2 = [[File:PMTTYD NS Condition Attack Up.png|15px|link=]] Raises Attack by 2 | |||
| move3 = Thunder | desc3 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 2 damage ([[Piercing attack|piercing]]) | |||
| GC# = 122 | NS# = ??? | log = She's one of the Shadow Sirens, which makes her Beldam's younger sister. She has strong Attack power, so it might be best to defeat her first. | |||
| tattle = That's Marilyn. She's a Shadow Siren, Beldam's younger sister. Max HP is 12, Attack is 2, and Defense is 0. She charges up her attacks occasionally. Says here she's the toughest of the sisters, so it might be best to defeat her first, huh? Other than that, she doesn't have any particularly outstanding characteristics. | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Vivian | |||
| altname = Vivian | |||
| image = [[File:PMTTYD Vivian Sprite.png|45px|center]] | |||
| role = Boss | |||
| location = [[Boggly Woods]] | |||
| level = 26 | |||
| hp = 10 | attack = 1 | |||
| sleepy = 70 | dizzy = 70 | confused = 70 | tiny = 80 | immobilized = 80 | soft = 95 | burned = 100 | frozen = 50 | |||
| cap = 9 | |||
| move = [[Shade Fist]] | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 1 damage [[File:PMTTYD NS Condition Burned.png|15px|link=Burned]] | |||
| move2 = [[Fiery Jinx]] | desc2 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 1 damage ([[Piercing attack|piercing]]) [[File:PMTTYD NS Condition Burned.png|15px|link=Burned]] | |||
| GC# = 123 | NS# = ??? | log = One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone. | |||
| tattle = That's Vivian. She's the youngest of the three Shadow Sirens. Max HP is 10, Attack is 1, and Defense is 0. She doesn't seem all that noteworthy. Uh… She is kinda cute, I guess… She might even be cuter than I am… I guess… …Uh… What am I thinking? | |||
}} | |||
{{User:Dorsal Axe/Sandbox/Mushroom | |||
| name = Shadow Queen (1) | |||
| altname = Shadow Queen (1) | |||
| image = [[File:Shadow Queen Talk.png|45px|center]] | |||
| role = Boss | |||
| location = [[Palace of Shadow]] | |||
| level = 0 | |||
| hp = 150 | attack = 7 | |||
| sleepy = 30 | dizzy = 30 | confused = 30 | tiny = 60 | immobilized = 0 | soft = 75 | burned = 100 | frozen = 0 | |||
| cap = 6 | |||
| move = Lightning Blast | desc = [[File:Damage PMTTYDNS icon.png|15px|link=]] 7 damage ([[Piercing attack|piercing]]) | |||
| move2 = Power Lift | desc2 = [[File:PMTTYD NS Condition Attack Up.png|15px|link=]][[File:PMTTYD NS Condition Defense Up.png|15px|link=]] +3 Attack power and Defense | |||
| move3 = Charge | desc3 = +7 Charge (setup for Dark Wave) | |||
| move4 = Dark Wave | desc4 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 14 damage ([[Piercing attack|piercing]]) | |||
| move5 = Dangerous Breath | desc5 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 4 damage ([[Piercing attack|piercing]]) [[File:PMTTYD NS Condition Allergic.png|15px|link=Allergic]][[File:PMTTYD NS Condition Confused.png|15px|link=Confused]][[File:PMTTYD NS Condition Poisoned.png|15px|link=Poisoned]] | |||
| move6 = HP Drain | desc6 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 7 damage ([[Piercing attack|piercing]]) and absorbs HP | |||
| move7 = Slap | desc7 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 7 damage | |||
| move8 = Dead Hand Stampede | desc8 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 3 damage per hit ([[Piercing attack|piercing]]) | |||
| move9 = Shade Hands | desc9 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 3 damage per hit ([[Piercing attack|piercing]]), drags players under the stage | |||
| move10 = Shadow Wave | desc10 = [[File:Damage PMTTYDNS icon.png|15px|link=]] 17 damage, unleashed after using Power Lift followed by Charge | |||
| GC# = 124 | NS# = ??? | log = The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness! | |||
| tattle = Omigosh, what happened? I can't believe Peach got possessed! That's AWFUL! Now she's… the Shadow Queen. The demon that destroyed this town 1,000 years ago. Max HP is 150, Attack is 7, and Defense is 0. She'll unleash big lightning attacks. She'll also use magic to raise Attack and Defense, or to absorb HP… She might even try to drag us into the darkness… I don't feel good about attacking Peach, but we have to do SOMETHING! Don't think of it as Peach! We just have to fight to the end! C'MON!!! | |||
}} | |||
{{ | {{User:Dorsal Axe/Sandbox/Mushroom | ||
| name = Whacka | |||
| altname = Whacka | |||
|altname= | | image = [[File:Whacka_PMTTYD.png|45px|center]] | ||
|image= | | role = Boss | ||
|hp= | | location = [[Pit of 100 Trials]] | ||
| | | level = ??? | ||
| | | hp = ??? | attack = ??? | ||
| | | sleep = 0 | dizzy = 0 | confuse = 0 | tiny = 0 | immobilized = 0 | soft = 5 | burn = 0 | freeze = 0 | ||
| | | cap = ??? | ||
|location=[[ | | GC# = N/A | NS# = ??? | log = ??? | ||
| | | tattle = A mysterious creature from parts unknown who now resides in the depths below Rogueport. He'll drop Whacka Bumps when he's attacked and use them to retaliate. After all those whacks to his noggin,this popular target is finally whacking back! | ||
| | }} | ||
| | {{User:Dorsal Axe/Sandbox/Mushroom | ||
|sleep= | | name = Prince Mush | ||
|log= | | altname = Prince Mush | ||
|tattle= | | image = [[File:Prince Mush.png|45px|center]] | ||
