Vanilla Dome 2: Difference between revisions

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|after=[[Vanilla Ghost House|>>]]
|after=[[Vanilla Ghost House|>>]]
|secret=[[Red Switch Palace|**]]
|secret=[[Red Switch Palace|**]]
|track=[[Ground Theme (Super Mario World)#Super Mario World|Underground BGM]]
|sample=[[File:Underground Theme Super Mario World.oga]]
}}
}}
'''Vanilla Dome 2''' is a [[level]] of the [[Vanilla Dome]] in ''[[Super Mario World]]''. It is a mix of an underground and an underwater level. To get to this level, the players must clear the normal exit of [[Vanilla Dome 1]]. By completing this level through the [[Giant Gate]], the players gain access to [[Vanilla Ghost House]]. By accessing the secret exit, the players gains access to [[Red Switch Palace]].  
'''Vanilla Dome 2''' is a [[level]] of the [[Vanilla Dome]] in ''[[Super Mario World]]''. It is a mix of an underground and an underwater level. To get to this level, the players must clear the normal exit of [[Vanilla Dome 1]]. By completing this level through the [[Giant Gate]], the players gain access to [[Vanilla Ghost House]]. By accessing the secret exit, the players gains access to [[Red Switch Palace]].  


==Overview==
==Layout==
The level starts off with [[Mario]] falling down into a small body of water. The player then encounters a [[Cheep Cheep]] that struggles to get inside the water. There is also a [[Buzzy Beetle]] there. The player must swim through water with a couple of Cheep Cheeps. The player then finds a [[block]] with a [[Beanstalk|Vine]] inside of it. After, the player encounters some more Buzzy Beetles. Then, they see an arrow made out of some [[coin]]s and a [[Dragon Coin]]. The player continues swimming, and finds a hidden block containing a [[1-Up Mushroom]], along with some coin blocks and a block with a power-up inside of it. More Cheep Cheeps are seen here. The player sees a lone [[? Block]] with a power-up inside of it. The path breaks from here. The player can either go up and back to the route they started from, hit the [[P Switch|Switch Block]], and fall through the used blocks that were once unaccessible. Here the player finds a [[Key]], [[Keyhole]], and some more Cheep Cheeps. If the player uses it, they gain access to the [[Red Switch Palace]].
The level starts off with [[Mario]] falling down into a small body of water. The player then encounters a [[Cheep Cheep]] that struggles to get inside the water. There is also a [[Buzzy Beetle]] there. The player must swim through water with a couple of Cheep Cheeps. The player then finds a [[block]] with a [[Beanstalk|Vine]] inside of it. After, the player encounters some more Buzzy Beetles. Then, they see an arrow made out of some [[coin]]s and a [[Dragon Coin]]. The player continues swimming, and finds a hidden block containing a [[1-Up Mushroom]], along with some coin blocks and a block with a power-up inside of it. More Cheep Cheeps are seen here. The player sees a lone [[? Block]] with a power-up inside of it. The path breaks from here. The player can either go up and back to the route they started from, hit the [[P Switch|Switch Block]], and fall through the used blocks that were once unaccessible. Here the player finds a [[Key]], [[Keyhole]], and some more Cheep Cheeps. If the player uses it, they gain access to the [[Red Switch Palace]].


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==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:SMWCheepCheep.png]]
!Name
|name1=[[Cheep Cheep]]
!Count
|count1=18
|-
|image2=[[File:SMWBuzzyBeetle.png]]
|[[File:SMWCheepCheep.png]]
|name2=[[Buzzy Beetle]]
|[[Cheep Cheep]]
|count2=18
|18
|image3=[[File:SMWCharginChuck.png]]
|-
|name3=[[Chargin' Chuck|Lookout Chuck]]
|[[File:SMWBuzzyBeetle.png]]
|count3=5
|[[Buzzy Beetle]]
|image4=[[File:Mario charginChuck.gif]]
|18
|name4=Splittin' Chuck
|-
|count4=1
|[[File:SMWCharginChuck.png]]
|image5=[[File:SMW Spike Top.png]]
|[[Chargin' Chuck|Lookout Chuck]]
|name5=[[Spike Top]]  
|5
|count5=2
|-
|image6=[[File:Swooper SMW sprite.png]]
|[[File:Mario charginChuck.gif]]
|name6=[[Swoop]]er
|Splittin' Chuck
|count6=8
|1
}}
|-
|[[File:SMW Spike Top.png]]
|[[Spike Top]]  
|2
|-
|[[File:Swooper SMW sprite.png]]
|[[Swoop]]er
|8
|}


