Bulrush: Difference between revisions

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(Surely they are suppose to be of similar design, no? Big horned herbivorous mammal mixed with big horned herbivorous dinosaur? The pupils are even similar.)
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|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Tetris 99]]'' (38th Maximus Cup, cameo) (2023)
|latest_appearance=''[[Tetris 99]]'' (38th Maximus Cup, cameo) (2023)
|comparable=[[Dino Rhino]]<br>[[Debull]]
|comparable=[[Chargin' Chuck]]<br>[[Dino Rhino]]<br>[[Debull]]
}}
}}
'''Bulrushes''' are blue ''Triceratops''/bison-like creatures wearing tracksuits that first appear in ''[[Super Mario Bros. Wonder]]''. Their name is a pun on [[Wikipedia:Bulrush|the plant of the same name]], as well as a portmanteau of "bull" and "rush", referring to their appearance and behavior. They appear prominently in a level with their own name, [[Bulrush Coming Through!]]. Normally standing idly on two legs, Bulrushes would get down on all fours and attempt to ram any player that comes too close to them. Their charging attack allows them to destroy [[Hard Block]]s and any other destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will be stunned for a short time before regaining composure. The player can stand on Bulrushes to ride them as they move. It takes six [[fireball]]s from a [[Fire Flower]] to defeat a Bulrush.
'''Bulrushes''' are blue creatures based on both ''Nasutoceratops'' and bison wearing tracksuits that first appear in ''[[Super Mario Bros. Wonder]]''. They appear in the levels [[Bulrush Coming Through!]], [[Bulrush Express]], [[KO Arena Pipe-Rock Rumble]], [[Expert Badge Challenge Invisibility I]], and [[The Final Battle! Bowser's Rage Stage]]. Normally standing idly on two legs, Bulrushes get down on all fours and attempt to ram any player that comes too close to them. Their charging attack allows them to destroy [[Hard Block]]s and any other destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will be stunned for a short time before regaining composure. The player can stand on Bulrushes to ride them as they move. It takes six [[fireball]]s from a [[Fire Flower]] or a single attack in [[Drill Mario|drill form]] to defeat a Bulrush. Their English name comes from the {{wp|American football}} term "bull rush", referring to their appearance and behavior.<ref>[https://topics.nintendo.co.jp/article/f6d2505a-dd79-410d-b350-b2b2036213f0 マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】]. ''Nintendo''. Retrieved January 26, 2024.</ref> It is also a pun on [[Wikipedia:Bulrush|the plant of the same name]].
 
During the [[Wonder Effect]] in Bulrush Coming Through!, Bulrush Express, and [[The Final Battle! Bowser's Rage Stage]], a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal [[Goal Pole]], allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to [[Spine Coaster]]s in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward.


During the [[Wonder Effect]] in Bulrush Coming Through!, [[Bulrush Express]], and [[The Final Battle! Bowser's Rage Stage]], a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal [[Goal Pole]], allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to [[Bonecoaster]]s in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward.
==Profiles==
==Profiles==
*'''Trading card bio:''' ''This rowdy enemy charges as soon as it sees Mario or his friends, but it's not great at stopping!''
*'''Trading card bio:''' ''This rowdy enemy charges as soon as it sees Mario or his friends, but it's not great at stopping!''
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SMBW screenshot Bulrush.png|A Bulrush during a [[Wonder Effect]]
SMBW screenshot Bulrush.png|A Bulrush during a [[Wonder Effect]]
Stunrush.png|A dizzy Bulrush after bumping into a wall
Stunrush.png|A dizzy Bulrush after bumping into a wall
SMBW Bulrush stampede.jpg|A stampede of Bulrushes during a Wonder Effect
SMBW Bulrush stampede.jpg|A stampede of Bulrushes during a Wonder Effect, as seen in [[Bulrush Coming Through!]]
Bulrush model SMBW.png|Model
Bulrush model SMBW.png|Model
</gallery>
</gallery>
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|Jap=トッシン
|Jap=トッシン
|JapR=Tosshin
|JapR=Tosshin
|JapM=Katakana spelling of「{{ruby|突進|とっしん}}」(charge)
|JapM=Katakana spelling of「{{ruby|突進|とっしん}}」("charge")
|ChiS=暴冲兽
|ChiS=暴冲兽
|ChiSR=Bàochōngshòu
|ChiSR=Bàochōngshòu
|ChiSM=Furious Beast
|ChiSM=Furious Charging Beast
|ChiT=暴衝獸
|ChiT=暴衝獸
|ChiTR=Bàochōngshòu
|ChiTR=Bàochōngshòu
|ChiTM=Furious Beast
|ChiTM=Furious Charging Beast
|Dut=Bulrush
|Dut=Bulrush
|Fre=Coursératops
|Fre=Coursératops
|FreM=From "course" (running) and "tricératops" (triceratops)
|FreM=Portmanteau of ''course'' ("running") and ''tricératops'' ("triceratops")
|Ger=Gallopteros
|Ger=Gallopteros
|GerM=From the English word "gallop" and possibly "triceratops" or "rhinoceros"
|GerM=From "gallop" and either "triceratops" or "rhinoceros"
|Ita=Biceratopo
|Ita=Biceratopo
|ItaM=Portmanteau of "bi-" (two-) or "bisonte" (bison), and "Triceratopo" (Triceratops)
|ItaM=Portmanteau of the prefix "bi-" (meaning "two") or ''bisonte'' ("bison"), and ''triceratopo'' ("triceratops")
|Kor=돌진뿌리
|Kor=돌진뿌리
|KorR=Doljinppuri
|KorR=Doljinppuri
|KorM=From "{{hover|突進|돌진}}" (''doljin'', a sino-Korean for "dash") and "뿔" (''ppul'', horn), with noun-forming suffix "~이" (''-i'')
|KorM=From "{{hover|突進|돌진}}" (''doljin'', Hanja form of "dash") and "뿔" (''ppul'', "horn"), combined with noun-forming suffix "~이" (''-i'')
|Por=Atouropelo
|Por=Atouropelo
|PorM=Pun on "touro" (bull) and "atropelo" (run over)
|PorM=Pun on ''touro'' ("bull") and ''atropelo'' ("run over")
|Rus=Спринтозавр
|Rus=Спринтозавр
|RusR=Sprintozavr
|RusR=Sprintozavr
|RusM=From English word "sprint" and "-завр" (''-zavr'', a Russian suffix used to form the dinosaur names)
|RusM=From "sprint" and ''-завр'' (''-zavr'', Russian suffix used to form the dinosaur names)
|Spa=Embistonte
|Spa=Embistonte
|SpaM=Portmanteau of "embestir" (to charge) and "bisonte" (bison)
|SpaM=Portmanteau of ''embestir'' ("to charge") and ''bisonte'' ("bison")
}}
}}
==References==
<references/>
{{SMBW}}
{{SMBW}}
[[Category:Bovines]]
[[Category:Bovines]]