| role = Boss | |||
}} | | location = [[Glitz Pit]] | ||
| level = ??? | |||
| hp = ??? | attack = ??? | |||
| sleep = 0 | dizzy = 0 | confuse = 0 | tiny = 0 | immobilized = 0 | soft = 5 | burn = 0 | freeze = 0 | |||
| cap = ??? | |||
| GC# = N/A | NS# = ??? | log = ??? | |||
| tattle = The original champ of the Glitz Pit and a squeaky-clean fighter. He was gone for a long time, but he's still super strong! If his stance changes, he's about to use a different battle style, so watch out! Outside the ring, he's Jolene's li'l brother...Mush. Just...Mush. | |||
}} | |||
</div> |
Latest revision as of 16:58, May 29, 2024
Location | Color |
---|---|
Rogueport | hsl(42, 45%, 90%) |
Petalburg | hsl(106, 76%, 90%) |
The Great Tree | hsl(0, 0%, 90%) |
Glitzville | hsl(41, 100%, 90%) |
Twilight Town | hsl(275, 57%, 90%) |
Keelhaul Key | hsl(153, 57%, 90%) |
Poshley Heights | hsl(4, 61%, 90%) |
Fahr Outpost | hsl(203, 41%, 90%) |
Status
- Allergic — Can't be affected by status changes.
- Burned — Lose 1 HP at the end of each turn.
- Frozen — Unable to take any action. Lose 1 HP when effect ends.
- Poisoned — Lose 1 HP at the end of each turn for 9 turns.
- Confused — 50% chance to take an unexpected action instead of the intended one.
- Dizzy — 50% chance for attacks to miss their target.
- Invisible — Evade all enemy attacks.
Bestiary
{{User:Dorsal Axe/Sandbox/Mushroom | name = | altname = | image = | role = | location = | hp = | attack = | defense = | level = | exp = | run = | coins = | bonuscoins = | bonuschance = | sleepy = | dizzy = | confused = | tiny = | immobilized = | soft = | burned = | frozen = | fright = | gale = | ohko = | cap = | move = | desc = | move2 = | desc2 = | move3 = | desc3 = | move4 = | desc4 = | move5 = | desc5 = | move6 = | desc6 = | move7 = | desc7 = | move8 = | desc8 = | move9 = | desc9 = | move10 = | desc10 = | items = | badges = | # = | log = | tattle = }}
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Goomba | |||||||||||||||||||||||||||||||
HP | 10 | ||||||||||||||||||||||||||||||
Attack | 1 | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Rogueport Sewers, Petal Meadows, Glitz Pit, Riverside Station | |||||||||||||||||||||||||||||||
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GameCube | #1 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Dark Koopa | |||||||||||||||||||||||||||||||
HP | 8 | ||||||||||||||||||||||||||||||
Attack | 4 | ||||||||||||||||||||||||||||||
Defense | 2 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Pit of 100 Trials | |||||||||||||||||||||||||||||||
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GameCube | #16 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Ember | |||||||||||||||||||||||||||||||
HP | 8 | ||||||||||||||||||||||||||||||
Attack | 3 | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Keelhaul Key, Pirate's Grotto | |||||||||||||||||||||||||||||||
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GameCube | #16 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Beldum (1) | |||||||||||||||||||||||||||||||
HP | 9 | ||||||||||||||||||||||||||||||
Attack | 1 | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Boggly Woods | |||||||||||||||||||||||||||||||
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GameCube | #121 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Marilyn (1) | |||||||||||||||||||||||||||||||
HP | 12 | ||||||||||||||||||||||||||||||
Attack | 2 | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Boggly Woods | |||||||||||||||||||||||||||||||
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GameCube | #122 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Vivian | |||||||||||||||||||||||||||||||
HP | 10 | ||||||||||||||||||||||||||||||
Attack | 1 | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
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Boggly Woods | |||||||||||||||||||||||||||||||
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GameCube | #123 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||||||||||||||||||
Shadow Queen (1) | |||||||||||||||||||||||||||||||||||||||||||||||
HP | 150 | ||||||||||||||||||||||||||||||||||||||||||||||
Attack | 7 | ||||||||||||||||||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||||||||||||||||||
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Palace of Shadow | |||||||||||||||||||||||||||||||||||||||||||||||
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GameCube | #124 | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Whacka | |||||||||||||||||||||||||||||||
HP | ??? | ||||||||||||||||||||||||||||||
Attack | ??? | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Pit of 100 Trials | |||||||||||||||||||||||||||||||
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GameCube | #N/A | Switch | #??? |
Paper Mario: The Thousand-Year Door enemy | |||||||||||||||||||||||||||||||
Prince Mush | |||||||||||||||||||||||||||||||
HP | ??? | ||||||||||||||||||||||||||||||
Attack | ??? | ||||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||||
Location(s) | |||||||||||||||||||||||||||||||
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Glitz Pit | |||||||||||||||||||||||||||||||
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GameCube | #N/A | Switch | #??? |