==Names in other languages==
==Names in other languages==

Latest revision as of 14:23, October 29, 2024

Level
Vanilla Dome 2
Mario throwing a Buzzy Beetle then hitting a P-Switch in the level Vanilla Dome 2.
Mario spinning on a P Switch
Level code 3-2
World Vanilla Dome
Game Super Mario World
Time limit 300 seconds
Music track Underground BGM
Music sample
<< Directory of levels >> **

Vanilla Dome 2 is a level of the Vanilla Dome in Super Mario World. It is a mix of an underground and an underwater level. To get to this level, the players must clear the normal exit of Vanilla Dome 1. By completing this level through the Giant Gate, the players gain access to Vanilla Ghost House. By accessing the secret exit, the players gains access to Red Switch Palace.

Layout[edit]

The level starts off with Mario falling down into a small body of water. The player then encounters a Cheep Cheep that struggles to get inside the water. There is also a Buzzy Beetle there. The player must swim through water with a couple of Cheep Cheeps. The player then finds a block with a Vine inside of it. After, the player encounters some more Buzzy Beetles. Then, they see an arrow made out of some coins and a Dragon Coin. The player continues swimming, and finds a hidden block containing a 1-Up Mushroom, along with some coin blocks and a block with a power-up inside of it. More Cheep Cheeps are seen here. The player sees a lone ? Block with a power-up inside of it. The path breaks from here. The player can either go up and back to the route they started from, hit the Switch Block, and fall through the used blocks that were once unaccessible. Here the player finds a Key, Keyhole, and some more Cheep Cheeps. If the player uses it, they gain access to the Red Switch Palace.

The player can also take the route that requires swimming to the right, where they encounter some Chargin' Chucks. The player can also either go up and right, where they encounter Buzzy Beetles and Chargin' Chucks. The player can find a Roulette Block, along with the Midway Gate of the level. The player sees a hill that they can slide down, while collecting a Dragon Coin and some regular coins. The players have to press the Switch Block to get past the used blocks. A Chargin' Chuck and another lone power-up block can be seen here, along with some Rotating Blocks. A pipe that the player can go through is right here, leading them into a slippery area that contains a Coin Block, which has 10 coins in it, Buzzy Beetles, and Cheep Cheeps. The player advances, and then finds another Chargin' Chuck with a Buzzy Beetle, along with a bunch of Swoopers. A Chargin' Chuck that can multiply into three Chucks can be seen here on a ledge. The Giant Gate can be seen here, allowing the player to access to Vanilla Ghost House.

Enemies[edit]

Image Name Count
Cheep Cheep from Super Mario World Cheep Cheep 18
Buzzy Beetle from Super Mario World Buzzy Beetle 18
Chargin' Chuck from Super Mario World Lookout Chuck 5
A Chargin' Chuck Splittin' Chuck 1
Sprite of a Spike Top from Super Mario World Spike Top 2
Sprite of a Swooper from Super Mario World Swooper 8

Names in other languages[edit]

Language Name Meaning Notes
Japanese バニラドーム コース2[?]
Banira Dōmu Kōsu 2
Vanilla Dome Course 2
French Dome Vanille 2[?] Vanilla Dome 2
German Vanille-Dom 2[?] Vanilla Dome 2
Italian Cupola Vaniglia 2[?] Vanilla Dome 2
Spanish Colina Vainilla 2[?] Vanilla Hill 2