Latest revision as of 22:31, July 13, 2024

Bulrush
A Bulrush's artwork from Super Mario Bros. Wonder
First appearance Super Mario Bros. Wonder (2023)
Latest appearance Tetris 99 (38th Maximus Cup, cameo) (2023)
Comparable

Bulrushes are blue creatures based on both Nasutoceratops and bison wearing tracksuits that first appear in Super Mario Bros. Wonder. They appear in the levels Bulrush Coming Through!, Bulrush Express, KO Arena Pipe-Rock Rumble, Expert Badge Challenge Invisibility I, and The Final Battle! Bowser's Rage Stage. Normally standing idly on two legs, Bulrushes get down on all fours and attempt to ram any player that comes too close to them. Their charging attack allows them to destroy Hard Blocks and any other destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will be stunned for a short time before regaining composure. The player can stand on Bulrushes to ride them as they move. It takes six fireballs from a Fire Flower or a single attack in drill form to defeat a Bulrush. Their English name comes from the American football term "bull rush", referring to their appearance and behavior.[1] It is also a pun on the plant of the same name.

During the Wonder Effect in Bulrush Coming Through!, Bulrush Express, and The Final Battle! Bowser's Rage Stage, a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal Goal Pole, allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to Spine Coasters in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward.

Profiles[edit]

  • Trading card bio: This rowdy enemy charges as soon as it sees Mario or his friends, but it's not great at stopping!

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyTosshinBig.bfres.zs TosshinBig Big Bulrush
Super Mario Bros. Wonder G:/romfs/Pack/Actor/EnemyTossin.pack.zs Tossin Same as the Japanese name

Names in other languages[edit]

Language Name Meaning Notes
Japanese トッシン[?]
Tosshin
Katakana spelling of「突進とっしん」("charge")
Chinese (simplified) 暴冲兽[?]
Bàochōngshòu
Furious Charging Beast
Chinese (traditional) 暴衝獸[?]
Bàochōngshòu
Furious Charging Beast
Dutch Bulrush[?] -
French Coursératops[?] Portmanteau of course ("running") and tricératops ("triceratops")
German Gallopteros[?] From "gallop" and either "triceratops" or "rhinoceros"
Italian Biceratopo[?] Portmanteau of the prefix "bi-" (meaning "two") or bisonte ("bison"), and triceratopo ("triceratops")
Korean 돌진뿌리[?]
Doljinppuri
From "突進" (doljin, Hanja form of "dash") and "뿔" (ppul, "horn"), combined with noun-forming suffix "~이" (-i)
Portuguese Atouropelo[?] Pun on touro ("bull") and atropelo ("run over")
Russian Спринтозавр[?]
Sprintozavr
From "sprint" and -завр (-zavr, Russian suffix used to form the dinosaur names)
Spanish Embistonte[?] Portmanteau of embestir ("to charge") and bisonte ("bison")

References[edit]